本文实例讲述了C#获取进程或线程相关信息的方法。分享给大家供大家参考。具体实现方法如下:
using System;using System.Collections.Generic;using System.Linq;using System.Text;using System.Diagnostics;namespace ConsoleApp{ class ProcessDo { /// <summary> /// 获取进程相关信息 /// </summary> public static void GetProcessInfomation() { Process pro = Process.GetProcessesByName("QQ")[0]; Console.WriteLine("进程名称:" + pro.ProcessName); Console.WriteLine("进程ID:" + pro.Id.ToString()); Console.WriteLine("启动时间:" + pro.StartTime.ToLongDateString() + pro.StartTime.ToLongTimeString()); Console.WriteLine("是否响应:" + pro.Responding.ToString()); Console.WriteLine("关联进程句柄:" + pro.Handle.ToString()); Console.WriteLine("进程打开的句柄数:" + pro.HandleCount.ToString()); Console.WriteLine("主窗口句柄:" + pro.MainWindowHandle.ToString()); Console.WriteLine("主窗口标题:" + pro.MainWindowTitle); Console.WriteLine("模块数量:" + pro.Modules.Count.ToString()); Console.WriteLine("基本优先级:" + pro.BasePriority.ToString()); Console.WriteLine("提升优先级:" + pro.PriorityBoostEnabled.ToString()); Console.WriteLine("处理器:" + pro.ProcessorAffinity.ToInt32().ToString()); Console.WriteLine("最小工作集:" + pro.MinWorkingSet.ToInt32().ToString()); Console.WriteLine("最大工作集:" + pro.MaxWorkingSet.ToInt32().ToString()); Console.WriteLine("工作集:" + pro.WorkingSet.ToString()); Console.WriteLine("峰值工作集:" + pro.PeakWorkingSet.ToString()); Console.WriteLine("专用内存大小:" + pro.PrivateMemorySize.ToString()); Console.WriteLine("未分页内存大小:" + pro.NonpagedSystemMemorySize.ToString()); Console.WriteLine("分页内存大小:" + pro.PagedMemorySize.ToString()); Console.WriteLine("峰值分页内存大小:" + pro.PeakPagedMemorySize.ToString()); Console.WriteLine("虚拟内存大小:" + pro.VirtualMemorySize.ToString()); Console.WriteLine("峰值虚拟内存大小:" + pro.PeakVirtualMemorySize.ToString()); Console.WriteLine("占用时间:" + pro.TotalProcessorTime.ToString()); Console.WriteLine("特权占用时间:" + pro.PrivilegedProcessorTime.ToString()); Console.WriteLine("用户占用时间:" + pro.UserProcessorTime.ToString()); } /// <summary> /// 进程的线程详细信息 /// </summary> public static void GetProcessThreadInfomation() { Process pro = Process.GetProcessesByName("QQ")[0]; Console.WriteLine("QQ程序进程的线程详细信息如下:"); int length = pro.Threads.Count; for (int i = 0; i < length; i++) { var thread = pro.Threads[i]; Console.WriteLine("标识符:" + thread.Id.ToString()); Console.WriteLine("基本优先级:" + thread.BasePriority.ToString()); Console.WriteLine("当前优先级:" + thread.CurrentPriority.ToString()); Console.WriteLine("内存地址:" + thread.StartAddress.ToInt32()); Console.WriteLine("启动时间:" + thread.StartTime.ToString()); Console.WriteLine("使用时间:" + thread.UserProcessorTime.ToString()); Console.Write("当前状态:"); switch (thread.ThreadState) { case ThreadState.Initialized: Console.WriteLine("线程已经初始化但尚未启动"); break; case ThreadState.Ready: Console.WriteLine("线程准备在下一个可用的处理器上运行"); break; case ThreadState.Running: Console.WriteLine("当前正在使用处理器"); break; case ThreadState.Standby: Console.WriteLine("线程将要使用处理器"); break; case ThreadState.Terminated: Console.WriteLine("线程已完成执行并退出"); break; case ThreadState.Transition: Console.WriteLine("线程在可以执行钱等待处理器之外的资源"); break; case ThreadState.Unknown: Console.WriteLine("状态未知"); break; case ThreadState.Wait: Console.WriteLine("正在等待外围操作完成或者资源释放"); break; default: break; } if (thread.ThreadState == ThreadState.Wait) { Console.Write("等待原因:"); switch (thread.WaitReason) { case ThreadWaitReason.EventPairHigh: Console.WriteLine("线程正在等待事件对高"); break; case ThreadWaitReason.EventPairLow: Console.WriteLine("线程正在等待事件对低"); break; case ThreadWaitReason.ExecutionDelay: Console.WriteLine("线程执行延迟"); break; case ThreadWaitReason.Executive: Console.WriteLine("线程正在等待计划程序"); break; case ThreadWaitReason.FreePage: Console.WriteLine("线程正在等待可用的虚拟内存页"); break; case ThreadWaitReason.LpcReceive: Console.WriteLine("线程正在等待本地过程调用到达"); break; case ThreadWaitReason.LpcReply: Console.WriteLine("线程正在等待对本地过程调用的回复到达"); break; case ThreadWaitReason.PageIn: Console.WriteLine("线程正在等待虚拟内存页到达内存"); break; case ThreadWaitReason.PageOut: Console.WriteLine("线程正在等待虚拟内存页写入磁盘"); break; case ThreadWaitReason.Suspended: Console.WriteLine("线程执行暂停"); break; case ThreadWaitReason.SystemAllocation: Console.WriteLine("线程正在等待系统分配"); break; case ThreadWaitReason.Unknown: Console.WriteLine("线程因位置原因而等待"); break; case ThreadWaitReason.UserRequest: Console.WriteLine("线程正在等待用户请求"); break; case ThreadWaitReason.VirtualMemory: Console.WriteLine("线程正在等待系统分配虚拟内存"); break; default: break; } } Console.WriteLine(); } } /// <summary> /// 限制应用程序运行时间 /// 即关联程序超出设置的运行将自动关闭 /// </summary> public static void GetKillAppForWaitTime() { Process proc = new Process(); proc.StartInfo = new ProcessStartInfo(@"C:/Documents and Settings/zkk/桌面/mysql_20120925.sql"); //启动应用程序 proc.Start(); //等待程序师徒完成载入 proc.WaitForInputIdle(); //等待程序结束执行 proc.WaitForExit(3000); //如果程序在时间期限之前关闭,HasExited将会是true if (proc.HasExited == false) { //测试程序是否已经停止回应 if (proc.Responding) { //程序有回应,关闭主视图 proc.CloseMainWindow(); } else { //如果程序没有回应,将强制关闭 proc.Kill(); } } } }}
希望本文所述对大家的C#程序设计有所帮助。
新闻热点
疑难解答