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基于canvas剪辑区域功能实现橡皮擦效果

2020-01-31 16:12:58
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效果如图

这是基础结构 没什么好说的

<!DOCTYPE html><html lang="en"><head>  <meta charset="UTF-8">  <meta name="viewport" content="width=device-width, initial-scale=1.0">  <meta http-equiv="X-UA-Compatible" content="ie=edge">  <title>Document</title>  <style>  *{padding: 0;margin: 0}  a{text-decoration: none}  img{border: none}  ul,ol{list-style: none}  br{font-size: 0;line-height: 0;font-size: 0}  canvas{border: 1px solid red;background: white}  body{background: gray;text-align: center}  </style></head><body>    <div id='controls'>        Stroke color: <select id='strokeStyleSelect'>                 <option value='red'>red</option>                 <option value='green'>green</option>                 <option value='blue'>blue</option>                 <option value='orange'>orange</option>                 <option value='cornflowerblue'>cornflowerblue</option>                 <option value='goldenrod'>goldenrod</option>                 <option value='navy' selected>navy</option>                 <option value='purple'>purple</option>                 <option value='purple'>purple</option>               </select>        Fill color: <select id='fillStyleSelect'>                 <option value='rgba(255,0,0,0.5)'>semi-transparent red</option>                 <option value='green'>green</option>                 <option value='rgba(0,0,255,0.5)'>semi-transparent blue</option>                 <option value='orange'>orange</option>                 <option value='rgba(100,140,230,0.5)'>semi-transparent cornflowerblue</option>                 <option value='goldenrod' selected>goldenrod</option>                 <option value='navy'>navy</option>                 <option value='purple'>purple</option>               </select>        Draw <input id='drawRadio' name='drawEraserRadios' type='radio' checked/>        Erase <input id='eraserRadio' name='drawEraserRadios' type='radio'/>        Eraser: <select id='eraserShapeSelect'>                <option value='circle'>circle</option>                <option value='square'>square</option>               </select>        Eraser width: <select id='eraserWidthSelect'>                <option value=25>25</option>                <option value=50>50</option>                <option value=75>75</option>                <option value=100>100</option>                <option value=125>125</option>                <option value=150>150</option>                <option value=175>175</option>                <option value=200>200</option>               </select>       </div>  <canvas id="canvas" width="950" height="600"></canvas></body></html><script src="./js/test9.js"></script>

下面是重点的js

这里有个坑要十分注意 调用clip()方法的时候,所定义的剪辑区域总是局限于期初的那个剪辑区域范围。
 简单来说 clip()方法总是在上一次的剪辑区域基础上进行操作,所以说我们要把clip()方法放在save()和restore()方法中

var canvas = document.getElementById('canvas'),context = canvas.getContext('2d'),strokeStyleSelect = document.getElementById('strokeStyleSelect'),  //画图的描边颜色fillStyleSelect = document.getElementById('fillStyleSelect'),    //画图填充颜色drawRadio = document.getElementById('drawRadio'),          //画图按钮eraserRadio = document.getElementById('eraserRadio'),       //橡皮擦按钮 eraserShapeSelect = document.getElementById('eraserShapeSelect'), //橡皮擦形状eraserWidthSelect = document.getElementById('eraserWidthSelect'), //橡皮擦宽度ERASER_LINE_WIDTH = 1,drawingSurfaceImageData,lastX,lastY,mousedown = {},rubberbandRect = {},dragging = falsefunction windowToCanvas(x,y){ //这个函数的作用是捕捉鼠标点在canvas上的坐标  var bbox=canvas.getBoundingClientRect()  return {    x:x-bbox.left,    y:y-bbox.top  }}function saveDrawingSurface(){  //这个函数的作用是初始化读取画布信息并储存起来  drawingSurfaceImageData=context.getImageData(0,0,canvas.width,canvas.height)}function restoreDrawingSurface(){ //这个函数的作用是读取画布信息  context.putImageData(drawingSurfaceImageData,0,0)}function drawGrid(){ //这个函数的作用是填充进橡皮擦的剪辑区域  context.save()  context.fillStyle="#fff"  context.fillRect(0,0,canvas.width,canvas.height)  context.restore()}function drawrubber(x,y){  context.beginPath()  context.arc(x,y,eraserWidthSelect.value,0,Math.PI*2,false)  context.clip()}function drawCri(x,y){  var x_width=Math.abs(x-mousedown.x)  var y_width=Math.abs(y-mousedown.y)  var radius=Math.sqrt(x_width*x_width+y_width*y_width) context.save()  context.beginPath()  context.fillStyle=fillStyleSelect.value;  context.arc(mousedown.x,mousedown.y,radius,0,Math.PI*2,false)  context.fill() context.restore()}canvas.onmousedown=function(e){  var loc=windowToCanvas(e.clientX,e.clientY)  mousedown.x=loc.x  mousedown.y=loc.y  lastX=loc.x  lastY=loc.y  saveDrawingSurface()  dragging=true}canvas.onmousemove=function(e){  if(dragging){    var loc=windowToCanvas(e.clientX,e.clientY)    if(drawRadio.checked){ //如果是画图状态      //       restoreDrawingSurface()      drawCri(loc.x,loc.y)    }else{ //如果是橡皮擦状态      context.save()      drawrubber(loc.x,loc.y)      drawGrid()      context.restore()    }  }}canvas.onmouseup=function(e){  dragging=false;  var loc=windowToCanvas(e.clientX,e.clientY)  if(drawRadio.checked){  lastX=loc.x;  lastY=loc.y;  restoreDrawingSurface()  drawCri(lastX,lastY)  }else{  context.save()  drawrubber(loc.x,loc.y)  drawGrid()  context.restore()  }}

总结

以上所述是小编给大家介绍的基于canvas剪辑区域功能实现橡皮擦效果,希望对大家有所帮助,如果大家有任何疑问欢迎给我留言,小编会及时回复大家的!

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