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C语言实现扫雷小游戏

2020-01-26 11:45:14
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本文实例为大家分享了C语言实现扫雷游戏的具体代码,供大家参考,具体内容如下

主函数:main.c

#include "game.h"void Menu(){    printf("##########################/n");    printf("##1.play 0.exit##########/n");    printf("##########################/n");    printf("## Please Enter select! ##/n");}  int main(){    Menu();    srand((unsigned int)time(NULL));    int quit = 0;    while (!quit)    {     int select = 0;     printf("请输入你的选择:/n");     scanf("%d", &select);     switch (select)     {     case 1:     game();     break;     case 2:     quit = 1;     break;     default :     printf("你输入有误,请重新输入:/n");     break;     }    }    printf("Bye Bye!/n");    system("pause");    return 0;}

子函数:game.c

#include "game.h"void game(){  char mine[ROWS][COLS] = { 0 };  char show[ROWS][COLS] = { 0 };  memset(mine, '0', sizeof(mine));//初始化数组置为0 memset(show, '*', sizeof(show));//初始化数组置为*  int no_y, no_x;  set_mine(mine,ROWS,COLS,&no_x,&no_y);//布雷 ‘1'表示雷  int x = 0;  int y = 0;  int time = 100 - NUM;  while (time > 0)  {  system("cls");//清屏  Show(show, ROWS, COLS);//打印 棋盘  printf("请输入坐标:/n");  scanf("%d%d", &x, &y);  if (x<1 || x>10 || y<1 || y>10)  {    printf("你输入有误,请重新输入:/n");    continue;  }  if (show[x][y] != '*')  {    printf("你输入有误,请重新输入:/n");    continue;  }  if (mine[x][y] == '1')  {    if (time == 80)//如果第一次有雷,用一个没雷的与这个交换    {    mine[x][y] = '0';    mine[no_y][no_y] = '1';    }    else    {    printf("game over!/n");    Show(mine, ROWS, COLS);    break;    }  }  show[x][y] = get_mine_count(mine, x, y) + '0'; Expand(mine, show, x, y); time--;  }}void set_mine(char mine[ROWS][COLS],int col,int row,int *no_x,int *no_y)//声明布雷函数{  int count = NUM;//设置计数器,统计布雷的个数 while (count > 0)  {  int x = rand() % (col-2) + 1;  int y = rand() % (col-2) + 1;  if ((mine[x][y]) == '0')  {    mine[x][y] = '1';    count--;  }  }  for (int i = 1; i <= 10; i++)  {  for (int j = 1; i <= 10; j++)  {    if (mine[i][j] == '0')    {    no_x = i;    no_y = j;    return;    }  }  }}void Show(char mine[ROWS][COLS], int row, int col)//声明打印棋盘函数{  int i = 0;  int j = 0;  printf("  "); for (i = 1; i <= 10 ; i++)  {  printf("%2d |", i);  }  printf("/n");  for (i = 1; i <= 11; i++)  {  printf("----");  }  printf("/n");  for (i = 1; i <= 10 ; i++)  {  printf("%2d |", i);  for (j = 1; j <= 10; j++)  {    printf("%2c |", mine[i][j]);  }  printf("/n");  for (int i = 1; i <= 11; i++)  {    printf("----");  }  printf("/n");  }}int get_mine_count(char mine[ROWS][COLS], int x, int y)//雷数统计{  return mine[x - 1][y - 1]+ mine[x][y - 1] +/ mine[x + 1][y - 1]+ mine[x + 1][y]/  + mine[x + 1][y + 1]+ mine[x][y + 1] + / + mine[x - 1][y + 1]+ mine[x - 1][y] - 8 * '0';}void Expand(char mine[ROWS][COLS], char show[ROWS][COLS], int x, int y){  if (x >= 1 && x <= 10 && y >= 1 && y <= 10)  {  if (get_mine_count(mine, x, y) + '0' == '0') //表示x,y周围没雷  {    show[x][y] = '0';    if (show[x - 1][y - 1] == '*')    {    Expand(mine, show, x - 1, y - 1);    }    if (show[x - 1][y] == '*')    {    Expand(mine, show, x - 1, y );    }    if (show[x - 1][y + 1] == '*')    {    Expand(mine, show, x - 1, y + 1);    }    if (show[x ][y - 1] == '*')    {    Expand(mine, show, x , y - 1);    }    if (show[x][y + 1] == '*')    {    Expand(mine, show, x , y + 1);    }    if (show[x + 1][y - 1] == '*')    {    Expand(mine, show, x + 1, y - 1);    }    if (show[x + 1][y] == '*')    {    Expand(mine, show, x + 1, y );    }    if (show[x + 1][y + 1] == '*')    {    Expand(mine, show, x + 1, y + 1);    }  }  }}

函数声明:game.h

#ifndef _GAME_H_#define _GAME_H_#include<stdio.h>#include<Windows.h>#pragma warning(disable:4996)#include<time.h>#include<string.h>#define ROWS 12#define COLS 12#define NUM 20 //雷数     void game();void set_mine(char mine[ROWS][COLS],int row, int col, int *no_x, int *no_y);void Show(char mine[ROWS][COLS], int row, int col);int get_mine_count(char mine[ROWS][COLS], int x, int y);void Expand(char mine[ROWS][COLS], char show[ROWS][COLS], int x, int y);  #endif

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持武林网。

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