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C语言实现三子棋

2020-01-26 11:44:45
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本文实例为大家分享了C语言实现三子棋的具体代码,供大家参考,具体内容如下

题目:C语言实现三子棋

问题分析:首先用到数组,存储信息。棋盘的信息和棋子的信息
打印棋盘
读取棋子的位置
判断是否连子
打印棋盘
然后重复

代码如下:

#define _CRT_SECURE_NO_WARNINGS#include<stdio.h>#include<stdlib.h>//数组沙盘char Global_Gobang[10][10];int Global_line, Global_pow;int Global_player;int Global_Count=0;//初始化棋盘void Initi_Gobang(){ for (int i = 0; i < 10; i++){ for (int j = 0; j < 10; j++){  Global_Gobang[i][j] = '+'; } }}//画出棋盘void Draw_Gobang(){ for (int i = 0; i < 10; i++){ for (int j = 0; j < 10; j++){  printf("%c ", Global_Gobang[i][j]); } printf("/n"); }}//在位置上下棋void Play_Gobang(int player, int line, int row){ // int flag= Check_Gobang(); while (player == 0 || player == 1) { if (player == 0) {  if (Global_Gobang[line - 1][row - 1] != 'o' && Global_Gobang[line - 1][row - 1] != '@'){  Global_Gobang[line - 1][row - 1] = 'o';  break;  }    else  {  printf("这个位置已经有棋子,请重新输入");  scanf("%d%d", &Global_line, &Global_pow);  Play_Gobang(Global_player, Global_line, Global_pow);  break;  } } else if (player == 1) {  if (Global_Gobang[line - 1][row - 1] != 'o' && Global_Gobang[line - 1][row - 1] != '@'){  Global_Gobang[line - 1][row - 1] = '@';  break;  }   else  {  printf("这个位置已经有棋子,请重新输入");  scanf("%d%d", &Global_line, &Global_pow);  Play_Gobang(Global_player, Global_line, Global_pow);  break;  } } }}//输入棋子的位置void Input_Gobang(){ if (Global_player == 1){ printf("请1号玩家输入棋子的位置"); } else if (Global_player == 0) { printf("请2号玩家输入棋子的位置"); } scanf("%d %d", &Global_line, &Global_pow); system("cls");//刷新界面}int Check_Gobang(){ //i j 为行列的表示,flag为判断棋盘是否满了的标志,flag=0,代表满了 int i, j, flag = 0; //判断行是否成立 for (i = 0; i < 10; i++) for (j = 0; j < 8; j++)  if (Global_Gobang[i][j]!='+' && Global_Gobang[i][j] == Global_Gobang[i][j + 1] && Global_Gobang[i][j] == Global_Gobang[i][j + 2])  return 1; //判断列是否成立 for (i = 0; i < 10; i++) for (j = 0; j < 8; j++)  if (Global_Gobang[i][j] != '+' &&Global_Gobang[j][i] == Global_Gobang[j + 1][i] && Global_Gobang[i][j] == Global_Gobang[j + 2][i])  return 1; //判断主对角线是否成立1 for (i = 0; i < 8; i++) for (j = 0; j < 8; j++)  if (Global_Gobang[i][j] != '+' &&Global_Gobang[j][i] == Global_Gobang[j + 1][i + 1] && Global_Gobang[i][j] == Global_Gobang[j + 2][i + 2])  return 1; //判断副对角线是否成立2 for (i = 2; i < 10; i++) for (j = 2; j < 10; j++)  if (Global_Gobang[i][j] != '+' &&Global_Gobang[j][i] == Global_Gobang[j - 1][i - 1] && Global_Gobang[i][j] == Global_Gobang[j - 2][i - 2])  return 1; for (i = 0; i < 10; i++){ for (j = 0; j < 10; j++){  if (Global_Gobang[i][j] == '+')  flag = 1; } } if (flag == 0) return 0;}//int Playing_Gobang(){ Global_Count++; if (Global_Count % 2 == 1)  Global_player = 1; else  Global_player = 0; if (Check_Gobang() == 1){  if (Global_player == 1){  printf("玩家2号赢得胜利,游戏结束/n");  return 1;  }  else{  printf("玩家1号赢得胜利,游戏结束/n");  return 1;  } } else if (Check_Gobang() == 0) {  printf("棋盘已满,游戏结束/n"); } Input_Gobang(); Play_Gobang(Global_player, Global_line, Global_pow); Draw_Gobang();}int main(){ Initi_Gobang(); Draw_Gobang(); while (Global_Count<=100) if (Playing_Gobang() == 0 || Playing_Gobang() == 1)  break; system("pause"); return 0;}

结果如下:

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