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Swift3.0 GCD定时器的使用DEMO

2020-03-09 17:46:38
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 直接看主要代码

//截止日期let endDate = datePicker.date//开始日期let startDate = Date()//时间间隔let timeInterval:TimeInterval = endDate.timeIntervalSince(startDate)if timer == nil { //剩余时间 var timeout = timeInterval if timeout != 0 { //创建全局队列 let queue = DispatchQueue.global() //在全局队列下创建一个时间源 timer = DispatchSource.makeTimerSource(flags: [], queue: queue) //设定循环的间隔是一秒,并且立即开始 timer?.scheduleRepeating(wallDeadline: DispatchWallTime.now(), interval: .seconds(1)) //时间源出发事件 timer?.setEventHandler(handler: {  //必须是当前日期往后的日期,在datePicker上也做了限制  if timeout <= 0 {  self.timer?.cancel()  self.timer = nil  DispatchQueue.main.async(execute: {   self.day.text = "00"   self.hour.text = "00"   self.minute.text = "00"   self.second.text = "00"  })  } else {  //计算剩余时间  let days = Int(timeout) / (3600 * 24)  if days == 0 {   self.day.text = ""  }  let hours = (Int(timeout) - Int(days) * 24 * 3600) / 3600  let minutes = (Int(timeout) - Int(days) * 24 * 3600 - Int(hours) * 3600) / 60  let seconds = Int(timeout) - Int(days) * 24 * 3600 - Int(hours) * 3600 - Int(minutes) * 60  //主队列中刷新UI  DispatchQueue.main.async(execute: {   if days == 0 {   self.day.text = "0"   } else {   self.day.text = "/(days)"   }   if hours < 10 {   self.hour.text = "0" + "/(hours)"   } else {   self.hour.text = "/(hours)"   }   if minutes < 10 {   self.minute.text = "0" + "/(minutes)"   } else {   self.minute.text = "/(minutes)"   }   if seconds < 10 {   self.second.text = "0" + "/(seconds)"   } else {   self.second.text = "/(seconds)"   }  })  timeout -= 1  } }) //启动时间源 timer?.resume() }}

DEMO效果图

swift3.0,倒计时,swift,定时器倒计时

DEMO下载地址


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