/// <summary>
/// 添加数据到缓存 (依赖其它缓存)
/// </summary>
/// <param name="objId">缓存名称</param>
/// <param name="o">缓存内容</param>
/// <param name="second">缓存时间(秒)</param>
/// <param name="dependKey">依赖缓存名称数组</param>
void AddCacheDepend(string objId, object o, int second, string[] dependKey);
/// <summary>
/// 添加数据到缓存 (依赖文件)
/// </summary>
/// <param name="objId">缓存名称</param>
/// <param name="o">缓存内容</param>
/// <param name="second">缓存时间(秒)</param>
/// <param name="files">依赖缓存名称文件名数组</param>
void AddFileDepend(string objId, object o, int second, string[] files);
/// <summary>
/// 删除指定缓存
/// </summary>
/// <param name="objId"></param>
void RemoveCache(string objId);
/// <summary>
/// 删除所有缓存
/// </summary>
void RemoveCacheAll();
/// <summary>
/// 删除匹配到的缓存
/// </summary>
/// <param name="pattern"></param>
/// <returns></returns>
void RemoveCacheRegex(string pattern);
/// <summary>
/// 获取所有缓存键
/// </summary>
/// <returns></returns>
IList<string> GetCacheKeys();
/// <summary>
/// 搜索 匹配到的缓存
/// </summary>
/// <param name="pattern"></param>
/// <returns></returns>
IList<string> SearchCacheRegex(string pattern);
/// <summary>
/// 获得缓存数据
/// </summary>
/// <param name="objId"></param>
/// <returns></returns>
object GetCacheData(string objId);
/// <summary>
/// 判断此缓存是否有效
/// </summary>
/// <param name="objID"></param>
/// <returns></returns>
bool HasCache(string objID);
}
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