本文实例总结了Android编程之图片相关代码。分享给大家供大家参考,具体如下:
1. Bitmap转化为字符串:
/** * @param 位图 * @return 转化成的字符串 */ public static String bitmapToString(Bitmap bitmap) { // 将Bitmap转换成字符串 String string = null; ByteArrayOutputStream bStream = new ByteArrayOutputStream(); bitmap.compress(CompressFormat.PNG, 100, bStream); byte[] bytes = bStream.toByteArray(); string = Base64.encodeToString(bytes, Base64.DEFAULT); return string; }
2.字符串转化为Bitmap:
/** * @param string 字符串 * @return 转化成的位图 */ public static Bitmap stringToBitmap(String string) { // 将字符串转换成Bitmap类型 Bitmap bitmap = null; try { byte[] bitmapArray; bitmapArray = Base64.decode(string, Base64.DEFAULT); bitmap = BitmapFactory.decodeByteArray(bitmapArray, 0, bitmapArray.length); } catch (Exception e) { e.printStackTrace(); } return bitmap; }
3.Bitmap转化为Drawable:
/** * @param bitmap Bitmap位图图像 * @return Drawable 转换后的Drawable对象 */ public static Drawable bitmapToDrawable(Bitmap bitmap) { if (bitmap == null) return null; if (160 != bitmap.getDensity()) { bitmap.setDensity(160); } return new BitmapDrawable(bitmap); }
根据图片资源ID获取Drawable对象:
/** * @param context 上下文 * @param id 图片的资源ID * @return Drawable对象 */ public static Drawable resourceToDrawable(Context context,int id) { return null == context ? null : bitmapToDrawable(BitmapFactory.decodeResource(context.getResources(), id)); }
byte数组转换Drawble对象:
/** * @param bytes byte数组 * @return drawble对象 */ public static Drawable byteArrayToDrawable(byte[] bytes) { return null == bytes ? null : bitmapToDrawable(BitmapFactory.decodeByteArray(bytes, 0, bytes.length)); }
4.Drawable转化为bitmap:
/** * Drawble对象转Bitmap对象 * @param drawable drawble对象 * @return bitmap对象 */ public static Bitmap drawableToBitmap(Drawable drawable) { return null == drawable ? null : ((BitmapDrawable) drawable).getBitmap(); }
5.byte数组转换Bitmap对象:
/** * @param bytes byte数组 * @return bitmap对象 */ public static Bitmap byteArrayToBitmap(byte[] bytes) { return null == bytes ? null : BitmapFactory.decodeByteArray(bytes, 0, bytes.length); }
6.图片去色,返回灰度图片(老式图片):
/** * @param bitmap 传入的bitmap * @return 去色后的图片Bitmap对象 */ public static Bitmap toGrayscale(Bitmap bitmap) { int width,height; height = bitmap.getHeight(); width = bitmap.getWidth(); Bitmap bmpGrayscale = Bitmap.createBitmap(width, height, Bitmap.Config.RGB_565); Canvas c = new Canvas(bmpGrayscale); Paint paint = new Paint(); ColorMatrix cm = new ColorMatrix(); cm.setSaturation(0); ColorMatrixColorFilter f = new ColorMatrixColorFilter(cm); paint.setColorFilter(f); c.drawBitmap(bitmap, 0, 0, paint); return bmpGrayscale; }
7.对图片进行缩放:
/** * @param url 图片的路径 * @param requireSize 缩放的尺寸 * @return 缩放后的图片Bitmap对象 */ public static Bitmap getScaleImage(String url,int requireSize) { BitmapFactory.Options o = new BitmapFactory.Options(); // 此属性表示图片不加载到内存,只是读取图片的属性,包括图片的高宽 o.inJustDecodeBounds = true; BitmapFactory.decodeFile(url, o); int width_tmp = o.outWidth,height_tmp = o.outHeight; int scale = 1; while (true) { if (width_tmp / 2 < requireSize || height_tmp / 2 < requireSize) break; width_tmp /= 2; height_tmp /= 2; scale *= 2; } BitmapFactory.Options o2 = new BitmapFactory.Options(); o2.inSampleSize = scale; Bitmap bmp = BitmapFactory.decodeFile(url, o2); return bmp; }
8.获得图片的倒影,同时倒影渐变效果:
/** * @param bitmap 图片源 * @return 处理后的图片Bitmap对象 */ public static Bitmap createMirro(Bitmap bitmap) { int width = bitmap.getWidth(); int height = bitmap.getHeight(); int shadow_height = 15; int[] pixels = new int[width * height]; bitmap.getPixels(pixels, 0, width, 0, 0, width, height); // shadow effect int alpha = 0x00000000; for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { int index = y * width + x; int r = (pixels[index] >> 16) & 0xff; int g = (pixels[index] >> 8) & 0xff; int b = pixels[index] & 0xff; pixels[index] = alpha | (r << 16) | (g << 8) | b; } if (y >= (height - shadow_height)) { alpha = alpha + 0x1F000000; } } // invert effect Bitmap bm = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); for (int y = 0; y < height; y++) { bm.setPixels(pixels, y * width, width, 0, height - y - 1, width, 1); } return Bitmap.createBitmap(bm, 0, 0, width, shadow_height); }
9.保存图片到SDCard:
/** * @param imagePath 图片保存路径 * @param bm 被保存的bitmap对象 */ public static void saveImgToLocal(String imagePath, Bitmap bm) { if (bm == null || imagePath == null || "".equals(imagePath)) { return; } File f = new File(imagePath); if (f.exists()) { return; } else { try { File parentFile = f.getParentFile(); if (!parentFile.exists()) { parentFile.mkdirs(); } f.createNewFile(); FileOutputStream fos; fos = new FileOutputStream(f); bm.compress(Bitmap.CompressFormat.PNG, 100, fos); fos.close(); } catch (FileNotFoundException e) { f.delete(); e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); f.delete(); } } }
10.从SDCard中获取图片:
/** * @param imagePath 图片在SDCard中保存的路径 * @return 返回保存的bitmap对象 */ public static Bitmap getImageFromLocal(String imagePath) { File file = new File(imagePath); if (file.exists()) { Bitmap bitmap = BitmapFactory.decodeFile(imagePath); file.setLastModified(System.currentTimeMillis()); return bitmap; } return null; }
11.图片压缩处理:
/** * 对图片进行压缩,主要是为了解决控件显示过大图片占用内存造成OOM问题。 * 一般压缩后的图片大小应该和用来展示它的控件大小相近。 * @param context 上下文 * @param resId 图片资源Id * @param reqWidth 期望压缩的宽度 * @param reqHeight 期望压缩的高度 * @return 压缩后的图片 */ public static Bitmap compressBitmapFromResourse(Context context, int resId, int reqWidth, int reqHeight) { final BitmapFactory.Options options = new BitmapFactory.Options(); /* * 第一次解析时,inJustDecodeBounds设置为true, * 禁止为bitmap分配内存,虽然bitmap返回值为空,但可以获取图片大小 */ options.inJustDecodeBounds = true; BitmapFactory.decodeResource(context.getResources(), resId, options); final int height = options.outHeight; final int width = options.outWidth; int inSampleSize = 1; if (height > reqHeight || width > reqWidth) { final int heightRatio = Math.round((float) height / (float) reqHeight); final int widthRatio = Math.round((float) width / (float) reqWidth); inSampleSize = heightRatio < widthRatio ? heightRatio : widthRatio; } options.inSampleSize = inSampleSize; //使用计算得到的inSampleSize值再次解析图片 options.inJustDecodeBounds = false; return BitmapFactory.decodeResource(context.getResources(), resId, options); }
12. 获取可用内存的最大值(App使用内存超出这个值会引起OutOfMemory异常):
private int getMaxMemoryForApp() { int maxMemory = (int) (Runtime.getRuntime().maxMemory() / 1024); return maxMemory; }
13.将图片裁剪成圆圈:
/** * 将Bitmap处理为圆形的图片 * @param bitmap 处理之前的位图 * @return 处理之后的位图 */ public static Bitmap circlePic(Bitmap bitmap){ int width = bitmap.getWidth(); int height = bitmap.getHeight(); int r = width < height ? width/2:height/2;//圆的半径,取宽和高中较小的,以便于显示没有空白 Bitmap outBitmap = Bitmap.createBitmap(r*2, r*2, Bitmap.Config.ARGB_8888);//创建一个刚好2r大小的Bitmap Canvas canvas = new Canvas(outBitmap); final int color =0xff424242; final Paint paint = new Paint(); /** * 截取图像的中心的一个正方形,用于在原图中截取 * 坐标如下: * 1.如果 w < h , 左上坐标(0, (h-w)/2) , 右上坐标(w, (h+w)/2) 偏移10 * 2.如果 w > h , 左上坐标((w-h)/2, 0) , 右上坐标((w+h)/2, h) 偏移10 */ final Rect rect = new Rect( width < height ? 0 : (width-height)/2, width < height ? (height-width)/2 - 10 : -10, width < height ? width : (width+height)/2, (width < height ? (height+width)/2 - 10: height - 10)); //创建一个直径大小的正方形,用于设置canvas的显示与设置画布截取 final Rect rect2 = new Rect( 0, 0, r*2, r*2); //提高精度,用于消除锯齿 final RectF rectF = new RectF(rect2); //下面是设置画笔和canvas paint.setAntiAlias(true); canvas.drawARGB(0,0,0,0); paint.setColor(color); //设置圆角,半径都为r,大小为rect2 canvas.drawRoundRect(rectF, r, r, paint); //设置图像重叠时的显示方式 paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN)); //绘制图像到canvas canvas.drawBitmap(bitmap, rect, rect2, paint); return outBitmap; } }
希望本文所述对大家Android程序设计有所帮助。
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