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用_Animation实现iphone动画效果

2019-11-02 14:50:17
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  1、写了一个小Demo,实现上下移动的效果图:

 

  主要代码如下:

  - (IBAction)upChange:(id)sender {

  if (typeView == down) {

  [self.downBtn setHidden:NO];

  [self.upBtn setHidden:NO];

  [UIView animateWithDuration:0.5 animations:^{

  self.upView.center = CGPointMake(self.upView.center.x, 0);

  self.downView.center = CGPointMake(self.downView.center.x, (self.upView.frame.size.height+self.downView.frame.size.height)/2);

  }];

  typeView = middle;

  }else if(typeView == middle){

  [self.downBtn setHidden:NO];

  [self.upBtn setHidden:YES];

  [UIView animateWithDuration:0.5 animations:^{

  self.upView.center = CGPointMake(self.upView.center.x, -(self.upView.frame.size.height/2));

  self.downView.center = CGPointMake(self.downView.center.x, self.downView.frame.size.height/2);

  }];

  typeView = up;

  }

  }

  - (IBAction)downChange:(id)sender {

  if (typeView == middle) {

  [self.downBtn setHidden:YES];

  [self.upBtn setHidden:NO];

  [UIView animateWithDuration:0.5 animations:^{

  self.upView.center = CGPointMake(self.upView.center.x, self.upView.frame.size.height/2);

  self.downView.center = CGPointMake(self.downView.center.x, self.upView.frame.size.height+self.downView.frame.size.height/2);

  }];

  typeView = down;

  }else if(typeView == up)

  {

  [self.downBtn setHidden:NO];

  [self.upBtn setHidden:NO];

  [UIView animateWithDuration:0.5 animations:^{

  self.upView.cen

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ter = CGPointMake(self.upView.center.x, 0);

  self.downView.center = CGPointMake(self.downView.center.x, (self.upView.frame.size.height+self.downView.frame.size.height)/2);

  }];

  typeView = middle;

  }

  }

  这是主要的代码,另外还有一些需要注意的一些小细,如你的两个view的大小,需要计算出精确位置。

  下面开始学习[UIView animateWithDuration]方法的使用:

  函数原型:

  + (void)animateWithDuration:(NSTimeInterval)duration animations:(void (^)(void))animations __OSX_AVAILABLE_STARTING(__MAC_NA,__IPHONE_4_0); // delay = 0.0, options = 0, completion = NULL

  duration:动画持续时间

  animations:该代码儿块中是所有view要完成的动画的所有属性的定义;

  还有另外两个函数:

  + (void)animateWithDuration:(NSTimeInterval)duration delay:(NSTimeInterval)delay options:(UIViewAnimationOptions)options animations:(void (^)(void))animations completion:(void (^)(BOOL finished))completion __OSX_AVAILABLE_STARTING(__MAC_NA,__IPHONE_4_0);

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