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iOS 进度条、加载、安装动画的简单实现

2020-07-26 02:54:38
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首先看一下效果图:

下面贴上代码:

控制器ViewController:

#import <UIKit/UIKit.h> @interface ViewController : UIViewController @end /*** ---------------分割线--------------- ***/ #import "ViewController.h" #import "HWWaveView.h" #import "HWCircleView.h" #import "HWProgressView.h" #import "HWInstallView.h" @interface ViewController () @property (nonatomic, strong) NSTimer *timer; @property (nonatomic, weak) HWWaveView *waveView; @property (nonatomic, weak) HWCircleView *circleView; @property (nonatomic, weak) HWProgressView *progressView; @property (nonatomic, weak) HWInstallView *installView; @end @implementation ViewController - (void)viewDidLoad {  [super viewDidLoad];  //创建控件  [self creatControl];  //添加定时器  [self addTimer]; } - (void)creatControl {  //波浪  HWWaveView *waveView = [[HWWaveView alloc] initWithFrame:CGRectMake(30, 100, 150, 150)];  [self.view addSubview:waveView];  self.waveView = waveView;  //圆圈  HWCircleView *circleView = [[HWCircleView alloc] initWithFrame:CGRectMake(220, 100, 150, 150)];  [self.view addSubview:circleView];  self.circleView = circleView;  //进度条  HWProgressView *progressView = [[HWProgressView alloc] initWithFrame:CGRectMake(30, 365, 150, 20)];  [self.view addSubview:progressView];  self.progressView = progressView;  //加载安装效果  HWInstallView *installView = [[HWInstallView alloc] initWithFrame:CGRectMake(220, 300, 150, 150)];  [self.view addSubview:installView];  self.installView = installView; } - (void)addTimer {  _timer = [NSTimer scheduledTimerWithTimeInterval:0.2f target:self selector:@selector(timerAction) userInfo:nil repeats:YES];  [[NSRunLoop mainRunLoop] addTimer:_timer forMode:NSRunLoopCommonModes]; } - (void)timerAction {  _waveView.progress += 0.01;  _circleView.progress += 0.01;  _progressView.progress += 0.01;  _installView.progress += 0.01;  if (_waveView.progress >= 1) {   [self removeTimer];   NSLog(@"完成");  } } - (void)removeTimer {  [_timer invalidate];  _timer = nil; } @end 波浪HWWaveView:[objc] view plain copy 在CODE上查看代码片派生到我的代码片#import <UIKit/UIKit.h> @interface HWWaveView : UIView @property (nonatomic, assign) CGFloat progress; @end /*** ---------------分割线--------------- ***/ #import "HWWaveView.h" #define KHWWaveFillColor [UIColor groupTableViewBackgroundColor] //填充颜色 #define KHWWaveTopColor [UIColor colorWithRed:0/255.0 green:191/255.0 blue:255/255.0 alpha:1.0f] //前面波浪颜色 #define KHWWaveBottomColor [UIColor colorWithRed:0/255.0 green:191/255.0 blue:255/255.0 alpha:0.4f] //后面波浪颜色 @interface HWWaveView () @property (nonatomic, strong) CADisplayLink *displayLink; @property (nonatomic, assign) CGFloat wave_amplitude;//振幅a(y = asin(wx+φ) + k) @property (nonatomic, assign) CGFloat wave_cycle;//周期w @property (nonatomic, assign) CGFloat wave_h_distance;//两个波水平之间偏移 @property (nonatomic, assign) CGFloat wave_v_distance;//两个波竖直之间偏移 @property (nonatomic, assign) CGFloat wave_scale;//水波速率 @property (nonatomic, assign) CGFloat wave_offsety;//波峰所在位置的y坐标 @property (nonatomic, assign) CGFloat wave_move_width;//移动的距离,配合速率设置 @property (nonatomic, assign) CGFloat wave_offsetx;//偏移 @property (nonatomic, assign) CGFloat offsety_scale;//上升的速度 @end @implementation HWWaveView - (instancetype)initWithFrame:(CGRect)frame {  if (self = [super initWithFrame:frame]) {   self.backgroundColor = [UIColor clearColor];   //初始化信息   [self initInfo];  }  return self; } - (void)initInfo {  //进度  _progress = 0;  //振幅  _wave_amplitude = self.frame.size.height / 25;  //周期  _wave_cycle = 22 * M_PI / (self.frame.size.width * 0.9);  //两个波水平之间偏移  _wave_h_distance = 22 * M_PI / _wave_cycle * 0.6;  //两个波竖直之间偏移  _wave_v_distance = _wave_amplitude * 0.4;  //移动的距离,配合速率设置  _wave_move_width = 0.5;  //水波速率  _wave_scale = 0.4;  //上升的速度  _offsety_scale = 0.1;  //波峰所在位置的y坐标,刚开始的时候_wave_offsety是最大值  _wave_offsety = (1 - _progress) * (self.frame.size.height + 22 * _wave_amplitude);  [self addDisplayLinkAction]; } - (void)addDisplayLinkAction {  _displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(displayLinkAction)];  [_displayLink addToRunLoop:[NSRunLoop mainRunLoop] forMode:NSRunLoopCommonModes]; } - (void)displayLinkAction {  _wave_offsetx += _wave_move_width * _wave_scale;  //完成  if (_wave_offsety <= 0.01) [self removeDisplayLinkAction];  [self setNeedsDisplay]; } - (void)removeDisplayLinkAction {  [_displayLink invalidate];  _displayLink = nil; } - (void)drawRect:(CGRect)rect {  UIBezierPath *path = [UIBezierPath bezierPathWithOvalInRect:rect];  [KHWWaveFillColor setFill];  [path fill];  [path addClip];  //绘制两个波形图  [self drawWaveColor:KHWWaveTopColor offsetx:0 offsety:0];  [self drawWaveColor:KHWWaveBottomColor offsetx:_wave_h_distance offsety:_wave_v_distance]; } - (void)drawWaveColor:(UIColor *)color offsetx:(CGFloat)offsetx offsety:(CGFloat)offsety {  //波浪动画,进度的实际操作范围是,多加上两个振幅的高度,到达设置进度的位置y  CGFloat end_offY = (1 - _progress) * (self.frame.size.height + 22 * _wave_amplitude);  if (_wave_offsety != end_offY) {   if (end_offY < _wave_offsety) {    _wave_offsety = MAX(_wave_offsety -= (_wave_offsety - end_offY) * _offsety_scale, end_offY);   }else {    _wave_offsety = MIN(_wave_offsety += (end_offY - _wave_offsety) * _offsety_scale, end_offY);   }  }  UIBezierPath *wavePath = [UIBezierPath bezierPath];  for (float next_x = 0.f; next_x <= self.frame.size.width; next_x ++) {   //正弦函数,绘制波形   CGFloat next_y = _wave_amplitude * sin(_wave_cycle * next_x + _wave_offsetx + offsetx / self.bounds.size.width * 22 * M_PI) + _wave_offsety + offsety;   if (next_x == 0) {    [wavePath moveToPoint:CGPointMake(next_x, next_y - _wave_amplitude)];   }else {    [wavePath addLineToPoint:CGPointMake(next_x, next_y - _wave_amplitude)];   }  }  [wavePath addLineToPoint:CGPointMake(self.frame.size.width, self.frame.size.height)];  [wavePath addLineToPoint:CGPointMake(0, self.bounds.size.height)];  [color set];  [wavePath fill]; } @end 圆圈HWCircleView:[objc] view plain copy 在CODE上查看代码片派生到我的代码片#import <UIKit/UIKit.h> @interface HWCircleView : UIView @property (nonatomic, assign) CGFloat progress; @end /*** ---------------分割线--------------- ***/ #import "HWCircleView.h" #define KHWCircleLineWidth 10.0f #define KHWCircleFont [UIFont boldSystemFontOfSize:26.0f] #define KHWCircleColor [UIColor colorWithRed:0/255.0 green:191/255.0 blue:255/255.0 alpha:1] @interface HWCircleView () @property (nonatomic, weak) UILabel *cLabel; @end @implementation HWCircleView - (instancetype)initWithFrame:(CGRect)frame {  if (self = [super initWithFrame:frame]) {   self.backgroundColor = [UIColor clearColor];   //百分比标签   UILabel *cLabel = [[UILabel alloc] initWithFrame:self.bounds];   cLabel.font = KHWCircleFont;   cLabel.textColor = KHWCircleColor;   cLabel.textAlignment = NSTextAlignmentCenter;   [self addSubview:cLabel];   self.cLabel = cLabel;  }  return self; } - (void)setProgress:(CGFloat)progress {  _progress = progress;  _cLabel.text = [NSString stringWithFormat:@"%d%%", (int)floor(progress * 100)];  [self setNeedsDisplay]; } - (void)drawRect:(CGRect)rect {  //路径  UIBezierPath *path = [[UIBezierPath alloc] init];  //线宽  path.lineWidth = KHWCircleLineWidth;  //颜色  [KHWCircleColor set];  //拐角  path.lineCapStyle = kCGLineCapRound;  path.lineJoinStyle = kCGLineJoinRound;  //半径  CGFloat radius = (MIN(rect.size.width, rect.size.height) - KHWCircleLineWidth) * 0.5;  //画弧(参数:中心、半径、起始角度(3点钟方向为0)、结束角度、是否顺时针)  [path addArcWithCenter:(CGPoint){rect.size.width * 0.5, rect.size.height * 0.5} radius:radius startAngle:M_PI * 1.5 endAngle:M_PI * 1.5 + M_PI * 22 * _progress clockwise:YES];  //连线  [path stroke]; } @end 进度条HWProgressView:[objc] view plain copy 在CODE上查看代码片派生到我的代码片#import <UIKit/UIKit.h> @interface HWProgressView : UIView @property (nonatomic, assign) CGFloat progress; @end /*** ---------------分割线--------------- ***/ #import "HWProgressView.h" #define KProgressBorderWidth 2.0f #define KProgressPadding 1.0f #define KProgressColor [UIColor colorWithRed:0/255.0 green:191/255.0 blue:255/255.0 alpha:1] @interface HWProgressView () @property (nonatomic, weak) UIView *tView; @end @implementation HWProgressView - (instancetype)initWithFrame:(CGRect)frame {  if (self = [super initWithFrame:frame]) {   //边框   UIView *borderView = [[UIView alloc] initWithFrame:self.bounds];   borderView.layer.cornerRadius = self.bounds.size.height * 0.5;   borderView.layer.masksToBounds = YES;   borderView.backgroundColor = [UIColor whiteColor];   borderView.layer.borderColor = [KProgressColor CGColor];   borderView.layer.borderWidth = KProgressBorderWidth;   [self addSubview:borderView];   //进度   UIView *tView = [[UIView alloc] init];   tView.backgroundColor = KProgressColor;   tView.layer.cornerRadius = (self.bounds.size.height - (KProgressBorderWidth + KProgressPadding) * 2) * 0.5;   tView.layer.masksToBounds = YES;   [self addSubview:tView];   self.tView = tView;  }  return self; } - (void)setProgress:(CGFloat)progress {  _progress = progress;  CGFloat margin = KProgressBorderWidth + KProgressPadding;  CGFloat maxWidth = self.bounds.size.width - margin * 2;  CGFloat heigth = self.bounds.size.height - margin * 2;  _tView.frame = CGRectMake(margin, margin, maxWidth * progress, heigth); } @end 加载安装效果HWInstallView:[objc] view plain copy 在CODE上查看代码片派生到我的代码片#import <UIKit/UIKit.h> @interface HWInstallView : UIView @property (nonatomic, assign) CGFloat progress; @end /*** ---------------分割线--------------- ***/ #import "HWInstallView.h" #define KHWInstallViewMargin 10 #define KHWInstallColor [UIColor colorWithRed:0/255.0 green:191/255.0 blue:255/255.0 alpha:1] @implementation HWInstallView - (instancetype)initWithFrame:(CGRect)frame {  if (self = [super initWithFrame:frame]) {   self.backgroundColor = [UIColor clearColor];  }  return self; } - (void)setProgress:(CGFloat)progress {  _progress = progress;  [self setNeedsDisplay]; } - (void)drawRect:(CGRect)rect {  CGContextRef context = UIGraphicsGetCurrentContext();  CGFloat xCenter = rect.size.width * 0.5;  CGFloat yCenter = rect.size.height * 0.5;  CGFloat radius = MIN(rect.size.width, rect.size.height) * 0.5 - KHWInstallViewMargin;  //背景遮罩  [KHWInstallColor set];  CGFloat lineW = MAX(rect.size.width, rect.size.height) * 0.5;  CGContextSetLineWidth(context, lineW);  CGContextAddArc(context, xCenter, yCenter, radius + lineW * 0.5 + 5, 0, M_PI * 2, 1);  CGContextStrokePath(context);  //进程圆  CGContextSetLineWidth(context, 1);  CGContextMoveToPoint(context, xCenter, yCenter);  CGContextAddLineToPoint(context, xCenter, 0);  CGFloat endAngle = - M_PI * 0.5 + _progress * M_PI * 2 + 0.001;  CGContextAddArc(context, xCenter, yCenter, radius, - M_PI * 0.5, endAngle, 1);  CGContextFillPath(context); } @end 

以上所述是小编给大家介绍的iOS 进度条、加载、安装动画的简单实现,希望对大家有所帮助,如果大家有任何疑问请给我留言,小编会及时回复大家的。在此也非常感谢大家对武林网网站的支持!

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