openseadragon.js 是一款用来做图像缩放的插件,它可以用来做图片展示,做展示的插件很多,也很优秀,但大多数都解决不了图片尺寸过大的问题。
艺术品图像展示就是最简单的例子,展示此类图片一般要求比较精细,所以图片尺寸很大,如果按照普通的方式直接将整个图片加载,要耗费巨大的带宽。
openseadragon.js 即为此而生,它展示的图像,必须经过切割处理,当放大图像时,才去加载更大的尺寸,真正做到了按需加载。
值得一提的是,openseadragon.js是微软公司的一款开源产品,非常难得。
openseadragon.js用法很简单。
定义html容器
1 <div id="container" style="width: 100%; height: 600px;"></div>
初始化openseadragon.js
1 (function(win){ 2 var viewer = OpenSeadragon({ 3 // debugMode: true, 4 id: "container", //容器id 5 PRefixUrl: "./lib/openseadragon/images/", //openseadragon插件资源路径 6 tileSources: "./image/earth.xml", //openseadragon 图片资源xml 7 showNavigator:true //是否显示控制按钮 8 }); 9 console.log(viewer);10 })(window);
效果图
对,你没有看错,使用openseadragon.js,只需要copy一段初始化代码,初始化代码格式基本固定,只有tileSources是需要变化的,想显示哪个图,就写哪个图的xml链接。
那么这个xml是个什么东西呢?这是微软定义的一套Deep Zoom技术,或者叫规范,通过图像分割,然后配上一个xml文件,即可按照用户缩放的尺寸,按需加载图像,直到最清晰为止。这本来是微软Silverlight里的技术,它的JavaScript实现就是openseadragon.js。
笔者从google code上找到了一份java程序,专门用来生成Deep Zoom。笔者在原作基础上做了一些小小的改进,原作有些错误。。。
Deep Zoom For Java
1 import java.awt.Graphics2D; 2 import java.awt.RenderingHints; 3 import java.awt.image.BufferedImage; 4 import java.io.File; 5 import java.io.FileOutputStream; 6 import java.io.IOException; 7 import java.nio.ByteBuffer; 8 import java.nio.channels.FileChannel; 9 import javax.imageio.ImageIO; 10 11 /** 12 * Deep Zoom Converter 13 * 14 * @author 杨元 15 * 16 */ 17 public class DeepZoomUtil { 18 static final String xmlHeader = "<?xml version=/"1.0/" encoding=/"utf-8/"?>"; 19 static final String schemaName = "http://schemas.microsoft.com/deepzoom/2009"; 20 21 static Boolean deleteExisting = true; 22 static String tileFormat = "jpg"; 23 24 // settings 25 static int tileSize = 256; 26 static int tileOverlap = 1; 27 static Boolean verboseMode = false; 28 static Boolean debugMode = false; 29 30 /** 31 * @param args the command line arguments 32 */ 33 public static void main(String[] args) { 34 35 try { 36 processImageFile(new File("d:/earth.jpg"), new File("d:/earth")); 37 } catch (Exception e) { 38 e.printStackTrace(); 39 } 40 } 41 42 /** 43 * Process the given image file, producing its Deep Zoom output files 44 * in a subdirectory of the given output directory. 45 * @param inFile the file containing the image 46 * @param outputDir the output directory 47 */ 48 private static void processImageFile(File inFile, File outputDir) throws IOException { 49 if (verboseMode) 50 System.out.printf("Processing image file: %s/n", inFile); 51 52 String fileName = inFile.getName(); 53 String nameWithoutExtension = fileName.substring(0, fileName.lastIndexOf('.')); 54 String pathWithoutExtension = outputDir + File.separator + nameWithoutExtension; 55 56 BufferedImage image = loadImage(inFile); 57 58 int originalWidth = image.getWidth(); 59 int originalHeight = image.getHeight(); 60 61 double maxDim = Math.max(originalWidth, originalHeight); 62 63 int nLevels = (int)Math.ceil(Math.log(maxDim) / Math.log(2)); 64 65 if (debugMode) 66 System.out.printf("nLevels=%d/n", nLevels); 67 68 // Delete any existing output files and folders for this image 69 70 File descriptor = new File(pathWithoutExtension + ".xml"); 71 if (descriptor.exists()) { 72 if (deleteExisting) 73 deleteFile(descriptor); 74 else 75 throw new IOException("File already exists in output dir: " + descriptor); 76 } 77 78 File imgDir = new File(pathWithoutExtension); 79 if (imgDir.exists()) { 80 if (deleteExisting) { 81 if (debugMode) 82 System.out.printf("Deleting directory: %s/n", imgDir); 83 deleteDir(imgDir); 84 } else 85 throw new IOException("Image directory already exists in output dir: " + imgDir); 86 } 87 88 imgDir = createDir(outputDir, nameWithoutExtension.concat("_files")); 89 90 double width = originalWidth; 91 double height = originalHeight; 92 93 for (int level = nLevels; level >= 0; level--) { 94 int nCols = (int)Math.ceil(width / tileSize); 95 int nRows = (int)Math.ceil(height / tileSize); 96 if (debugMode) 97 System.out.printf("level=%d w/h=%f/%f cols/rows=%d/%d/n", 98 level, width, height, nCols, nRows); 99 100 File dir = createDir(imgDir, Integer.toString(level));101 for (int col = 0; col < nCols; col++) {102 for (int row = 0; row < nRows; row++) {103 BufferedImage tile = getTile(image, row, col);104 saveImage(tile, dir + File.separator + col + '_' + row);105 }106 }107 108 // Scale down image for next level109 width = Math.ceil(width / 2);110 height = Math.ceil(height / 2);111 if (width > 10 && height > 10) {112 // resize in stages to improve quality113 image = resizeImage(image, width * 1.66, height * 1.66);114 image = resizeImage(image, width * 1.33, height * 1.33);115 }116 image = resizeImage(image, width, height);117 }118 119 saveImageDescriptor(originalWidth, originalHeight, descriptor);120 }121 122 123 /**124 * Delete a file125 * @param path the path of the directory to be deleted126 */127 private static void deleteFile(File file) throws IOException {128 if (!file.delete())129 throw new IOException("Failed to delete file: " + file);130 }131 132 /**133 * Recursively deletes a directory134 * @param path the path of the directory to be deleted135 */136 private static void deleteDir(File dir) throws IOException {137 if (!dir.isDirectory())138 deleteFile(dir);139 else {140 for (File file : dir.listFiles()) {141 if (file.isDirectory())142 deleteDir(file);143 else144 deleteFile(file);145 }146 if (!dir.delete())147 throw new IOException("Failed to delete directory: " + dir);148 }149 }150 151 /**152 * Creates a directory153 * @param parent the parent directory for the new directory154 * @param name the new directory name155 */156 private static File createDir(File parent, String name) throws IOException {157 assert(parent.isDirectory());158 File result = new File(parent + File.separator + name);159 if (!result.mkdir())160 throw new IOException("Unable to create directory: " + result);161 return result;162 }163 164 /**165 * Loads image from file166 * @param file the file containing the image167 */168 private static BufferedImage loadImage(File file) throws IOException {169 BufferedImage result = null;170 try {171 result = ImageIO.read(file);172 } catch (Exception e) {173 throw new IOException("Cannot read image file: " + file);174 }175 return result;176 }177 178 /**179 * Gets an image containing the tile at the given row and column180 * for the given image.181 * @param img - the input image from whihc the tile is taken182 * @param row - the tile's row (i.e. y) index183 * @param col - the tile's column (i.e. x) index184 */185 private static BufferedImage getTile(BufferedImage img, int row, int col) {186 int x = col * tileSize - (col == 0 ? 0 : tileOverlap);187 int y = row * tileSize - (row == 0 ? 0 : tileOverlap);188 int w = tileSize + (col == 0 ? 1 : 2) * tileOverlap;189 int h = tileSize + (row == 0 ? 1 : 2) * tileOverlap;190 191 if (x + w > img.getWidth())192 w = img.getWidth() - x;193 if (y + h > img.getHeight())194 h = img.getHeight() - y;195 196 if (debugMode)197 System.out.printf("getTile: row=%d, col=%d, x=%d, y=%d, w=%d, h=%d/n",198 row, col, x, y, w, h);199 200 assert(w > 0);201 assert(h > 0);202 203 BufferedImage result = new BufferedImage(w, h, img.getType());204 Graphics2D g = result.createGraphics();205 g.drawImage(img, 0, 0, w, h, x, y, x+w, y+h, null);206 207 return result;208 }209 210 /**211 * Returns resized image212 * NB - useful reference on high quality image resizing can be found here:213 * http://today.java.net/pub/a/today/2007/04/03/perils-of-image-getscaledinstance.html214 * @param width the required width215 * @param height the frequired height216 * @param img the image to be resized217 */218 private static BufferedImage resizeImage(BufferedImage img, double width, double height) {219 int w = (int)width;220 int h = (int)height;221 BufferedImage result = new BufferedImage(w, h, img.getType());222 Graphics2D g = result.createGraphics();223 g.setRenderingHint(RenderingHints.KEY_INTERPOLATION,224 RenderingHints.VALUE_INTERPOLATION_BICUBIC);225 g.drawImage(img, 0, 0, w, h, 0, 0, img.getWidth(), img.getHeight(), null);226 return result;227 }228 229 /**230 * Saves image to the given file231 * @param img the image to be saved232 * @param path the path of the file to which it is saved (less the extension)233 */234 private static void saveImage(BufferedImage img, String path) throws IOException {235 File outputFile = new File(path + "." + tileFormat);236 try {237 ImageIO.write(img, tileFormat, outputFile);238 } catch (IOException e) {239 throw new IOException("Unable to save image file: " + outputFile);240 }241 }242 243 /**244 * Write image descriptor XML file245 * @param width image width246 * @param height image height247 * @param file the file to which it is saved248 */249 private static void saveImageDescriptor(int width, int height, File file) throws IOException {250 StringBuilder sb = new StringBuilder(256);251 sb.append(xmlHeader);252 sb.append("<Image TileSize=/"");253 sb.append(tileSize);254 sb.append("/" Overlap=/"");255 sb.append(tileOverlap);256 sb.append("/" Format=/"");257 sb.append(tileFormat);258 sb.append("/" ServerFormat=/"Default/" xmlns=/"");259 sb.append(schemaName);260 sb.append("/">");261 sb.append("<Size Width=/"");262 sb.append(width);263 sb.append("/" Height=/"");264 sb.append(height);265 sb.append("/" />");266 sb.append("</Image>");267 saveText(sb.toString().getBytes("UTF-8"), file);268 }269 270 /**271 * Saves strings as text to the given file272 * @param bytes the image to be saved273 * @param file the file to which it is saved274 */275 private static void saveText(byte[] bytes, File file) throws IOException {276 try {277 //输出流278 FileOutputStream fos = new FileOutputStream(file);279 //从输出流中创建写通道280 FileChannel writeChannel = fos.getChannel();281 //将既有数组作为buffer内存空间282 ByteBuffer byteBuffer = ByteBuffer.wrap(bytes);283 //将buffer写到磁盘284 writeChannel.write(byteBuffer);285 286 writeChannel.close();287 } catch (IOException e) {288 throw new IOException("Unable to write to text file: " + file);289 }290 }291 }View Code
调用非常简单,只有一句话:processImageFile(new File("d:/earth.jpg"), new File("d:/earth"));,第一个参数是图片路径,第二个参数是生成的Deep Zoom保存路径。本例将会在d:/earth目录下生成一个earth.xml文件和一个earth_files文件夹,xml的文件名默认和图片的文件名一致,然后直接把earth.xml的url返回给前端的openseadragon.js,就可以实现图像缩放。
需要注意的是,*_files文件夹必须和xml文件在同一目录,并且*要和xml文件名保持一致。
想要预览openseadragon.js效果,必须在真实的http容器中,不可以直接在文件中打开。
打包的openseadragon.js笔者做了一些UI上的美化,个人觉得漂亮些,如果读者不喜欢,可以用包里的原版。
openseadragon.js 世界地图案例
openseadragon.js+java源码打包下载
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