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vue实现压缩图片预览并上传功能(promise封装)

2019-11-19 12:18:02
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本文实例为大家分享了vue实现压缩图片预览并上传的具体代码,供大家参考,具体内容如下

主要用到filereader、canvas 以及 formdata 这三个h5的api

过程大致分为三步:

用户使用input file上传图片的时候,用filereader读取用户上传的图片数据(base64格式)
把图片数据传入img对象,然后将img绘制到canvas上,再调用canvas.toDataURL对图片进行压缩
获取到压缩后的base64格式图片数据,转成二进制塞入formdata,再通过XmlHttpRequest提交formdata。

模板:

<template> <div class="image-box">  <input type="file" accept="image/*" @change="imageHandle">  <img ref="upImg"/> </div></template>

获取图片数据

methods: {   //监听input file的change事件  imageHandle(e) {   //**这个是必不可少的,在下面的reader.onload中this就不再指vm了**   let that = this;   let maxSize = 100 * 1024;   let files = e.srcElement.files;   if (!files.length) return; //文件长度大于0   if (!/^image///.test(files[0].type)) return; //必须是图片才处理   if (!window.FileReader) return; //支持FileReader   //创建filereader对象   let reader = new FileReader();   reader.readAsDataURL(files[0]); //将图片转成base64格式   reader.onload = function() {    let result = this.result;    let img = new Image();    img.src = result;    let formdata = new FormData();    if (this.result.length <= maxSize) {     that.$refs.upImg.src = result; //预览图片     img = null;     //上传图片     formdata.append("image", that._upload(result, files[0].name, files[0].type));     that.$store.dispatch("uploadImage", formdata)        .then(data => {          if (data === 1) {          that.$toast("上传成功", "success");          } else if (data === -1) {          that.$toast("图片为空", "error");          } else {          that.$toast("上传失败", "error");          }        })        .catch(error => that.$toast("上传失败", "error"));    } else {     img.onload = function() {      //压缩图片      let data = that._compress(img);      //图片预览      that.$refs.upImg.src = data;      //上传图片      formdata.append("image", that._upload(data, files[0].name, files[0].type));      that.$store.dispatch("uploadImage", formdata)          .then(data => {            if (data === 1) {            that.$toast("上传成功", "success");            } else if (data === -1) {            that.$toast("图片为空", "error");            } else {            that.$toast("上传失败", "error");            }          })          .catch(error => that.$toast("上传失败", "error"));     };    }   };  },

压缩图片

在IOS中,canvas绘制图片是有两个限制的:

首先是图片的大小,如果图片的大小超过两百万像素,图片也是无法绘制到canvas上的,调用drawImage的时候不会报错,但是你用toDataURL获取图片数据的时候获取到的是空的图片数据。

再者就是canvas的大小有限制,如果canvas的大小大于大概五百万像素(即宽高乘积)的时候,不仅图片画不出来,其他什么东西也都是画不出来的。

应对第一种限制,处理办法就是瓦片绘制了。瓦片绘制,也就是将图片分割成多块绘制到canvas上,我代码里的做法是把图片分割成100万像素一块的大小,再绘制到canvas上。

而应对第二种限制,我的处理办法是对图片的宽高进行适当压缩,我代码里为了保险起见,设的上限是四百万像素,如果图片大于四百万像素就压缩到小于四百万像素。四百万像素的图片应该够了,算起来宽高都有2000X2000了。

如此一来就解决了IOS上的两种限制了。

除了上面所述的限制,还有两个坑,一个就是canvas的toDataURL是只能压缩jpg的,当用户上传的图片是png的话,就需要转成jpg,也就是统一用canvas.toDataURL(‘image/jpeg', 0.1) , 类型统一设成jpeg,而压缩比就自己控制了。

另一个就是如果是png转jpg,绘制到canvas上的时候,canvas存在透明区域的话,当转成jpg的时候透明区域会变成黑色,因为canvas的透明像素默认为rgba(0,0,0,0),所以转成jpg就变成rgba(0,0,0,1)了,也就是透明背景会变成了黑色。解决办法就是绘制之前在canvas上铺一层白色的底色。

_compress(img) {   let canvas = document.createElement("canvas");   let ctx = canvas.getContext("2d");   //瓦片   let tCanvas = document.createElement("canvas");   let tctx = tCanvas.getContext("2d");   let initSize = img.src.length;   let width = img.width;   let height = img.height;   //如果图片大于四百万像素,计算压缩比并将大小压至400万以下   let ratio;   if ((ratio = (width * height) / 4000000) > 1) {    ratio = Math.sqrt(ratio);    widht /= ratio;    height /= ratio;   } else {    ratio = 1;   }   canvas.width = width;   canvas.height = height;   //铺底色   ctx.fillStyle = "#fff";   ctx.fillRect(0, 0, canvas.width, canvas.height);   //如果图片像素大于100万则使用瓦片绘制   let count;   if ((count = (width * height) / 1000000) > 1) {    count = ~~(Math.sqrt(count) + 1); //计算要分成多少瓦片,~~在这里表示取整    //计算每块瓦片的宽高    let nw = ~~(width / count);    let nh = ~~(height / count);    tCanvas.width = nw;    tCanvas.height = nh;    for (let i = 0; i < count; i++) {     for (let j = 0; j < count; j++) {      tctx.drawImage(       img, i * nw * ratio, j * nh * ratio, nw * ratio,nh * ratio, 0, 0, nw,nh      );      ctx.drawImage(tCanvas, i * nw, j * nh, nw, nh);     }    }   } else {    ctx.drawImage(img, 0, 0, canvas.width, canvas.height);   }   //进行压缩   let ndata = canvas.toDataURL("image/jpeg", 0.3);   tCanvas.width = tCanvas.height = canvas.width = canvas.height = 0;   return ndata;  },

上传

完成图片压缩后,就可以塞进formdata里进行上传了,先将base64数据转成字符串,再实例化一个ArrayBuffer,然后将字符串以8位整型的格式传入ArrayBuffer,再通过BlobBuilder或者Blob对象,将8位整型的ArrayBuffer转成二进制对象blob,再将blob转为File对象

_upload(data, name, type) {   let text = window.atob(data.split(",")[1]);   let buffer = new ArrayBuffer(text.length);   let ubuffer = new Uint8Array(buffer);   let pecent = 0,    loop = null;   for (var i = 0; i < text.length; i++) {    ubuffer[i] = text.charCodeAt(i);   }   let Builder =    window.BlobBuilder ||    window.WebKitBlobBuilder ||    window.MozBlobBuilder ||    window.MSBlobBuilder;   let blob;   if (Builder) {    var builder = new Builder();    builder.append(buffer);    blob = builder.getBlob(type);   } else {    blob = new window.Blob([ubuffer], { type: type });   }   // blob 转file   var fileOfBlob = new File([blob], name, { type: type });   return fileOfBlob;  } }

将图片压缩上传封装到一个js文件里

const UploadImg = {  imageHandle(files, maxSize, imgDom) {    let that = this;    let formdata = new FormData();    let reader = new FileReader();    reader.readAsDataURL(files[0]); //将图片转成base64格式    //reader.onload是异步,要用到Promise对象将值返回出去    return new Promise((resolved, rejected) => {      reader.onload = function () {        let result = this.result;        let img = new Image();        img.src = result;        if (this.result.length <= maxSize) {          imgDom.src = result;          img = null;          formdata.append("image", that._upload(result, files[0].name, files[0].type));          resolved(formdata);        } else {          img.onload = function () {            let data = that._compress(img);            imgDom.src = data;            formdata.append("image", that._upload(data, files[0].name, files[0].type));            resolved(formdata);          };        }      };    })  },  _compress(img) {    let canvas = document.createElement("canvas");    let ctx = canvas.getContext("2d");    //瓦片    let tCanvas = document.createElement("canvas");    let tctx = tCanvas.getContext("2d");    let width = img.width;    let height = img.height;    //如果图片大于四百万像素,计算压缩比并将大小压至400万以下    let ratio;    if ((ratio = (width * height) / 4000000) > 1) {      ratio = Math.sqrt(ratio);      widht /= ratio;      height /= ratio;    } else {      ratio = 1;    }    canvas.width = width;    canvas.height = height;    //铺底色    ctx.fillStyle = "#fff";    ctx.fillRect(0, 0, canvas.width, canvas.height);    //如果图片像素大于100万则使用瓦片绘制    let count;    if ((count = (width * height) / 1000000) > 1) {      count = ~~(Math.sqrt(count) + 1); //计算要分成多少瓦片      //计算每块瓦片的宽高      let nw = ~~(width / count);      let nh = ~~(height / count);      tCanvas.width = nw;      tCanvas.height = nh;      for (let i = 0; i < count; i++) {        for (let j = 0; j < count; j++) {          tctx.drawImage(img, i * nw * ratio, j * nh * ratio, nw * ratio, nh * ratio, 0, 0, nw, nh);          ctx.drawImage(tCanvas, i * nw, j * nh, nw, nh);        }      }    } else {      ctx.drawImage(img, 0, 0, canvas.width, canvas.height);    }    //进行最小压缩    let ndata = canvas.toDataURL("image/jpeg", 0.3);    tCanvas.width = tCanvas.height = canvas.width = canvas.height = 0;    return ndata;  },  _upload(data, name, type) {    let text = window.atob(data.split(",")[1]);    let buffer = new ArrayBuffer(text.length);    let ubuffer = new Uint8Array(buffer);    for (var i = 0; i < text.length; i++) {      ubuffer[i] = text.charCodeAt(i);    }    let Builder =      window.BlobBuilder ||      window.WebKitBlobBuilder ||      window.MozBlobBuilder ||      window.MSBlobBuilder;    let blob;    if (Builder) {      var builder = new Builder();      builder.append(buffer);      blob = builder.getBlob(type);    } else {      blob = new window.Blob([ubuffer], { type: type });    }    // blob 转file    var fileOfBlob = new File([blob], name, { type: type });    return fileOfBlob;  }}export default UploadImg

调用代码

import UploadImg from "../../util/uploadImg";methods: {  imageHandle(e) {   let maxSize = 100 * 1024;   let imgDom = this.$refs.upImg;   let files = e.srcElement.files;   if (!files.length) return; //文件长度大于0   if (!/^image///.test(files[0].type)) return; //必须是图片才处理   if (!window.FileReader) return; //支持FileReader   if (this.docEntry === "" || this.lineId === "") {    this.$toast("请填写完整信息", "error");    return;   }   // let formdata = new FormData();   UploadImg.imageHandle(files, maxSize, imgDom).then(formdata => {    formdata.append("docEntry", this.docEntry);    formdata.append("lineId", this.lineId);    formdata.append("action", "ProductionListImage");    this.$store     .dispatch("uploadImage", formdata)     .then(data => {      if (data === 1) {       this.$toast("上传成功", "success");      } else if (data === -1) {       this.$toast("图片为空", "error");      } else {       this.$toast("上传失败", "error");      }     })     .catch(error => this.$toast("上传失败", "error"));   });  } }

参考链接:移动端利用H5实现压缩图片上传功能

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持武林网。

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