本文实例讲述了Python基于pygame实现的弹力球效果。分享给大家供大家参考,具体如下:
运行效果:
代码部分如下:
#A bouncing ballimport sys, pygame__author__ = {'name' : 'Hongten', 'mail' : 'hongtenzone@foxmail.com', 'QQ' : '648719819', 'Version' : '1.0'}pygame.init()size = width, height = 600, 500speed = [1, 1]black = 249, 130, 57screen = pygame.display.set_mode(size)ball = pygame.image.load('c://py//ball.png')ballrect = ball.get_rect()while 1: for event in pygame.event.get(): if event.type == pygame.QUIT: sys.exit() ballrect = ballrect.move(speed) if ballrect.left < 0 or ballrect.right > width: speed[0] = -speed[0] if ballrect.top < 0 or ballrect.bottom > height: speed[1] = - speed[1] screen.fill(black) screen.blit(ball, ballrect) pygame.display.flip()
完整实例代码代码点击此处本站下载。
希望本文所述对大家Python程序设计有所帮助。
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