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cpp13.2

2019-11-10 18:15:00
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tabtenn0.h

#PRagma once#include<string>using std::string;class TableTennisPlayer{private:	string firstname;	string lastname;	bool hasTable;public:	TableTennisPlayer(const string & fn = "none",		const string & in = "none", bool ht = false);	void Name() const;	bool HasTable() const { return hasTable; };	void ResetTable(bool v) { hasTable = v; };};

tabtenn0.cpp

#include<iostream>#include"tabtenn0.h"TableTennisPlayer::TableTennisPlayer(const string & fn,	const string & ln, bool ht): firstname(fn),	lastname(ln), hasTable(ht){}void TableTennisPlayer::Name() const{	std::cout << lastname << ", " << firstname;}

usett0.cpp

#include<iostream>#include"tabtenn0.h"int main(){	using std::cout;	TableTennisPlayer player1("chuck", "Blizzard", true);	TableTennisPlayer player2("Tara", "Boomdea", false);	player1.Name();	if (player1.HasTable())		cout << ": has a table./n";	else		cout << ": hasn't a table./n";	player2.Name();	if (player2.HasTable())		cout << ": has a table./n";	else		cout << ": hasn't a table./n";	system("pause");	return 0;}


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