本文实例讲述了JavaScript缓冲运动实现方法。分享给大家供大家参考,具体如下:
实现原理:(目标距离-当前距离) / 基数 = 速度(运动距离越大速度越小,运动距离和速度成反比)
需要注意:当计算出来的速度有小数时需要取整;
例子1:滑块缓冲运动
<!doctype html><html><head><meta charset="utf-8"><title>缓冲运动</title><style>#div1{ width:100px; height:100px; background:red; position:absolute; top:50px; left:0;}span{ width:1px; height:300px; background:black; position:absolute; left:300px; top:0; display:block;}</style><script>window.onload = function(){ var oBtn = document.getElementById('btn1'); var oDiv = document.getElementById('div1'); oBtn.onclick = function() { startMove(oDiv, 300); };};var timer = null;function startMove(obj, iTarget){ clearInterval(timer); timer = setInterval(function(){ var iSpeed = (iTarget - obj.offsetLeft)/8; iSpeed = iSpeed>0?Math.ceil(iSpeed):Math.floor(iSpeed); if(iTarget==obj.offsetLeft){ clearInterval(timer); }else{ obj.style.left = obj.offsetLeft + iSpeed + 'px'; } }, 30);}</script></head><body><input id="btn1" type="button" value="移动" /><div id="div1"></div><span></span></body></html>
例子2:侧边栏滑动
<!doctype html><html><head><meta charset="utf-8"><title>侧边栏滑动</title><style>#div1{ width:100px; height:100px; background:red; position:absolute; right:0; top:0;}</style><script>window.onload = window.onscroll = function(){ var oDiv = document.getElementById('div1'); var iScrollTop = document.documentElement.scrollTop || document.body.scrollTop; var clientHeight = document.documentElement.clientHeight; var iH = (clientHeight - oDiv.offsetHeight)/2 + iScrollTop; //oDiv.style.top = iH + 'px'; startMove(oDiv, parseInt(iH));};var timer = null;function startMove(obj, iTarget){ clearInterval(timer); timer = setInterval(function(){ var iSpeed = (iTarget - obj.offsetTop) / 8; iSpeed = iSpeed>0?Math.ceil(iSpeed):Math.floor(iSpeed); if(obj.offsetTop == iTarget){ clearInterval(timer); }else{ obj.style.top = obj.offsetTop + iSpeed + 'px'; } }, 30);}</script></head><body style="height:2000px;"><div id="div1"></div></body></html>
更多关于JavaScript运动效果相关内容可查看本站专题:《JavaScript运动效果与技巧汇总》
希望本文所述对大家JavaScript程序设计有所帮助。
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