这篇文章主要介绍了JavaScript制作简易的微信打飞机,只有简单的功能,大神们可以自由扩展哈。有需要的小伙伴可以参考下。
简单的用JavaScript模拟微信打飞机,部分功能还不完善,刚开始写,还有很多不足,还望大家多多指出。
- <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
- <html>
- <head>
- <title></title>
- <meta http-equiv="content" content="text/html" charset="utf-8"/>
- <style type="text/css">
- *{
- margin: 0;
- padding: 0;
- }
- #contentdiv{
- position: absolute;
- left: 500px;
- }
- #startdiv{
- width: 320px;
- height: 568px;
- background-image: url(../image/开始背景.png);
- }
- button{
- outline: none;
- }
- #startdiv button{
- position: absolute;
- top: 500px;
- left: 82px;
- width: 150px;
- height: 30px;
- border: 1px solid black;
- border-radius: 30px;
- background-color: #c4c9ca;
- }
- #maindiv{
- width: 320px;
- height: 568px;
- background-image:url(../image/background_1.png) ;
- display: none;
- }
- #maindiv img{
- position: absolute;
- z-index: 1;
- }
- #scorediv{
- font-size: 16px;
- font-weight: bold;
- position: absolute;
- top: 10px;
- left: 10px;
- display: none;
- }
- #scorediv{
- font-size: 18px;
- font-weight: bold;
- }
- #suspenddiv{
- position: absolute;
- top: 210px;
- left: 82px;
- display: none;
- z-index: 2;
- }
- #suspenddiv button{
- width: 150px;
- height: 30px;
- margin-bottom: 20px;
- border: 1px solid black;
- border-radius: 30px;
- background-color: #c4c9ca;
- }
- #enddiv{
- position: absolute;
- top: 210px;
- left: 75px;
- border: 1px solid gray;
- border-radius: 5px;
- text-align: center;
- background-color:#d7ddde;
- display: none;
- z-index: 2;
- }
- .plantext{
- width: 160px;
- height: 30px;
- line-height: 30px;
- font-size: 16px;
- font-weight: bold;
- }
- #planscore{
- width: 160px;
- height: 80px;
- line-height: 80px;
- border-top: 1px solid gray;
- border-bottom: 1px solid gray;
- font-size: 16px;
- font-weight: bold;
- }
- #enddiv div{
- width: 160px;
- height: 50px;
- }
- #enddiv div button{
- margin-top:10px ;
- width: 90px;
- height: 30px;
- border: 1px solid gray;
- border-radius: 30px;
- }
- </style>
- </head>
- <body>
- <div id="contentdiv">
- <div id="startdiv">
- <button onclick="begin()">开始游戏</button>
- </div>
- <div id="maindiv">
- <div id="scorediv">
- <label>分数:</label>
- <label id="label">0</label>
- </div>
- <div id="suspenddiv">
- <button>继续</button><br/>
- <button>重新开始</button><br/>
- <button>回到主页</button>
- </div>
- <div id="enddiv">
- <p class="plantext">飞机大战分数</p>
- <p id="planscore">0</p>
- <div><button onclick="jixu()">继续</button></div>
- </div>
- </div>
- </div>
- <script type="text/javascript">
- //获得主界面
- var mainDiv=document.getElementById("maindiv");
- //获得开始界面
- var startdiv=document.getElementById("startdiv");
- //获得游戏中分数显示界面
- var scorediv=document.getElementById("scorediv");
- //获得分数界面
- var scorelabel=document.getElementById("label");
- //获得暂停界面
- var suspenddiv=document.getElementById("suspenddiv");
- //获得游戏结束界面
- var enddiv=document.getElementById("enddiv");
- //获得游戏结束后分数统计界面
- var planscore=document.getElementById("planscore");
- //初始化分数
- var scores=0;
- /*
- 创建飞机类
- */
- function plan(hp,X,Y,sizeX,sizeY,score,dietime,sudu,boomimage,imagesrc){
- this.planX=X;
- this.planY=Y;
- this.imagenode=null;
- this.planhp=hp;
- this.planscore=score;
- this.plansizeX=sizeX;
- this.plansizeY=sizeY;
- this.planboomimage=boomimage;
- this.planisdie=false;
- this.plandietimes=0;
- this.plandietime=dietime;
- this.plansudu=sudu;
- //行为
- /*
- 移动行为
- */
- this.planmove=function(){
- if(scores<=50000){
- this.imagenode.style.top=this.imagenode.offsetTop+this.plansudu+"px";
- }
- else if(scores>50000&&scores<=100000){
- this.imagenode.style.top=this.imagenode.offsetTop+this.plansudu+1+"px";
- }
- else if(scores>100000&&scores<=150000){
- this.imagenode.style.top=this.imagenode.offsetTop+this.plansudu+2+"px";
- }
- else if(scores>150000&&scores<=200000){
- this.imagenode.style.top=this.imagenode.offsetTop+this.plansudu+3+"px";
- }
- else if(scores>200000&&scores<=300000){
- this.imagenode.style.top=this.imagenode.offsetTop+this.plansudu+4+"px";
- }
- else{
- this.imagenode.style.top=this.imagenode.offsetTop+this.plansudu+5+"px";
- }
- }
- this.init=function(){
- this.imagenode=document.createElement("img");
- this.imagenode.style.left=this.planX+"px";
- this.imagenode.style.top=this.planY+"px";
- this.imagenode.src=imagesrc;
- mainDiv.appendChild(this.imagenode);
- }
- this.init();
- }
- /*
- 创建子弹类
- */
- function bullet(X,Y,sizeX,sizeY,imagesrc){
- this.bulletX=X;
- this.bulletY=Y;
- this.bulletimage=null;
- this.bulletattach=1;
- this.bulletsizeX=sizeX;
- this.bulletsizeY=sizeY;
- //行为
- /*
- 移动行为
- */
- this.bulletmove=function(){
- this.bulletimage.style.top=this.bulletimage.offsetTop-20+"px";
- }
- this.init=function(){
- this.bulletimage=document.createElement("img");
- this.bulletimage.style.left= this.bulletX+"px";
- this.bulletimage.style.top= this.bulletY+"px";
- this.bulletimage.src=imagesrc;
- mainDiv.appendChild(this.bulletimage);
- }
- this.init();
- }
- /*
- 创建单行子弹类
- */
- function oddbullet(X,Y){
- bullet.call(this,X,Y,6,14,"../image/bullet1.png");
- }
- /*
- 创建敌机类
- */
- function enemy(hp,a,b,sizeX,sizeY,score,dietime,sudu,boomimage,imagesrc){
- plan.call(this,hp,random(a,b),-100,sizeX,sizeY,score,dietime,sudu,boomimage,imagesrc);
- }
- //产生min到max之间的随机数
- function random(min,max){
- return Math.floor(min+Math.random()*(max-min));
- }
- /*
- 创建本方飞机类
- */
- function ourplan(X,Y){
- var imagesrc="../image/我的飞机.gif";
- plan.call(this,1,X,Y,66,80,0,660,0,"../image/本方飞机爆炸.gif",imagesrc);
- this.imagenode.setAttribute('id','ourplan');
- }
- /*
- 创建本方飞机
- */
- var selfplan=new ourplan(120,485);
- //移动事件
- var ourPlan=document.getElementById('ourplan');
- var yidong=function(){
- var oevent=window.event||arguments[0];
- var chufa=oevent.srcElement||oevent.target;
- var selfplanX=oevent.clientX-500;
- var selfplanY=oevent.clientY;
- ourPlan.style.left=selfplanX-selfplan.plansizeX/2+"px";
- ourPlan.style.top=selfplanY-selfplan.plansizeY/2+"px";
- // document.getElementsByTagName('img')[0].style.left=selfplanX-selfplan.plansizeX/2+"px";
- // document.getElementsByTagName('img')[0]..style.top=selfplanY-selfplan.plansizeY/2+"px";
- }
- /*
- 暂停事件
- */
- var number=0;
- var zanting=function(){
- if(number==0){
- suspenddiv.style.display="block";
- if(document.removeEventListener){
- mainDiv.removeEventListener("mousemove",yidong,true);
- bodyobj.removeEventListener("mousemove",bianjie,true);
- }
- else if(document.detachEvent){
- mainDiv.detachEvent("onmousemove",yidong);
- bodyobj.detachEvent("onmousemove",bianjie);
- }
- clearInterval(set);
- number=1;
- }
- else{
- suspenddiv.style.display="none";
- if(document.addEventListener){
- mainDiv.addEventListener("mousemove",yidong,true);
- bodyobj.addEventListener("mousemove",bianjie,true);
- }
- else if(document.attachEvent){
- mainDiv.attachEvent("onmousemove",yidong);
- bodyobj.attachEvent("onmousemove",bianjie);
- }
- set=setInterval(start,20);
- number=0;
- }
- }
- //判断本方飞机是否移出边界,如果移出边界,则取消mousemove事件,反之加上mousemove事件
- var bianjie=function(){
- var oevent=window.event||arguments[0];
- var bodyobjX=oevent.clientX;
- var bodyobjY=oevent.clientY;
- if(bodyobjX<505||bodyobjX>815||bodyobjY<0||bodyobjY>568){
- if(document.removeEventListener){
- mainDiv.removeEventListener("mousemove",yidong,true);
- }
- else if(document.detachEvent){
- mainDiv.detachEvent("onmousemove",yidong);
- }
- }
- else{
- if(document.addEventListener){
- mainDiv.addEventListener("mousemove",yidong,true);
- }
- else if(document.attachEvent){
- mainDiv.attachEvent("nomousemove",yidong);
- }
- }
- }
- //暂停界面重新开始事件
- //function chongxinkaishi(){
- // location.reload(true);
- // startdiv.style.display="none";
- // maindiv.style.display="block";
- //}
- var bodyobj=document.getElementsByTagName("body")[0];
- if(document.addEventListener){
- //为本方飞机添加移动和暂停
- mainDiv.addEventListener("mousemove",yidong,true);
- //为本方飞机添加暂停事件
- selfplan.imagenode.addEventListener("click",zanting,true);
- //为body添加判断本方飞机移出边界事件
- bodyobj.addEventListener("mousemove",bianjie,true);
- //为暂停界面的继续按钮添加暂停事件
- suspenddiv.getElementsByTagName("button")[0].addEventListener("click",zanting,true);
- // suspenddiv.getElementsByTagName("button")[1].addEventListener("click",chongxinkaishi,true);
- //为暂停界面的返回主页按钮添加事件
- suspenddiv.getElementsByTagName("button")[2].addEventListener("click",jixu,true);
- }
- else if(document.attachEvent){
- //为本方飞机添加移动
- mainDiv.attachEvent("onmousemove",yidong);
- //为本方飞机添加暂停事件
- selfplan.imagenode.attachEvent("onclick",zanting);
- //为body添加判断本方飞机移出边界事件
- bodyobj.attachEvent("onmousemove",bianjie);
- //为暂停界面的继续按钮添加暂停事件
- suspenddiv.getElementsByTagName("button")[0].attachEvent("onclick",zanting);
- // suspenddiv.getElementsByTagName("button")[1].attachEvent("click",chongxinkaishi,true);
- //为暂停界面的返回主页按钮添加事件
- suspenddiv.getElementsByTagName("button")[2].attachEvent("click",jixu,true);
- }
- //初始化隐藏本方飞机
- selfplan.imagenode.style.display="none";
- /*
- 敌机对象数组
- */
- var enemys=[];
- /*
- 子弹对象数组
- */
- var bullets=[];
- var mark=0;
- var mark1=0;
- var backgroundPositionY=0;
- /*
- 开始函数
- */
- function start(){
- mainDiv.style.backgroundPositionY=backgroundPositionY+"px";
- backgroundPositionY+=0.5;
- if(backgroundPositionY==568){
- backgroundPositionY=0;
- }
- mark++;
- /*
- 创建敌方飞机
- */
- if(mark==20){
- mark1++;
- //中飞机
- if(mark1%5==0){
- enemys.push(new enemy(6,25,274,46,60,5000,360,random(1,3),"../image/中飞机爆炸.gif","../image/enemy3_fly_1.png"));
- }
- //大飞机
- if(mark1==20){
- enemys.push(new enemy(12,57,210,110,164,30000,540,1,"../image/大飞机爆炸.gif","../image/enemy2_fly_1.png"));
- mark1=0;
- }
- //小飞机
- else{
- enemys.push(new enemy(1,19,286,34,24,1000,360,random(1,4),"../image/小飞机爆炸.gif","../image/enemy1_fly_1.png"));
- }
- mark=0;
- }
- /*
- 移动敌方飞机
- */
- var enemyslen=enemys.length;
- for(var i=0;i<enemyslen;i++){
- if(enemys[i].planisdie!=true){
- enemys[i].planmove();
- }
- /*
- 如果敌机超出边界,删除敌机
- */
- if(enemys[i].imagenode.offsetTop>568){
- mainDiv.removeChild(enemys[i].imagenode);
- enemys.splice(i,1);
- enemyslen--;
- }
- //当敌机死亡标记为true时,经过一段时间后清除敌机
- if(enemys[i].planisdie==true){
- enemys[i].plandietimes+=20;
- if(enemys[i].plandietimes==enemys[i].plandietime){
- mainDiv.removeChild(enemys[i].imagenode);
- enemys.splice(i,1);
- enemyslen--;
- }
- }
- }
- /*
- 创建子弹
- */
- if(mark%5==0){
- bullets.push(new oddbullet(parseInt(selfplan.imagenode.style.left)+31,parseInt(selfplan.imagenode.style.top)-10));
- }
- /*
- 移动子弹
- */
- var bulletslen=bullets.length;
- for(var i=0;i<bulletslen;i++){
- bullets[i].bulletmove();
- /*
- 如果子弹超出边界,删除子弹
- */
- if(bullets[i].bulletimage.offsetTop<0){
- mainDiv.removeChild(bullets[i].bulletimage);
- bullets.splice(i,1);
- bulletslen--;
- }
- }
- /*
- 碰撞判断
- */
- for(var k=0;k<bulletslen;k++){
- for(var j=0;j<enemyslen;j++){
- //判断碰撞本方飞机
- if(enemys[j].planisdie==false){
- if(enemys[j].imagenode.offsetLeft+enemys[j].plansizeX>=selfplan.imagenode.offsetLeft&&enemys[j].imagenode.offsetLeft<=selfplan.imagenode.offsetLeft+selfplan.plansizeX){
- if(enemys[j].imagenode.offsetTop+enemys[j].plansizeY>=selfplan.imagenode.offsetTop+40&&enemys[j].imagenode.offsetTop<=selfplan.imagenode.offsetTop-20+selfplan.plansizeY){
- //碰撞本方飞机,游戏结束,统计分数
- selfplan.imagenode.src="../image/本方飞机爆炸.gif";
- enddiv.style.display="block";
- planscore.innerHTML=scores;
- if(document.removeEventListener){
- mainDiv.removeEventListener("mousemove",yidong,true);
- bodyobj.removeEventListener("mousemove",bianjie,true);
- }
- else if(document.detachEvent){
- mainDiv.detachEvent("onmousemove",yidong);
- bodyobj.removeEventListener("mousemove",bianjie,true);
- }
- clearInterval(set);
- }
- }
- //判断子弹与敌机碰撞
- if((bullets[k].bulletimage.offsetLeft+bullets[k].bulletsizeX>enemys[j].imagenode.offsetLeft)&&(bullets[k].bulletimage.offsetLeft<enemys[j].imagenode.offsetLeft+enemys[j].plansizeX)){
- if(bullets[k].bulletimage.offsetTop<=enemys[j].imagenode.offsetTop+enemys[j].plansizeY&&bullets[k].bulletimage.offsetTop+bullets[k].bulletsizeY>=enemys[j].imagenode.offsetTop){
- //敌机血量减子弹攻击力
- enemys[j].planhp=enemys[j].planhp-bullets[k].bulletattach;
- //敌机血量为0,敌机图片换为爆炸图片,死亡标记为true,计分
- if(enemys[j].planhp==0){
- scores=scores+enemys[j].planscore;
- scorelabel.innerHTML=scores;
- enemys[j].imagenode.src=enemys[j].planboomimage;
- enemys[j].planisdie=true;
- }
- //删除子弹
- mainDiv.removeChild(bullets[k].bulletimage);
- bullets.splice(k,1);
- bulletslen--;
- break;
- }
- }
- }
- }
- }
- }
- /*
- 开始游戏按钮点击事件
- */
- var set;
- function begin(){
- startdiv.style.display="none";
- mainDiv.style.display="block";
- selfplan.imagenode.style.display="block";
- scorediv.style.display="block";
- /*
- 调用开始函数
- */
- set=setInterval(start,20);
- }
- //游戏结束后点击继续按钮事件
- function jixu(){
- location.reload(true);
- }
- </script>
- </body>
- </html>
以上所述就是本文的全部内容了,希望大家能够喜欢。
新闻热点
疑难解答
图片精选