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解决Android SurfaceView绘制触摸轨迹闪烁问题的方法

2020-01-02 07:02:52
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本文分享了解决SurfaceView触摸轨迹闪烁问题的方法,供大家参考,具体内容如下

第一种解决SurfaceView触摸轨迹闪烁问题的方法:

由于SurfaceView使用双缓存机制,两张画布轮流显示到屏幕上。那么,要存储触摸轨迹并避免两张画布内容不一致造成的闪烁问题,完全可以利用保存绘制过程并不断重新绘制的方法解决闪烁,而且这样还顺带解决了多次试验中偶尔出现的因为moveTo()函数不能读取到参数执行默认设置(参数设为上次的触摸点)而出现的断线连接闪烁问题,详细代码如下:

package com.tobacco.touchdraw;import java.util.ArrayList;import android.content.Context;import android.graphics.Canvas;import android.graphics.Color;import android.graphics.Paint;import android.graphics.Path;import android.view.MotionEvent;import android.view.SurfaceHolder;import android.view.SurfaceView;import android.view.View;import android.view.SurfaceHolder.Callback;import android.view.View.OnTouchListener;public class LSurfaceView extends SurfaceView implements Callback,OnTouchListener,Runnable{ private SurfaceHolder sfh; private Canvas canvas; private Paint paint; private Path path; private ArrayList<Path> paths; private boolean flag; public LSurfaceView(Context context) { super(context); sfh=this.getHolder(); sfh.addCallback(this); paint=new Paint(); paint.setColor(Color.RED); paint.setAntiAlias(true); paint.setStrokeWidth(4); paint.setStyle(Paint.Style.STROKE); paint.setStrokeCap(Paint.Cap.ROUND); paths=new ArrayList<Path>(); path=new Path(); } public void myDraw(MotionEvent e){ int action=e.getAction(); switch(action){ case MotionEvent.ACTION_DOWN:  path.moveTo(e.getX(),e.getY());  break; case MotionEvent.ACTION_MOVE:  path.lineTo(e.getX(),e.getY());  break; case MotionEvent.ACTION_UP:  //path.close();  Path path1=new Path(path);  paths.add(path1);  path.reset();  break; }   } @Override public void surfaceChanged(SurfaceHolder arg0, int arg1, int arg2, int arg3) {   } @Override public void surfaceCreated(SurfaceHolder holder) { flag=true; setOnTouchListener(this); new Thread(this).start();  } @Override public void surfaceDestroyed(SurfaceHolder holder) { flag=false; } @Override public boolean onTouch(View v, MotionEvent event) { myDraw(event); return true; } @Override public void run() { while(flag){  long start=System.currentTimeMillis();  canvas=sfh.lockCanvas();  if(canvas!=null){  canvas.drawColor(Color.BLACK);  for(int i=0;i<paths.size();i++)   canvas.drawPath(paths.get(i),paint);  canvas.drawPath(path,paint);  sfh.unlockCanvasAndPost(canvas);  }  long end=System.currentTimeMillis();  try{  if(end-start<30){   Thread.sleep(30-(end-start));  }  }  catch(Exception e){  } }  }}

这里还要注意的是:ArrayList保存的是对象的引用,所以要在每次添加时都新建一个对象实体。

第二种解决SurfaceView触摸轨迹闪烁问题的方法:

处理触屏轨迹的绘制时,用到了SurfaceView,建立Path对象,在点击时开始设置Path对象,滑动过程中记录触摸点,离开后重新设置Path对象,因不能阻塞主线程,所以新建了一个子线程来不断刷新屏幕,也就是将path不断绘制。但是,接着就出现了一个问题:屏幕中每条轨迹线的终点都会有一小段直线段不断闪烁。猜测可能是lockCanvas()获取的对象区域不一样,就试着使用了lockCanvas(Rect re),但是,运行后发现还是没有解决问题;接着想到可能是因为每次lockCanvas()后获取的对象不同,就在主线程中添加了一个Canvas对象,每次都在Canvas对象中修改画面,然后提交显示,但是,程序运行后效果丝毫没有改变!程序代码如下:

package com.tobacco.touchdraw;import android.content.Context;import android.graphics.Canvas;import android.graphics.Color;import android.graphics.Paint;import android.graphics.Path;import android.view.MotionEvent;import android.view.SurfaceHolder;import android.view.SurfaceView;import android.view.View;import android.view.SurfaceHolder.Callback;import android.view.View.OnTouchListener;public class MySurfaceView extends SurfaceView implements Callback,OnTouchListener,Runnable{ private SurfaceHolder sfh; private Canvas canvas; private Paint paint; private float lastX,lastY; private Path path; private boolean flag; public MySurfaceView(Context context) { super(context); sfh=this.getHolder(); sfh.addCallback(this); paint=new Paint(); paint.setColor(Color.RED); paint.setAntiAlias(true); paint.setStrokeWidth(5); paint.setStyle(Paint.Style.STROKE); paint.setStrokeCap(Paint.Cap.ROUND); path=new Path();  } public void myDraw(MotionEvent e){ int action=e.getAction(); switch(action){ case MotionEvent.ACTION_DOWN:  path.moveTo(e.getX(),e.getY());  lastX=e.getX();  lastY=e.getY();  break; case MotionEvent.ACTION_MOVE:  path.quadTo(lastX,lastY,e.getX(),e.getY());  lastX=e.getX();  lastY=e.getY();  break; case MotionEvent.ACTION_UP:  //path.quadTo(lastX,lastY,e.getX(),e.getY());  path.reset();  break; }   } @Override public void surfaceChanged(SurfaceHolder arg0, int arg1, int arg2, int arg3) {   } @Override public void surfaceCreated(SurfaceHolder holder) { flag=true; setOnTouchListener(this); new Thread(this).start();  } @Override public void surfaceDestroyed(SurfaceHolder holder) { flag=false; } @Override public boolean onTouch(View v, MotionEvent event) { myDraw(event); return true; } @Override public void run() { while(flag){  long start=System.currentTimeMillis();  canvas=sfh.lockCanvas();  if(canvas!=null){  canvas.drawPath(path,paint);  sfh.unlockCanvasAndPost(canvas);  }  long end=System.currentTimeMillis();  try{  if(end-start<100){   Thread.sleep(100-(end-start));  }  }  catch(Exception e){  } }  }}

以上就是本文的全部内容,希望能够帮助大家轻松解决SurfaceView触摸轨迹闪烁问题。

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