from front view, delete bottom extruded objects (fig 11), we don't need them anymore.
next, from side view, select all of these objects (fig 12), then duplicate them.
回到前视窗 , 将下面的曲面删除掉 (fig 11), 我们不需要它 .
切换到侧视窗 , 选择所有的物体 (fig 12), 复制它们 .
fig 11
fig 12
then move these duplicated objects to about 1.5 of y axis (fig 13), and delete bottom extruded objects (fig 14)
将复制出来的物体在 y 轴上移动 1.5 的距离 (fig 13), 然后删除掉下面的物体 (fig 14)
fig 13
fig 14
select back all of duplicated objects, then put them back to 0 of y axis (fig 15)
选择所有复制出来的物体,将其在 y 轴上移回原位,即回归 0(fig 15).
fig 15
the reason i copied and deleted the original object is i don't want to have any trim information anymore (it could slow down our modeling times).
我复制出新的物体并将原物体删除掉的原因是因为我不想在关于 trim 的历史记录在物体上 ( 这样做可以加速我们的时间 ).
next, with new duplicated of object still selected, go to edit duplicate > option box , and apply these duplicate settings (fig 16), hit duplicate, then you will have these duplicated rotation objects (fig 17)
接下来 , 将所有物体选择,复制它们,复制的属性如 (fig 16), 我们可得到如 (fig 17) 所示的物体 .
fig 16
fig 17
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