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微信小程序实现滑动删除效果

2019-11-19 16:32:49
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最初打算使用scroll-view实现,效果好、流畅、有惯性滑动,但由于滚动条没法去掉、无法实现上下层的帧布局,最终放弃了。

还是自己写个吧,利用手势事件。遗憾的是小程序中目前没有像Android中快速滑动事件,所以,要实现惯性滑动是不可能了。

item的布局:

推荐小程序优先使用flex布局,完全够用。这也是微信推荐的。

<view wx:for="{{cardTeams}}" wx:for-item="cardTeam" id="{{cardTeam.id}}" class="item" bindtouchstart="drawStart" bindtouchmove="drawMove" bindtouchend="drawEnd" style="right:{{cardTeam.right}}px">     <image class="img" src="http://img02.tooopen.com/images/20150928/tooopen_sy_143912755726.jpg" mode="scaleToFill"></image>     <view class="number-wrapper">      <text class="name">{{cardTeam.name}}</text>      <view class="count-wrapper">       <view class="decrease-btn">-</view>       <text class="count">1</text>       <view class="increase-btn">+</view>      </view>      <view class="price-wrapper">       <text class="unit">¥</text>       <text class="price">99.80</text>      </view>     </view>     <view class="ok"><view class="inner-ok">确定</view></view>     <view class="remove" data-id="{{cardTeam.id}}" bindtap="delItem"><view>删除</view></view>    </view> 

主要是将删除按钮的设为绝对定位(position: absolute):

.item .remove{   width: 60px;   height: 100%;   background-color: red;   position: absolute;   top: 0;   right: -60px;   display: flex;   justify-content: center;   align-items: center; } 
Page({  data: {   cardTeams:[{"id":"aaaaa", "name":"android教程", "url":"http://www.see-source.com", "right":0, "startRight":0},{"id":"bbbb", "name":"小程序教程", "url":"http://www.see-source.com", "right":0, "startRight":0}]  },  drawStart : function(e){    // console.log("drawStart");   var touch = e.touches[0];   startX = touch.clientX;   startY = touch.clientY;   var cardTeams = this.data.cardTeams;   for(var i in cardTeams){     var data = cardTeams[i];     data.startRight = data.right;   }   key = true;  },  drawEnd : function(e){   console.log("drawEnd");   var cardTeams = this.data.cardTeams;   for(var i in cardTeams){     var data = cardTeams[i];     if(data.right <= 100/2){       data.right = 0;     }else{       data.right = maxRight;     }   }   this.setData({     cardTeams:cardTeams   });  },  drawMove : function(e){    //console.log("drawMove");   var self = this;   var dataId = e.currentTarget.id;   var cardTeams = this.data.cardTeams;   if(key){     var touch = e.touches[0];     endX = touch.clientX;     endY = touch.clientY;     console.log("startX="+startX+" endX="+endX );     if(endX - startX == 0)       return ;     var res = cardTeams;       //从右往左        if((endX - startX) < 0){         for(var k in res){           var data = res[k];           if(res[k].id == dataId){             var startRight = res[k].startRight;             var change = startX - endX;             startRight += change;             if(startRight > maxRight)               startRight = maxRight;             res[k].right = startRight;           }         }       }else{//从左往右         for(var k in res){           var data = res[k];           if(res[k].id == dataId){             var startRight = res[k].startRight;             var change = endX - startX;             startRight -= change;             if(startRight < 0)               startRight = 0;             res[k].right = startRight ;           }         }       }       self.setData({         cardTeams:cardTeams       });              }  },  //删除item  delItem: function(e){   var dataId = e.target.dataset.id;   console.log("删除"+dataId);   var cardTeams = this.data.cardTeams;   var newCardTeams = [];    for(var i in cardTeams){     var item = cardTeams[i];     if(item.id != dataId){      newCardTeams.push(item);     }   }   this.setData({     cardTeams:newCardTeams    });  },  onLoad: function () {   console.log('onLoad:'+app.globalData.domain)     } }) 

drawStart用于记录手指触碰时的位置,drawMove记录手指滑动的位置,两者的差值就是删除按钮的偏移量
drawEnd手指抬起时触发,用于设置弹回、摊开效果。目前我的是超过一半自动弹开,不足一半自动收回。

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