要用TextView使用渐变色,那我们就必须要了解LinearGradient(线性渐变)的用法。
LinearGradient的参数解释
LinearGradient也称作线性渲染,LinearGradient的作用是实现某一区域内颜色的线性渐变效果,看源码你就知道他是shader的子类。
它有两个构造函数
public LinearGradient(float x0, float y0, float x1, float y1, int color0, int color1, Shader.TileMode tile)public LinearGradient (float x0, float y0, float x1, float y1, int[] colors, float[] positions, Shader.TileMode tile);
其中,参数x0表示渐变的起始点x坐标;参数y0表示渐变的起始点y坐标;参数x1表示渐变的终点x坐标;参数y1表示渐变的终点y坐标 ;color0表示渐变开始颜色;color1表示渐变结束颜色;参数tile表示平铺方式。
Shader.TileMode有3种参数可供选择,分别为CLAMP、REPEAT和MIRROR:
CLAMP的作用是如果渲染器超出原始边界范围,则会复制边缘颜色对超出范围的区域进行着色
REPEAT的作用是在横向和纵向上以平铺的形式重复渲染位图
MIRROR的作用是在横向和纵向上以镜像的方式重复渲染位图
LinearGradient的简单使用
先实现文字效果的水平渐变:
Shader shader_horizontal= new LinearGradient(btWidth/4, 0, btWidth, 0, Color.RED, Color.GREEN, Shader.TileMode.CLAMP);tv_text_horizontal.getPaint().setShader(shader_horizontal);
再实现文字的垂直渐变效果:
Shader shader_vertical=new LinearGradient(0, btHeight/4, 0, btHeight, Color.RED, Color.GREEN, Shader.TileMode.CLAMP);tv_text_vertical.getPaint().setShader(shader_vertical);
接下来来实现文字的颜色动态渐变效果:
import android.content.Context;import android.graphics.Canvas;import android.graphics.LinearGradient;import android.graphics.Matrix;import android.graphics.Paint;import android.graphics.Shader;import android.util.AttributeSet;import android.widget.TextView;/*** Created on 2016/3/13.*/public class GradientHorizontalTextView extends TextView {private LinearGradient mLinearGradient;private Matrix mGradientMatrix;//渐变矩阵private Paint mPaint;//画笔private int mViewWidth = 0;//textView的宽private int mTranslate = 0;//平移量private boolean mAnimating = true;//是否动画private int delta = 15;//移动增量public GradientHorizontalTextView(Context ctx){this(ctx,null);}public GradientHorizontalTextView(Context context, AttributeSet attrs) {super(context, attrs);}@Overrideprotected void onSizeChanged(int w, int h, int oldw, int oldh) {super.onSizeChanged(w, h, oldw, oldh);if (mViewWidth == 0) {mViewWidth = getMeasuredWidth();if (mViewWidth > 0) {mPaint = getPaint();String text = getText().toString();int size;if(text.length()>0){size = mViewWidth*2/text.length();}else{size = mViewWidth;}mLinearGradient = new LinearGradient(-size, 0, 0, 0,new int[] { 0x33ffffff, 0xffffffff, 0x33ffffff },new float[] { 0, 0.5f, 1 }, Shader.TileMode.CLAMP); //边缘融合mPaint.setShader(mLinearGradient);//设置渐变mGradientMatrix = new Matrix();}}}@Overrideprotected void onDraw(Canvas canvas) {super.onDraw(canvas);if (mAnimating && mGradientMatrix != null) {float mTextWidth = getPaint().measureText(getText().toString());//获得文字宽mTranslate += delta;//默认向右移动if (mTranslate > mTextWidth+1 || mTranslate<1) {delta = -delta;//向左移动}mGradientMatrix.setTranslate(mTranslate, 0);mLinearGradient.setLocalMatrix(mGradientMatrix);postInvalidateDelayed(30);//刷新}}}
实现歌词进度效果
Canvas 作为绘制文本时,使用FontMetrics对象,计算位置的坐标。它的思路和java.awt.FontMetrics的基本相同。
FontMetrics对象它以四个基本坐标为基准,分别为:
FontMetrics.top
FontMetrics.ascent
FontMetrics.descent
FontMetrics.bottom
// FontMetrics对象FontMetrics fontMetrics = textPaint.getFontMetrics(); String text = "abcdefghijklmnopqrstu"; // 计算每一个坐标float baseX = 0; float baseY = 100; float topY = baseY + fontMetrics.top; float ascentY = baseY + fontMetrics.ascent; float descentY = baseY + fontMetrics.descent; float bottomY = baseY + fontMetrics.bottom;
下面是具体实现代码:
import android.content.Context;import android.graphics.Bitmap;import android.graphics.Canvas;import android.graphics.Color;import android.graphics.Paint;import android.graphics.PorterDuff;import android.graphics.PorterDuffXfermode;import android.graphics.RectF;import android.util.AttributeSet;import android.view.View;/*** Created on 2016/3/13.*/public class SongTextView extends View {private int postIndex;private Paint mPaint;private int delta = 15;private float mTextHeight;private float mTextWidth;private String mText="梦 里 面 看 我 七 十 二 变";private PorterDuffXfermode xformode;public SongTextView(Context ctx){this(ctx,null);}public SongTextView(Context context, AttributeSet attrs) {this(context, attrs, 0);}public SongTextView(Context context, AttributeSet attrs, int defStyleAttr) {super(context, attrs, defStyleAttr);init();}public void init(){mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);xformode = new PorterDuffXfermode(PorterDuff.Mode.SRC_IN);mPaint.setColor(Color.CYAN);mPaint.setTextSize(60.0f);mPaint.setStyle(Paint.Style.FILL_AND_STROKE);mPaint.setXfermode(null);mPaint.setTextAlign(Paint.Align.LEFT);//文字精确高度Paint.FontMetrics fontMetrics = mPaint.getFontMetrics();mTextHeight = fontMetrics.bottom-fontMetrics.descent-fontMetrics.ascent;mTextWidth = mPaint.measureText(mText);}/***计算 控件的宽高*/@Overrideprotected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {final int mWidth;final int mHeight;/*** 设置宽度*/int widthMode = MeasureSpec.getMode(widthMeasureSpec);int widthSize = MeasureSpec.getSize(widthMeasureSpec);if (widthMode == MeasureSpec.EXACTLY)// match_parent , accuratemWidth = widthSize;else{// 由图片决定的宽int desireByImg = getPaddingLeft() + getPaddingRight()+ getMeasuredWidth();if (widthMode == MeasureSpec.AT_MOST)// wrap_contentmWidth = Math.min(desireByImg, widthSize);elsemWidth = desireByImg;}/**** 设置高度*/int heightMode = MeasureSpec.getMode(heightMeasureSpec);int heightSize = MeasureSpec.getSize(heightMeasureSpec);if (heightMode == MeasureSpec.EXACTLY)// match_parent , accuratemHeight = heightSize;else{int desire = getPaddingTop() + getPaddingBottom()+ getMeasuredHeight();if (heightMode == MeasureSpec.AT_MOST)// wrap_contentmHeight = Math.min(desire, heightSize);elsemHeight = desire;}setMeasuredDimension( mWidth, mHeight);}@Overrideprotected void onDraw(Canvas canvas) {super.onDraw(canvas);Bitmap srcBitmap = Bitmap.createBitmap(getMeasuredWidth(),getMeasuredHeight(), Bitmap.Config.ARGB_8888);Canvas srcCanvas = new Canvas(srcBitmap);srcCanvas.drawText(mText, 0, mTextHeight, mPaint);mPaint.setXfermode(xformode);mPaint.setColor(Color.RED);RectF rectF = new RectF(0,0,postIndex,getMeasuredHeight());srcCanvas.drawRect(rectF, mPaint);canvas.drawBitmap(srcBitmap, 0, 0, null);init();if(postIndex<mTextWidth){postIndex+=10;}else{postIndex=0;}postInvalidateDelayed(30);}}
ProgressBar实现歌词播放效果
然后接下来的这种歌词播放进度效果是2张图片实现的,忘记是哪个那里看来的,压根以前也没有想过还可以这么样的实现。
只需要准备2张图即可:
<layer-list xmlns:android="http://schemas.android.com/apk/res/android"><itemandroid:id="@android:id/background"android:drawable="@drawable/normal" /><itemandroid:id="@android:id/progress"android:drawable="@drawable/grandient" /></layer-list>
看见没就是2张图片,一张作为背景图一张作为进度图,是不是感觉很神奇,然后放入ProgressBar
<ProgressBarandroid:id="@+id/pb1"style="@android:style/Widget.ProgressBar.Horizontal"android:layout_width="300dp"android:layout_height="40dp"android:max="100"android:maxHeight="2dp"android:minHeight="2dp"android:progress="20"android:progressDrawable="@drawable/m_progress_horizontal"android:secondaryProgress="30"android:visibility="gone"/>
再加上代码动态改变progress就能实现进度的变化了:
ProgressBar pb1= (ProgressBar) findViewById(R.id.pb1);//设置滚动条可见setProgressBarIndeterminateVisibility(true);progress=pb1.getProgress();//获取初始进度timer=new Timer();task=new TimerTask() {@Overridepublic void run() {progress+=10;if(progress>100){progress=0;}handler.sendEmptyMessage(0);}};timer.schedule(task,1000,300);
实现及进度的改变:
Handler handler=new Handler(){@Overridepublic void handleMessage(Message msg) {super.handleMessage(msg);pb1.setProgress(progress);}};@Overrideprotected void onDestroy() {super.onDestroy();timer=null;task=null;handler.removeCallbacksAndMessages(null);}
效果也是不错的:
能力有限,感觉写一篇博客要弄好久,网速卡的一笔,就写到这了,其实项目里面也没有用到,休息2天了也写点东西,就觉得还是要学一点东西作为备用知识。
以上内容是小编给大家介绍的Android实现歌词渐变色和进度的效果,希望对大家有所帮助!
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