首页 > 开发 > HTML5 > 正文

HTML实现代码雨源码及效果示例

2024-09-05 07:23:17
字体:
来源:转载
供稿:网友

最近学习了HTML,今天写个HTML代码雨,然后下面用HTML和js也写了一个,给自己留点笔记

先看看效果

1、绿色:

2、彩色:

3、背景色:

4、绿色逐渐变浅:

源代码:

<!DOCTYPE html><html>   <head>       <meta http-equiv="Content-Type" content="text/html;charset=utf-8">    <title>Code -by ZhenYu.Sha</title>    <style type="text/css">        html, body {            width: 100%;            height: 100%;        }        body {            background: #000;            overflow: hidden;            margin: 0;            padding: 0;        }    </style></head>   <body>  <canvas id="cvs"></canvas><script type="text/javascript">    var cvs = document.getElementById("cvs");    var ctx = cvs.getContext("2d");    var cw = cvs.width = document.body.clientWidth;    var ch = cvs.height = document.body.clientHeight;    //动画绘制对象    var requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame || window.webkitRequestAnimationFrame || window.msRequestAnimationFrame;    var codeRainArr = []; //代码雨数组    var cols = parseInt(cw / 14); //代码雨列数    var step = 16;    //步长,每一列内部数字之间的上下间隔    ctx.font = "bold 26px microsoft yahei"; //声明字体,个人喜欢微软雅黑     function createColorCv() {        //画布基本颜色        ctx.fillStyle = "#242424";        ctx.fillRect(0, 0, cw, ch);    }     //创建代码雨    function createCodeRain() {        for (var n = 0; n < cols; n++) {            var col = [];            //基础位置,为了列与列之间产生错位            var basePos = parseInt(Math.random() * 300);            //随机速度 3~13之间            var speed = parseInt(Math.random() * 10) + 3;            //每组的x轴位置随机产生            var colx = parseInt(Math.random() * cw)             //绿色随机            var rgbr = 0;            var rgbg = parseInt(Math.random() * 255);            var rgbb = 0;            //ctx.fillStyle = "rgb("+r+','+g+','+b+")"             for (var i = 0; i < parseInt(ch / step) / 2; i++) {                var code = {                    x: colx,                    y: -(step * i) - basePos,                    speed: speed,                    //  text : parseInt(Math.random()*10)%2 == 0 ? 0 : 1  //随机生成0或者1                    text: ["a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "s", "t", "u", "v", "w", "x", "y", "z"][parseInt(Math.random() * 11)], //随机生成字母数组中的一个                    color: "rgb(" + rgbr + ',' + rgbg + ',' + rgbb + ")"                }                col.push(code);            }            codeRainArr.push(col);        }    }     //代码雨下起来    function codeRaining() {        //把画布擦干净        ctx.clearRect(0, 0, cw, ch);        //创建有颜色的画布        //createColorCv();        for (var n = 0; n < codeRainArr.length; n++) {            //取出列            col = codeRainArr[n];            //遍历列,画出该列的代码            for (var i = 0; i < col.length; i++) {                var code = col[i];                if (code.y > ch) {                    //如果超出下边界则重置到顶部                    code.y = 0;                } else {                    //匀速降落                    code.y += code.speed;                }                                //1 颜色也随机变化                //ctx.fillStyle = "hsl("+(parseInt(Math.random()*359)+1)+",30%,"+(50-i*2)+"%)";                  //2 绿色逐渐变浅                // ctx.fillStyle = "hsl(123,80%,"+(30-i*2)+"%)";                  //3 绿色随机                // var r= 0;                // var g= parseInt(Math.random()*255) + 3;                // var b= 0;                // ctx.fillStyle = "rgb("+r+','+g+','+b+")";                 //4 一致绿                ctx.fillStyle = code.color;                  //把代码画出来                ctx.fillText(code.text, code.x, code.y);            }        }        requestAnimationFrame(codeRaining);    }     //创建代码雨    createCodeRain();    //开始下雨吧 GO>>    requestAnimationFrame(codeRaining);</script>   </body></html>

更多代码雨的文章请参考我的其它文章:

“代码雨”js+css+html实现

HTML代码:

<!DOCTYPE html><html><head><meta charset="utf-8"><link rel="stylesheet" type="text/css" href="css/ok.css"><title>code by-zhenyu.sha</title></head> <body><canvas id="canvas"></canvas></body><script src="http://www.jq22.com/jquery/jquery-1.10.2.js"></script><script src="http://neilcarpenter.com/demos/canvas/matrix/stats.min.js"></script><script type="text/javascript" src="js/ok.js"></script></html>

js代码:

(function() {  var lastTime = 0;  var vendors = ['ms', 'moz', 'webkit', 'o'];  for (var x = 0; x < vendors.length && !window.requestAnimationFrame; ++x) {    window.requestAnimationFrame = window[vendors[x] + 'RequestAnimationFrame'];    window.cancelAnimationFrame = window[vendors[x] + 'CancelAnimationFrame'] ||      window[vendors[x] + 'CancelRequestAnimationFrame'];  }  if (!window.requestAnimationFrame)    window.requestAnimationFrame = function(callback, element) {      var currTime = new Date().getTime();      var timeToCall = Math.max(0, 16 - (currTime - lastTime));      var id = window.setTimeout(function() {          callback(currTime + timeToCall);        },        timeToCall);      lastTime = currTime + timeToCall;      return id;    };  if (!window.cancelAnimationFrame)    window.cancelAnimationFrame = function(id) {      clearTimeout(id);    };}());// statsvar stats = new Stats();stats.setMode(0);stats.domElement.style.position = 'absolute';stats.domElement.style.left = '0px';stats.domElement.style.top = '0px';document.body.appendChild(stats.domElement);var M = {  settings: {    COL_WIDTH: 20,    COL_HEIGHT: 25,    VELOCITY_PARAMS: {      min: 4,      max: 8    },    CODE_LENGTH_PARAMS: {      min: 20,      max: 40    }  },  animation: null,  c: null,  ctx: null,  lineC: null,  ctx2: null,  WIDTH: window.innerWidth,  HEIGHT: window.innerHeight,  COLUMNS: null,  canvii: [],  font: '30px matrix-code',  letters: ['a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '$', '+', '-', '*', '/', '=', '%', '"', '/'', '#', '&', '_', '(', ')', ',', '.', ';', ':', '?', '!', '//', '|', '{', '}', '<', '>', '[', ']', '^', '~'],  codes: [],  createCodeLoop: null,  codesCounter: 0,  init: function() {    M.c = document.getElementById('canvas');    M.ctx = M.c.getContext('2d');    M.c.width = M.WIDTH;    M.c.height = M.HEIGHT;    M.ctx.shadowBlur = 0;    M.ctx.fillStyle = '#000';    M.ctx.fillRect(0, 0, M.WIDTH, M.HEIGHT);    M.ctx.font = M.font;    M.COLUMNS = Math.ceil(M.WIDTH / M.settings.COL_WIDTH);    for (var i = 0; i < M.COLUMNS; i++) {      M.codes[i] = [];      M.codes[i][0] = {        'open': true,        'position': {          'x': 0,          'y': 0        },        'strength': 0      };    }    M.loop();    M.createLines();    M.createCode();    // not doing this, kills CPU    // M.swapCharacters();    window.onresize = function() {      window.cancelAnimationFrame(M.animation);      M.animation = null;      M.ctx.clearRect(0, 0, M.WIDTH, M.HEIGHT);      M.codesCounter = 0;      M.ctx2.clearRect(0, 0, M.WIDTH, M.HEIGHT);      M.WIDTH = window.innerWidth;      M.HEIGHT = window.innerHeight;      M.init();    };  },  loop: function() {    M.animation = requestAnimationFrame(function() {      M.loop();    });    M.draw();    stats.update();  },  draw: function() {    var velocity, height, x, y, c, ctx;    // slow fade BG colour    M.ctx.shadowColor = 'rgba(0, 0, 0, 0.5)';    M.ctx.fillStyle = 'rgba(0, 0, 0, 0.5)';    M.ctx.fillRect(0, 0, M.WIDTH, M.HEIGHT);    M.ctx.globalCompositeOperation = 'source-over';    for (var i = 0; i < M.COLUMNS; i++) {      // check member of array isn't undefined at this point      if (M.codes[i][0].canvas) {        velocity = M.codes[i][0].velocity;        height = M.codes[i][0].canvas.height;        x = M.codes[i][0].position.x;        y = M.codes[i][0].position.y - height;        c = M.codes[i][0].canvas;        ctx = c.getContext('2d');        M.ctx.drawImage(c, x, y, M.settings.COL_WIDTH, height);        if ((M.codes[i][0].position.y - height) < M.HEIGHT) {          M.codes[i][0].position.y += velocity;        } else {          M.codes[i][0].position.y = 0;        }      }    }  },  createCode: function() {    if (M.codesCounter > M.COLUMNS) {      clearTimeout(M.createCodeLoop);      return;    }    var randomInterval = M.randomFromInterval(0, 100);    var column = M.assignColumn();    if (column) {      var codeLength = M.randomFromInterval(M.settings.CODE_LENGTH_PARAMS.min, M.settings.CODE_LENGTH_PARAMS.max);      var codeVelocity = (Math.random() * (M.settings.VELOCITY_PARAMS.max - M.settings.VELOCITY_PARAMS.min)) + M.settings.VELOCITY_PARAMS.min;      var lettersLength = M.letters.length;      M.codes[column][0].position = {        'x': (column * M.settings.COL_WIDTH),        'y': 0      };      M.codes[column][0].velocity = codeVelocity;      M.codes[column][0].strength = M.codes[column][0].velocity / M.settings.VELOCITY_PARAMS.max;      for (var i = 1; i <= codeLength; i++) {        var newLetter = M.randomFromInterval(0, (lettersLength - 1));        M.codes[column][i] = M.letters[newLetter];      }      M.createCanvii(column);      M.codesCounter++;    }    M.createCodeLoop = setTimeout(M.createCode, randomInterval);  },  createCanvii: function(i) {    var codeLen = M.codes[i].length - 1;    var canvHeight = codeLen * M.settings.COL_HEIGHT;    var velocity = M.codes[i][0].velocity;    var strength = M.codes[i][0].strength;    var text, fadeStrength;    var newCanv = document.createElement('canvas');    var newCtx = newCanv.getContext('2d');    newCanv.width = M.settings.COL_WIDTH;    newCanv.height = canvHeight;    for (var j = 1; j < codeLen; j++) {      text = M.codes[i][j];      newCtx.globalCompositeOperation = 'source-over';      newCtx.font = '30px matrix-code';      if (j < 5) {        newCtx.shadowColor = 'hsl(104, 79%, 74%)';        newCtx.shadowOffsetX = 0;        newCtx.shadowOffsetY = 0;        newCtx.shadowBlur = 10;        newCtx.fillStyle = 'hsla(104, 79%, ' + (100 - (j * 5)) + '%, ' + strength + ')';      } else if (j > (codeLen - 4)) {        fadeStrength = j / codeLen;        fadeStrength = 1 - fadeStrength;        newCtx.shadowOffsetX = 0;        newCtx.shadowOffsetY = 0;        newCtx.shadowBlur = 0;        newCtx.fillStyle = 'hsla(104, 79%, 74%, ' + (fadeStrength + 0.3) + ')';      } else {        newCtx.shadowOffsetX = 0;        newCtx.shadowOffsetY = 0;        newCtx.shadowBlur = 0;        newCtx.fillStyle = 'hsla(104, 79%, 74%, ' + strength + ')';      }      newCtx.fillText(text, 0, (canvHeight - (j * M.settings.COL_HEIGHT)));    }    M.codes[i][0].canvas = newCanv;  },  swapCharacters: function() {    var randomCodeIndex;    var randomCode;    var randomCodeLen;    var randomCharIndex;    var newRandomCharIndex;    var newRandomChar;    for (var i = 0; i < 20; i++) {      randomCodeIndex = M.randomFromInterval(0, (M.codes.length - 1));      randomCode = M.codes[randomCodeIndex];      randomCodeLen = randomCode.length;      randomCharIndex = M.randomFromInterval(2, (randomCodeLen - 1));      newRandomCharIndex = M.randomFromInterval(0, (M.letters.length - 1));      newRandomChar = M.letters[newRandomCharIndex];      randomCode[randomCharIndex] = newRandomChar;    }    M.swapCharacters();  },  createLines: function() {    M.linesC = document.createElement('canvas');    M.linesC.width = M.WIDTH;    M.linesC.height = M.HEIGHT;    M.linesC.style.position = 'absolute';    M.linesC.style.top = 0;    M.linesC.style.left = 0;    M.linesC.style.zIndex = 10;    document.body.appendChild(M.linesC);    var linesYBlack = 0;    var linesYWhite = 0;    M.ctx2 = M.linesC.getContext('2d');    M.ctx2.beginPath();    M.ctx2.lineWidth = 1;    M.ctx2.strokeStyle = 'rgba(0, 0, 0, 0.7)';    while (linesYBlack < M.HEIGHT) {      M.ctx2.moveTo(0, linesYBlack);      M.ctx2.lineTo(M.WIDTH, linesYBlack);      linesYBlack += 5;    }    M.ctx2.lineWidth = 0.15;    M.ctx2.strokeStyle = 'rgba(255, 255, 255, 0.7)';    while (linesYWhite < M.HEIGHT) {      M.ctx2.moveTo(0, linesYWhite + 1);      M.ctx2.lineTo(M.WIDTH, linesYWhite + 1);      linesYWhite += 5;    }    M.ctx2.stroke();  },  assignColumn: function() {    var randomColumn = M.randomFromInterval(0, (M.COLUMNS - 1));    if (M.codes[randomColumn][0].open) {      M.codes[randomColumn][0].open = false;    } else {      return false;    }    return randomColumn;  },  randomFromInterval: function(from, to) {    return Math.floor(Math.random() * (to - from + 1) + from);  },  snapshot: function() {    window.open(M.c.toDataURL());  }};function eventListenerz() {  var controlToggles = document.getElementsByClassName('toggle-info');  var controls = document.getElementById('info');  var snapshotBtn = document.getElementById('snapshot');  function toggleControls(e) {    e.preventDefault();    controls.className = controls.className === 'closed' ? '' : 'closed';  }  for (var j = 0; j < 2; j++) {    controlToggles[j].addEventListener('click', toggleControls, false);  }  snapshotBtn.addEventListener('click', M.snapshot, false);}window.onload = function() {  M.init();  eventListenerz();};

css代码:

@import url("http://fonts.googleapis.com/css?family=Carrois+Gothic");@font-face {  font-family: 'matrix-code';  src: url('http://neilcarpenter.com/demos/canvas/matrix/font/matrix-code.eot?#iefix') format('embedded-opentype'), url('http://neilcarpenter.com/demos/canvas/matrix/font/matrix-code.woff') format('woff'), url('http://neilcarpenter.com/demos/canvas/matrix/font/matrix-code.ttf') format('truetype'), url('http://neilcarpenter.com/demos/canvas/matrix/font/matrix-code.svg#svgFontName') format('svg');}html,body {  -webkit-font-smoothing: antialiased;  font: normal 12px/14px "Carrois Gothic", sans-serif;  width: 100%;  height: 100%;  margin: 0;  overflow: hidden;  color: #fff;  -webkit-user-select: none;  -moz-user-select: none;  -ms-user-select: none;  user-select: none;}body {  background: black;}#stats {  z-index: 100;}#info {  background: rgba(0, 0, 0, 0.7);  position: fixed;  bottom: 0;  left: 0px;  width: 250px;  padding: 10px 20px 20px;  z-index: 100;  -webkit-transform-origin: bottom center;  -moz-transform-origin: bottom center;  -o-transform-origin: bottom center;  transform-origin: bottom center;  -webkit-transform: rotate(0deg);  -moz-transform: rotate(0deg);  -o-transform: rotate(0deg);  transform: rotate(0deg);  -webkit-transition: -webkit-transform .5s ease-in-out;  -moz-transition: -moz-transform .5s ease-in-out;  -o-transition: -o-transform .5s ease-in-out;  transition: transform .5s ease-in-out;}#info.closed {  -webkit-transform: rotate(180deg);  -moz-transform: rotate(180deg);  -o-transform: rotate(180deg);  transform: rotate(180deg);}.toggle-info {  position: absolute;  display: block;  height: 10px;  background: rgba(0, 0, 0, 0.8);  width: 290px;  left: 0;  text-align: center;  padding: 3px 0 7px;  text-decoration: none;  color: white;  text-shadow: none;}.toggle-info:hover {  background: rgb(0, 0, 0);}#close {  top: -20px;}#open {  bottom: -20px;  -webkit-transform: rotate(-180deg);  -moz-transform: rotate(-180deg);  -o-transform: rotate(-180deg);  transform: rotate(-180deg);}button {  background: rgba(255, 255, 255, 0.2);  color: #fff;  border: 0;  border-radius: 2px;  padding: 7px 10px;  box-shadow: 0 0 3px 0px rgba(255, 255, 255, 0.3);  cursor: pointer;}button:hover {  background: rgba(255, 255, 255, 0.1);}pa {  color: #fff;}pa:hover {  color: #EFFDEB;  text-shadow: 0px 0px 5px #75AD61;}

 到此这篇关于HTML实现代码雨源码及效果示例的文章就介绍到这了,更多相关HTML代码雨内容请搜索武林网以前的文章或继续浏览下面的相关文章,希望大家以后多多支持武林网!

发表评论 共有条评论
用户名: 密码:
验证码: 匿名发表