首页 > 学院 > 开发设计 > 正文

POJ 3580 SuperMemo(splay成段更新、区间最小值、反转、插入和删除、区间搬移)

2019-11-06 06:30:31
字体:
来源:转载
供稿:网友

POJ 3580 SuperMemo(成段更新、区间最小值、反转、插入和删除、区间搬移)

SuperMemo
Time Limit: 5000MSMemory Limit: 65536K
Total Submissions: 5839Accepted: 1884
Case Time Limit: 2000MS

Description

Your friend, Jackson is invited to a TV show called SuperMemo in which the participant is told to play a memorizing game. At first, the host tells the participant a sequence of numbers, {A1A2, ... An}. Then the host performs a series of Operations and queries on the sequence which consists:

ADD x y D: Add D to each number in sub-sequence {Ax ... Ay}. For example, performing "ADD 2 4 1" on {1, 2, 3, 4, 5} results in {1, 3, 4, 5, 5}REVERSE x y: reverse the sub-sequence {Ax ... Ay}. For example, performing "REVERSE 2 4" on {1, 2, 3, 4, 5} results in {1, 4, 3, 2, 5}REVOLVE x y T: rotate sub-sequence {Ax ... AyT times. For example, performing "REVOLVE 2 4 2" on {1, 2, 3, 4, 5} results in {1, 3, 4, 2, 5}INSERT x P: insert P after Ax. For example, performing "INSERT 2 4" on {1, 2, 3, 4, 5} results in {1, 2, 4, 3, 4, 5}DELETE x: delete Ax. For example, performing "DELETE 2" on {1, 2, 3, 4, 5} results in {1, 3, 4, 5}MIN x y: query the participant what is the minimum number in sub-sequence {Ax ... Ay}. For example, the correct answer to "MIN 2 4" on {1, 2, 3, 4, 5} is 2

To make the show more interesting, the participant is granted a chance to turn to someone else that means when Jackson feels difficult in answering a query he may call you for help. You task is to watch the TV show and write a PRogram giving the correct answer to each query in order to assist Jackson whenever he calls.

Input

The first line contains (≤ 100000).

The following n lines describe the sequence.

Then follows M (≤ 100000), the numbers of operations and queries.

The following M lines describe the operations and queries.

Output

For each "MIN" query, output the correct answer.

Sample Input

51 2 3 4 52ADD 2 4 1MIN 4 5

Sample Output

5都是伸展树比较经典的操作。特别的是其中的循环右移操作。循环右移[l,r] T次,其实就是把区间[l,r-T]放在[r-T+1,r]后面。就是区间搬移。但是T必须先对长度取模
狂斌大神模板
/* * 给定一个数列a1,a2,...an * 进行以下6种操作 * ADD x y D :给第x个数到第y个数加D(增加一个add进行延迟标记) * REVERSE x y :反转[x,y]之间的数(伸展树经典操作) * REVOLVE x y T:循环右移T次(先把T对长度进行取模,然后就相当于把[y-T+1,y]放在[x,y-T]前面) * INSERT x P:在第x个数后面插入P (经典的插入) * DELETE x:删除第x个数(删除操作) * MIN x y:查询[x,y]之间最小的数(标记) * * 需要的操作:反转、删除、插入、查询区间最小值、成段更新、区间搬移(循环右移转化为区间搬移) * 需要的变量:pre,ch,key,size,add,rev,m(最小值) */#include <iostream>#include <stdio.h>#include <string.h>#include <algorithm>using namespace std;#define Key_value ch[ch[root][1]][0]#define Key_Value ch[ch[root][1]][0]const int MAXN=200010;const int INF=0x3f3f3f3f;int pre[MAXN],ch[MAXN][2],key[MAXN],size[MAXN],add[MAXN],rev[MAXN],m[MAXN];int root,tot1;int s[MAXN],tot2;//内存池、内存池容量int a[MAXN];int n,q;void NewNode(int &r,int father,int k){    if(tot2)r=s[tot2--];    else r=++tot1;    ch[r][0]=ch[r][1]=0;    pre[r]=father;    size[r]=1;    add[r]=rev[r]=0;    key[r]=m[r]=k;}void Update_Rev(int r){    if(!r)return;    swap(ch[r][0],ch[r][1]);    rev[r]^=1;}void Update_Add(int r,int ADD){    if(!r)return;    add[r]+=ADD;    key[r]+=ADD;    m[r]+=ADD;}void Push_Up(int r){    size[r]=size[ch[r][0]]+size[ch[r][1]]+1;    m[r]=key[r];    if(ch[r][0])m[r]=min(m[r],m[ch[r][0]]);    if(ch[r][1])m[r]=min(m[r],m[ch[r][1]]);}void Push_Down(int r){    if(rev[r])    {        Update_Rev(ch[r][0]);        Update_Rev(ch[r][1]);        rev[r]=0;    }    if(add[r])    {        Update_Add(ch[r][0],add[r]);        Update_Add(ch[r][1],add[r]);        add[r]=0;    }}void Build(int &x,int l,int r,int father){    if(l>r)return;    int mid=(l+r)/2;    NewNode(x,father,a[mid]);    Build(ch[x][0],l,mid-1,x);    Build(ch[x][1],mid+1,r,x);    Push_Up(x);}void Init(){    root=tot1=tot2=0;    ch[root][0]=ch[root][1]=size[root]=add[root]=rev[root]=pre[root]=0;    m[root]=INF;//这个不用也可以,如果在push_up那判断了的话,否则需要    NewNode(root,0,INF);    NewNode(ch[root][1],root,INF);    Build(Key_value,1,n,ch[root][1]);    Push_Up(ch[root][1]);    Push_Up(root);}//旋转void Rotate(int x,int kind){    int y=pre[x];    Push_Down(y);    Push_Down(x);    ch[y][!kind]=ch[x][kind];    pre[ch[x][kind]]=y;    if(pre[y])        ch[pre[y]][ch[pre[y]][1]==y]=x;    pre[x]=pre[y];    ch[x][kind]=y;    pre[y]=x;    Push_Up(y);}//Splay调整void Splay(int r,int goal){    Push_Down(r);    while(pre[r]!=goal)    {        if(pre[pre[r]]==goal)        {            //这题有反转操作,需要先push_down,在判断左右孩子            Push_Down(pre[r]);            Push_Down(r);            Rotate(r,ch[pre[r]][0]==r);        }        else        {            //这题有反转操作,需要先push_down,在判断左右孩子            Push_Down(pre[pre[r]]);            Push_Down(pre[r]);            Push_Down(r);            int y=pre[r];            int kind=(ch[pre[y]][0]==y);            //两个方向不同,则先左旋再右旋            if(ch[y][kind]==r)            {                Rotate(r,!kind);                Rotate(r,kind);            }            //两个方向相同,相同方向连续两次            else            {                Rotate(y,kind);                Rotate(r,kind);            }        }    }    Push_Up(r);    if(goal==0)root=r;}int Get_Kth(int r,int k){    Push_Down(r);    int t=size[ch[r][0]]+1;    if(t==k)return r;    if(t>k)return Get_Kth(ch[r][0],k);    else return Get_Kth(ch[r][1],k-t);}int Get_Min(int r){    Push_Down(r);    while(ch[r][0])    {        r=ch[r][0];        Push_Down(r);    }    return r;}int Get_Max(int r){    Push_Down(r);    while(ch[r][1])    {        r=ch[r][1];        Push_Down(r);    }    return r;}//下面是操作了void ADD(int l,int r,int D){    Splay(Get_Kth(root,l),0);    Splay(Get_Kth(root,r+2),root);    Update_Add(Key_value,D);    Push_Up(ch[root][1]);    Push_Up(root);}void Reverse(int l,int r){    Splay(Get_Kth(root,l),0);    Splay(Get_Kth(root,r+2),root);    Update_Rev(Key_value);    Push_Up(ch[root][1]);    Push_Up(root);}void Revolve(int l,int r,int T)//循环右移{    int len=r-l+1;    T=(T%len+len)%len;    if(T==0)return;    int c=r-T+1;//将区间[c,r]放在[l,c-1]前面    Splay(Get_Kth(root,c),0);    Splay(Get_Kth(root,r+2),root);    int tmp=Key_value;    Key_value=0;    Push_Up(ch[root][1]);    Push_Up(root);    Splay(Get_Kth(root,l),0);    Splay(Get_Kth(root,l+1),root);    Key_value=tmp;    pre[Key_value]=ch[root][1];//这个不用忘记    Push_Up(ch[root][1]);    Push_Up(root);}void Insert(int x,int P)//在第x个数后面插入P{    Splay(Get_Kth(root,x+1),0);    Splay(Get_Kth(root,x+2),root);    NewNode(Key_value,ch[root][1],P);    Push_Up(ch[root][1]);    Push_Up(root);}void erase(int r)//回收内存{    if(r)    {        s[++tot2]=r;        erase(ch[r][0]);        erase(ch[r][1]);    }}void Delete(int x)//删除第x个数{    Splay(Get_Kth(root,x),0);    Splay(Get_Kth(root,x+2),root);    erase(Key_value);    pre[Key_value]=0;    Key_value=0;    Push_Up(ch[root][1]);    Push_Up(root);}int Query_Min(int l,int r){    Splay(Get_Kth(root,l),0);    Splay(Get_Kth(root,r+2),root);    return m[Key_value];}int main(){    //freopen("in.txt","r",stdin);    //freopen("out.txt","w",stdout);    char op[20];    int x,y,z;    while(scanf("%d",&n)==1)    {        for(int i=1;i<=n;i++)scanf("%d",&a[i]);        Init();        scanf("%d",&q);        while(q--)        {            scanf("%s",op);            if(strcmp(op,"ADD")==0)            {                scanf("%d%d%d",&x,&y,&z);                ADD(x,y,z);            }            else if(strcmp(op,"REVERSE")==0)            {                scanf("%d%d",&x,&y);                Reverse(x,y);            }            else if(strcmp(op,"REVOLVE")==0)            {                scanf("%d%d%d",&x,&y,&z);                Revolve(x,y,z);            }            else if(strcmp(op,"INSERT")==0)            {                scanf("%d%d",&x,&y);                Insert(x,y);            }            else if(strcmp(op,"DELETE")==0)            {                scanf("%d",&x);                Delete(x);            }            else            {                scanf("%d%d",&x,&y);                printf("%d/n",Query_Min(x,y));            }        }    }    return 0;}
上一篇:STL算法 unique

下一篇:centos安装vim7.4

发表评论 共有条评论
用户名: 密码:
验证码: 匿名发表