typedef strUCt _XFORM {
FLOAT eM11; 水平缩放因子,旋转角度的余弦
FLOAT eM12; 水平比例因子,旋转角度的正弦
FLOAT eM21; 垂直比例因子,旋转角度的正弦负值
FLOAT eM22; 垂直缩放因子,旋转角度的余弦
FLOAT eDx; 水平转换偏差
FLOAT eDy; 垂直转换偏差
} XFORM;
X’ = x * eM11 + y * eM21 + eDx
Y’ = x * eM12 + y * eM22 + eDy
void __fast call TForm1::rotatedraw(int x, int y,/* 中心点是指围绕旋转的点*/float ff, /*指针值是指针指向的数值*/float hr,float lr, /*量程范围是指针表的显示数值区间*/ float scale0,float scale1, /*角度范围是指针表的显示角度区间*/float rscale, /*零点角度是指针表的最小显示数值角度*/ Graphics::TBitmap *p/*指针位图是指针的标准横向由左向右的位图指针*/){
XFORM xform;
Float tf, f;
/*防止除零导致浮点溢出*/
If (x==0) x=0.0001;
/*旋转角度换算*/
To=(ff-lr)*(scale0-scale1)/(hr-lr)-rscale;
F=3.14159265*tf/180;
/*转换坐标系定义*/
Xform.eM11 = cos (f);
Xform.eM12 = sin (f);
Xform.eM21 = -sin (f);
Xform.eM22 = cos (f);
Xform.eDx =x- (sqrt (x*x+y*y))*(cos (f+atan (y/x)));//-sin (f)*p->Height/2;
Xform.eDy =y- (sqrt (x*x+y*y))*(sin (f+atan (y/x)));//-cos (f)*p->Height/2;
/*转换坐标系设置*/
SetGraphicsMode (Form1->Canvas->Handle, GM_ADVANCED);
SetWorldTransform (Form1->Canvas->Handle, &xform);
/*透明方式*/
P->Transparent = true;
/*透明颜色定义*/
P->Transparent Color = p->Canvas->Pixels [0][0];
/*指针绘制*/
Form1->Canvas->Draw (x, y, p);
/*透明方式取消*/
P->Transparent = false;
/*转换坐标系恢复设置*/
Xform.eM11 = 1;
Xform.eM12 = 0;
Xform.eM21 = 0;
Xform.eM22 = 1;
Xform.eDx = 0;
Xform.eDy = 0;
SetWorldTransform (Form1->Canvas->Handle, &xform);
}
X-HorzScrollBar->Position
Y-VertScrollBar->Position
在实现漫游操作时,执行
HorzScrollBar->Position= HorzScrollBar->Position +movx/*偏移量x*/
VertScrollBar->Position=VertScrollBar->Position+movy; /*偏移量y*/
xform.eM11 =X坐标比例因子;
Xform.eM12 =0;
Xform.eM21 = 0;
xform.eM22 =Y坐标比例因子;;
xform.eDx =偏移量x;
xform.eDy =偏移量y;
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