#include "stdio.h" #include "stdlib.h" #include "time.h"int Avg1=0; int Avg2=0; void _Shuffle (int[][13]); /*洗牌*/ void _Deal(const int [][13], /*发牌*/ const char *[], const char *[],int [],int [],int,int);void _JustPair(int [],const int); /*判定'对子牌'*/void _JustSuit(int [],int ); /*判定 '花色' */ int _PRintResult(int,const char *[], /*打印结果*/ const char *[],const int *,int *,int);void _FirstHandDesk(const int *Desk,const char *Suit, const char * Face,int *FaceArray, int *SuitArray);void _SecondHandDesk(const int *Desk,const char *Suit, const char * Face,int *FaceArray, int *SuitArray);void _CompareResult(void); int main() ; /*花色指针数组*/ char *Face[13]={"A","2","3","4","5", "6","7","8","9","10", "J","Q","K"}; /*面值指针数组*/ int Desk[4][13]=; /*一副牌,行表示花色, 列表示面值*/
int FaceArray[13]=; /*牌面值数组*/ int SuitArray[4]=; /*牌花色数组*/ int i,j,N=1;
srand(time(NULL)); /*随机种子函数*/ printf("The desk do not be shuffled."); for (i=0;i<4;i++) { for (j=0;j<13;j++) { Desk[i][j]=N; N++; printf(" %2d",Desk[i][j]); } printf(""); }
_Shuffle(Desk); /*高效洗牌,存入Desk数组中*/ _Shuffle(Desk); printf("The desk had been shuffled."); for (i=0;i<4;i++) { for (j=0;j<13;j++) {
/*将第一手牌打印,并且返回积分平均值,用来和第二手牌比较输赢*/ } void _SecondHandDesk(const int *Desk,const char *Suit, const char * Face,int *FaceArray, int *SuitArray){ int _InitNum = 2; /*第二手牌的初始发牌顺序号,即2,4,6,...*/ int _Step=2; /*求偶数的步长*/ int i; for (i=0;i<13;i++) FaceArray[i]=0;
} void _Deal(const int _wDeck[][13],const char * _wSuit[], const char * _wFace[],int _FaceArray[], int _SuitArray[],int _InitNum,int _Step) { int _Card=0, _Row,_Column; for (_Card = _InitNum;_Card <= 10;_Card += _Step)
/*查找发牌序号对应的牌*/ {
for (_Row = 0;_Row < 4 ;_Row++ )
for (_Column = 0;_Column < 13 ;_Column++) if (_wDeck[_Row][_Column] == _Card) { _JustPair(_FaceArray,_Column); /*判定发的牌数是否有对子, 传入面值数组中*/ _JustSuit(_SuitArray,_Row); /*判定发的牌是否为同色 传入花色数组中*/ printf("%5s of %-8s%c",_wFace[_Column],_wSuit[_Row] ,(_Card % 2==(_InitNum % 2)) ? '' : ' '); /*打印发的牌*/ } } } void _JustPair(int _FaceArray[],const int _Column) void _JustSuit(int _SuitArray[],int _Row) { _SuitArray[_Row]++;/*给传入的_Row(花色)记数*/ }int _PrintResult(int _Size, const char *_Face[], const char *_Suit[],const int *_FaceArray, int *_SuitArray,int _RowSize) { int i; int Temp=0;
int Sum=0; /*每手牌的积分变量*/ printf(""); for (i=0;i<_Size ;i++) { /*根据_FaceArray[]判定相同面值的牌有几张*/ switch (_FaceArray[i]) { case 1: printf(" %s ", _Face[i]);Sum += i;break; /* 积分变量加上牌面值 */ case 2: printf(" 一对 %s ", _Face[i]);Sum += i * 2 + 10;break; /*积分变量加上牌面值 * 2 表示两张, + 10 可以大于大面值单牌的积分*/ case 3: printf(" 三张 %s ", _Face[i]);Sum += i * 3 + 30;break; /*积分变量加上牌面值 * 3 表示三张, + 30 可以大于大面值对子牌的积分*/ case 4: printf(" 四张 %s ", _Face[i]);Sum += i * 4 + 50;break;
}
if (i >= 0 && i <= 11) { if (_FaceArray[i] == _FaceArray[i+1] && _FaceArray[i] == 1) /*判定发的几张牌是不是顺子, 前一张和后一张面值记数都相等且为1*/ Temp++; /*类加器应该等于发的牌数*/
}
} printf(""); for (i=0;i<_RowSize;i++) { if (_SuitArray[i] == 5) { printf("%s 同花",_Suit[i]); Sum += 150; /*假如是同花应该再加150分*/ break; /*判定每一种花色的牌的记数个数,为5即为同花*/ } else if (_SuitArray[i]>=1 _SuitArray[i]<=4)
{ printf("不是同花"); break; } else if (Temp==4) { printf("顺子"); Sum += 100; /*顺子应该再加100分*/
} } return Sum / 5; /*返回积分的平均值*/ }void _CompareResult(void) {
if ((Avg1 / 2 ) > Avg2) /*假如第一手牌的平均积分/2 > 第二手牌的平均积分,可以断定第一手牌必胜*/ { printf( "The Firsthand desk must win.FirstHand's average is %d SecondHand's average is %d",Avg1,Avg2); } else if (Avg1 > Avg2) { printf( "The Firsthand desk would win.FirstHand's average is %d SecondHand's average is %d",Avg1,Avg2); } if (Avg1 < (Avg2 / 2)) { printf( "The Secondhand desk must win.FirstHand's average is %d SecondHand's average is %d",Avg1,Avg2); } else if (Avg1 < Avg2 ) { printf( "The Secondhand desk would win.FirstHand's average is %d SecondHand's average is %d",Avg1,Avg2); }}