Microsoft.Framework.Logging.NLog
使用Nlog扩展日志系统:按照我们上节说的,对于扩展的日志系统都要实现俩个接口ILogger、ILoggerPRovider。所以在当前工程中也没例外,NLogLoggerProvider实现了ILoggerProvider、内部类Logger实现了ILogger。源代码如下:

public class NLogLoggerProvider : ILoggerProvider    {        private readonly LogFactory _logFactory;        public NLogLoggerProvider(LogFactory logFactory)        {            _logFactory = logFactory;        }        public ILogger CreateLogger(string name)        {            return new Logger(_logFactory.GetLogger(name));        }        private class Logger : ILogger        {            private readonly global::NLog.Logger _logger;            public Logger(global::NLog.Logger logger)            {                _logger = logger;            }            public void Log(                LogLevel logLevel,                int eventId,                object state,                Exception exception,                Func<object, Exception, string> formatter)            {                var nLogLogLevel = GetLogLevel(logLevel);                var message = string.Empty;                if (formatter != null)                {                    message = formatter(state, exception);                }                else                {                    message = LogFormatter.Formatter(state, exception);                }                if (!string.IsNullOrEmpty(message))                {                    var eventInfo = LogEventInfo.Create(nLogLogLevel, _logger.Name, message, exception);                    eventInfo.Properties["EventId"] = eventId;                    _logger.Log(eventInfo);                }            }            public bool IsEnabled(LogLevel logLevel)            {                return _logger.IsEnabled(GetLogLevel(logLevel));            }            private global::NLog.LogLevel GetLogLevel(LogLevel logLevel)            {                switch (logLevel)                {                    case LogLevel.Verbose: return global::NLog.LogLevel.Debug;                    case LogLevel.Information: return global::NLog.LogLevel.Info;                    case LogLevel.Warning: return global::NLog.LogLevel.Warn;                    case LogLevel.Error: return global::NLog.LogLevel.Error;                    case LogLevel.Critical: return global::NLog.LogLevel.Fatal;                }                return global::NLog.LogLevel.Debug;            }            public IDisposable BeginScopeImpl([NotNull] object state)            {                return NestedDiagnosticsContext.Push(state.ToString());            }        }    }NLog这段代码很容易读懂,也就不过多解释了,需要注意的一点是:LogFactory是NLog的工厂。下面我们主要就NLog和大名鼎鼎的Log4net进行比较(道听途说比较多,欢迎指正)
下面是楼主参考的一些博文
测试代码:
<?xml version="1.0" encoding="utf-8" ?><nlog xmlns="http://www.nlog-project.org/schemas/NLog.xsd" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" autoReload="true"> <targets> <target name="logfile" xsi:type="File" fileName="file.txt" layout="${longdate}|${level:uppercase=true}|${logger}|${event-context:item=EventId}|${message}|${ndc}" /> <target name="console" xsi:type="ColoredConsole" layout="[${level:uppercase=true}:${logger}] ${message}"/> </targets> <rules> <logger name="*" minlevel="Info" writeTo="logfile,console" /> </rules></nlog>
        public Program()        {            // a DI based application would get ILoggerFactory injected instead            var factory = new LoggerFactory();            // getting the logger immediately using the class's name is conventional            _logger = factory.CreateLogger(typeof(Program).FullName);            // providers may be added to an ILoggerFactory at any time, existing ILoggers are updated#if !DNXCORE50            factory.AddNLog(new global::NLog.LogFactory());#endif            factory.AddConsole();            factory.AddConsole((category, logLevel) => logLevel >= LogLevel.Critical && category.Equals(typeof(Program).FullName));        }Microsoft.Framework.Logging.Console
实际上用控制台直接写日志的并不多,所以这个日志系统可能用途并不广,不过精炼的代码还是有很多可圈可点的地方:使用IConsole接口以及LogConsole类。我们一般来说肯定只会实现ILogger、ILoggerProvider俩个接口,也就是写实现类ConsoleLogger、ConsoleLoggerProvider。但是我们主要到ConsoleLogger只是负责记录的逻辑操作,具体对于介质的操作属于IConsole的职责,如果将ConsoleLogger与LogConsole柔和在一起,问题也不大;但是明显违反了面向对象设计的单一职责原则。所以麻雀虽小,五脏俱全,这几个小类也能体现面向对象的能力的。
Microsoft.Framework.Logging.TraceSource
这个对于我来说是个陌生的东西,虽然是.net自带的,并且从1.0就有了。最开始使用的时Debug和Trace进行跟踪、记录,到.net2.0时,使用TraceSource作为Debug和Trace的增强版本。
TraceSource的配置:
主要参考的文献:
我们回头看Microsoft.Framework.Logging.TraceSource代码,也就一目了然了.

    public class TraceSourceLoggerProvider : ILoggerProvider    {        private readonly SourceSwitch _rootSourceSwitch;        private readonly TraceListener _rootTraceListener;        private readonly ConcurrentDictionary<string, TraceSource> _sources = new ConcurrentDictionary<string, TraceSource>(StringComparer.OrdinalIgnoreCase);        public TraceSourceLoggerProvider([NotNull]SourceSwitch rootSourceSwitch, [NotNull]TraceListener rootTraceListener)        {            _rootSourceSwitch = rootSourceSwitch;            _rootTraceListener = rootTraceListener;        }        public ILogger CreateLogger(string name)        {            return new TraceSourceLogger(GetOrAddTraceSource(name));        }        private TraceSource GetOrAddTraceSource(string name)        {            return _sources.GetOrAdd(name, InitializeTraceSource);        }        private TraceSource InitializeTraceSource(string traceSourceName)        {            var traceSource = new TraceSource(traceSourceName);            string parentSourceName = ParentSourceName(traceSourceName);            if (string.IsNullOrEmpty(parentSourceName))            {                if (HasDefaultSwitch(traceSource))                {                    traceSource.Switch = _rootSourceSwitch;                }                if (_rootTraceListener != null)                {                    traceSource.Listeners.Add(_rootTraceListener);                }            }            else
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