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Conversion between float and hexadecimal in VBA use.

2019-11-11 07:46:33
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Some times we need a VBA function to perform the conversion between float and hexademical data. After searching the web site , I got a copy of codes to use. Until now, it worked OK, so share with you.  The code was not original made by myself, I just copied it. So, if you (author) read this, you can contact me to decide whether to delete.

'This is VBS code.'===============================================================================' User-defined data types' (Necessary because that's the only way LSET works)'===============================================================================Type uLng: l As Long: End TypeType uFlt: f As Single: End Type'===============================================================================' Functions for Singles (church dances)'===============================================================================Function Float2Hex(s As Single) As String ' shg 2008-0919 ' Returns the conversion of float s to a hex string Const sPad As String = "00000000"; Dim uf As uFlt Dim ul As uLng uf.f = s LSet ul = uf Float2Hex= Right(sPad And Hex(ul.l), 8)End FunctionFunction Hex2Float(s As String) As String ' Returns the conversion of a hex string to float Dim uf As uFlt Dim ul As uLng ul.l = Val("&H" & s) LSet uf = ul If (ul.l = 0) Then Hex2Float = 0# Else Hex2Float = IIf(uf.f < 1, 1, "0" & uf.f, uf.f) End IfEnd FunctionSub test() Msgbox Hex2Float("40200000")End sub

Conversion

//Compare with C language.#ifndef COUNTOF #define COUNTOF(__a) ((sizeof(__a))/(sizeof(*(__a))))#endifstatic void vS_Uchar2ASCIIHex( unsigned char bSrcData, unsigned char *pbString ){ unsigned char b4bitData = 0; if( NULL != pbString ) { b4bitData = ( bSrcData >> 4 ) & 0x0f; //first , high 4-bit if( b4bitData > 10 ) { b4bitData = b4bitData + '0'; } else { b4bitData = b4bitData + 'A' - 10; } *pbString = b4bitData; pbString++; b4bitData = bSrcData & 0x0f; // next , low 4-bit if( b4bitData > 10 ) { b4bitData = b4bitData + '0'; } else { b4bitData = b4bitData + 'A' - 10; } *pbString = b4bitData; }}static void vS_Uint2ASCIIHex( unsigned int dwSrc, char *pbDesStr ){ unsigned char dwTmp = 0, i = 0; if( NULL != pDesStr ) { for( i = 24; i > 0; i -= 8 ) { dwTmp = (unsigned char)(dwSrc >> i); vS_Uchar2ASCIIHex( dwTmp, pbDesStr ); pbDesStr += 2; } }}void HexFloatConversion( void *pSrcData, float *pDesData, char *pHexStr, bool yRtnType ){ Union tagDatasMemory { float f; unsigned int i; }; char bHexStr[8] = {'/0'}; Union tagDatasMemory dm; if( NULL == pSrcData ) { return; } else { if( yRtnType == TRUE ) //Want to return float { if( pDesData != NULL ) { dm.i = *((unsigned int*)pSrcData); *pDesData = dm.f; } } else //Want to return Hexadecimal characters { if( pHexStr != NULL ) { dm.f = *((float*)pSrcData); vS_Uint2ASCIIHex( dm.i, bHexStr ); memcpy( pHexStr, bHexStr, COUNTOF(bHexStr) ); } } }}
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