首页 > 系统 > iOS > 正文

iOS 图片压缩方法

2019-11-09 17:19:43
字体:
来源:转载
供稿:网友

两种图片压缩方法

两种压缩图片的方法:压缩图片质量(Quality),压缩图片尺寸(Size)。

压缩图片质量

NSData *data = UIImageJPEGRePResentation(image, compression);UIImage *resultImage = [UIImage imageWithData:data];

压缩图片尺寸

UIGraphicsBeginImageContext(size);[image drawInRect:CGRectMake(0, 0, size.width, size.height)];resultImage = UIGraphicsGetImageFromCurrentImageContext();UIGraphicsEndImageContext();

给定所需的图片尺寸 size,resultImage 即为原图 image 绘制为 size 大小的图片。

压缩图片使图片文件小于指定大小

如果对图片清晰度要求不高,要求图片的上传、下载速度快的话,上传图片前需要压缩图片。压缩到什么程度要看具体情况,但一般会设定一个图片文件最大值,例如 100 KB。可以用上诉两种方法来压缩图片。假设图片转化来的 NSData 对象为 data,通过data.length即可得到图片的字节大小。

压缩图片质量

比较容易想到的方法是,通过循环来逐渐减小图片质量,直到图片稍小于指定大小(maxLength)。

+ (UIImage *)compressImageQuality:(UIImage *)image toByte:(NSInteger)maxLength {    CGFloat compression = 1;    NSData *data = UIImageJPEGRepresentation(image, compression);    while (data.length > maxLength && compression > 0) {        compression -= 0.02;        data = UIImageJPEGRepresentation(image, compression); // When compression less than a value, this code dose not work    }        UIImage *resultImage = [UIImage imageWithData:data];    return resultImage;}

这样循环次数多,效率低,耗时长。

可以通过二分法来优化。

+ (UIImage *)compressImageQuality:(UIImage *)image toByte:(NSInteger)maxLength {    CGFloat compression = 1;    NSData *data = UIImageJPEGRepresentation(image, compression);    if (data.length < maxLength) return image;    CGFloat max = 1;    CGFloat min = 0;    for (int i = 0; i < 6; ++i) {        compression = (max + min) / 2;        data = UIImageJPEGRepresentation(image, compression);        if (data.length < maxLength * 0.9) {            min = compression;        } else if (data.length > maxLength) {            max = compression;        } else {            break;        }    }    UIImage *resultImage = [UIImage imageWithData:data];    return resultImage;}压缩图片质量的优点在于,尽可能保留图片清晰度,图片不会明显模糊;缺点在于,不能保证图片压缩后小于指定大小。

压缩图片尺寸

与之前类似,比较容易想到的方法是,通过循环逐渐减小图片尺寸,直到图片稍小于指定大小(maxLength)。具体代码省略。同样的问题是循环次数多,效率低,耗时长。可以用二分法来提高效率,具体代码省略。这里介绍另外一种方法,比二分法更好,压缩次数少,而且可以使图片压缩后刚好小于指定大小(不只是 < maxLength, > maxLength * 0.9)。

+ (UIImage *)compressImageSize:(UIImage *)image toByte:(NSUInteger)maxLength {    UIImage *resultImage = image;    NSData *data = UIImageJPEGRepresentation(resultImage, 1);    NSUInteger lastDataLength = 0;    while (data.length > maxLength && data.length != lastDataLength) {        lastDataLength = data.length;        CGFloat ratio = (CGFloat)maxLength / data.length;        CGSize size = CGSizeMake((NSUInteger)(resultImage.size.width * sqrtf(ratio)), (NSUInteger)(resultImage.size.height * sqrtf(ratio))); // Use NSUInteger to prevent white blank        UIGraphicsBeginImageContext(size);        // Use image to draw (drawInRect:), image is larger but more compression time        // Use result image to draw, image is smaller but less compression time        [resultImage drawInRect:CGRectMake(0, 0, size.width, size.height)];        resultImage = UIGraphicsGetImageFromCurrentImageContext();        UIGraphicsEndImageContext();        data = UIImageJPEGRepresentation(resultImage, 1);    }    return resultImage;}

两种图片压缩方法结合

如果要保证图片清晰度,建议选择压缩图片质量。如果要使图片一定小于指定大小,压缩图片尺寸可以满足。对于后一种需求,还可以先压缩图片质量,如果已经小于指定大小,就可得到清晰的图片,否则再压缩图片尺寸。

+ (UIImage *)compressImage:(UIImage *)image toByte:(NSUInteger)maxLength { // Compress by quality CGFloat compression = 1; NSData *data = UIImageJPEGRepresentation(image, compression); if (data.length < maxLength) return image; CGFloat max = 1; CGFloat min = 0; for (int i = 0; i < 6; ++i) { compression = (max + min) / 2; data = UIImageJPEGRepresentation(image, compression); if (data.length < maxLength * 0.9) { min = compression; } else if (data.length > maxLength) { max = compression; } else { break; } } UIImage *resultImage = [UIImage imageWithData:data]; if (data.length < maxLength) return resultImage; // Compress by size NSUInteger lastDataLength = 0; while (data.length > maxLength && data.length != lastDataLength) { lastDataLength = data.length; CGFloat ratio = (CGFloat)maxLength / data.length; CGSize size = CGSizeMake((NSUInteger)(resultImage.size.width * sqrtf(ratio)), (NSUInteger)(resultImage.size.height * sqrtf(ratio))); // Use NSUInteger to prevent white blank UIGraphicsBeginImageContext(size); [resultImage drawInRect:CGRectMake(0, 0, size.width, size.height)]; resultImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); data = UIImageJPEGRepresentation(resultImage, compression); } return resultImage;}
发表评论 共有条评论
用户名: 密码:
验证码: 匿名发表