钢铁雄心4新玩家对兵模的更改不熟悉,其实利用文件修改兵模方法很简单,小编就来分享这个方法,快来看看吧。
gfx entities 文件夹下 units_infantry文本 这是步兵 打开 以德国为例子 搜索GER entity = {
clone = "infantry_rifle_entity"
name = "GER_infantry_entity"
pdxmesh = "GER_infantry_rifle_mesh"
attach = { name = "rifle1" Right_Hand_node = "GER_infantry_weapon_rifle_right_entity" }
attach = { name = "rifle2" Left_Hand_node = "GER_infantry_weapon_rifle_left_entity" }
attach = { name = "rifle3" mid_back_node = "GER_infantry_weapon_rifle_long_idle_entity" }
attach = { name = "rifle4" Root_node_2 = "GER_infantry_weapon_rifle_right_entity" }
attach = { name = "lighter" Right_Hand_node_4 = "lighter_entity" }
attach = { name = "cigarette1" Right_Hand_node_2 = "cigarette_entity" }
attach = { name = "cigarette_package1" Right_Hand_node_3 = "cigarette_package_entity" }
attach = { name = "cigarette_package2" Left_Hand_node_2 = "cigarette_package_entity" }
attach = { name = "cigarette2" Root_node_1 = "cigarette_entity" }
#attach = { name = "sandbag" Root_node_1 = "sandbag_entity" }
state = {
name = "death" animation = "death"
event = { time = 0 node="head" particle = "blood_particle" keep_particle = yes }
}
}
name = "GER_infantry_entity" 改成 name = "XXX_infantry_entity" XXX对应你要改的国家的代号 OK了
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