这篇文章主要介绍了C#自定义签名章实现方法,涉及C#图形绘制的相关实现技巧,非常具有实用价值,需要的朋友可以参考下
本文实例讲述了C#自定义签名章实现方法。分享给大家供大家参考。具体实现方法如下:
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Drawing;
- using System.Drawing.Imaging;
- using System.Drawing.Drawing2D;
- namespace WfpApp
- {
- public class DrawCachet
- {
- /// <summary>
- /// 自定义椭圆形签名章
- /// </summary>
- /// <param name="Width">宽度,画出的签名章只有这宽度的一半</param>
- /// <param name="Height">高度,画出的签名章只有这高度的一半</param>
- /// <param name="test">签名章上名字</param>
- /// <param name="IsRotate">签名章是否旋转角度</param>
- /// <param name="angle">旋转角度的大小</param>
- /// <returns></returns>
- public static Bitmap GetDrawCircleCachet(int Width, int Height, string test, bool IsRotate, int angle)
- {
- //记录圆画笔的粗细
- int Circle_Brush = 2;
- //画布
- Bitmap bitmap = new Bitmap(Width, Height);
- //定义字符串的样式
- Font var_Font = new Font("Arial", 13, FontStyle.Bold);
- //定义一个矩形 ,设置圆的绘制区
- Rectangle rect = new Rectangle(10, 10, Width / 2, Height / 2);
- //实例化Graphic类
- Graphics g = System.Drawing.Graphics.FromImage(bitmap);
- //消除绘制图形的锯齿,平滑
- g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.AntiAlias;
- //以白色清空panelCachet画布背景
- g.Clear(Color.White);
- //设置画笔的颜色
- Pen mypen = new Pen(Color.Red, Circle_Brush);
- //绘制圆
- g.DrawEllipse(mypen, rect);
- //设置文字的字体样式
- Font star_Font = new Font("Arial", 12, FontStyle.Regular);
- //对字符串进行宽度和长度测量
- SizeF var_Size = g.MeasureString(test, star_Font);
- float CircleZjW = rect.Width + 2 * Circle_Brush;
- float CircleZJH = rect.Height + 2 * Circle_Brush;
- float x = (CircleZjW - var_Size.Width) / 2F + rect.X;
- float y = (CircleZJH - var_Size.Height) / 2F + rect.Y;
- //在指定的位置绘制文字
- g.DrawString(test, star_Font, mypen.Brush, new PointF(x, y));
- if (IsRotate)
- bitmap = Rotate(bitmap, angle);
- return bitmap;
- }
- /// <summary>
- /// 自定义矩形签名章
- /// </summary>
- /// <param name="width">宽度,画出的签名章只有这宽度的一半</param>
- /// <param name="height">高度,画出的签名章只有这高度的一半</param>
- /// <param name="name">签名章上名字</param>
- /// <param name="IsRotate">签名章是否旋转角度</param>
- /// <param name="angle">旋转角度的大小</param>
- /// <returns></returns>
- public static Bitmap GetDrawRectangle(int width, int height, string name, bool IsRotate, int angle)
- {
- //记录圆画笔的粗细
- int Circle_Brush = 2;
- //画布
- Bitmap bitmap = new Bitmap(width, height);
- //定义字符串的样式
- Font var_Font = new Font("Arial", 13, FontStyle.Bold);
- //定义一个矩形 ,设置圆的绘制区
- Rectangle rect = new Rectangle(10, 10, width / 2, height / 2);
- //实例化Graphic类
- Graphics g = System.Drawing.Graphics.FromImage(bitmap);
- //消除绘制图形的锯齿,平滑
- g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.AntiAlias;
- //以白色清空panelCachet画布背景
- g.Clear(Color.White);
- //设置画笔的颜色
- Pen mypen = new Pen(Color.Red, Circle_Brush);
- //绘制圆
- g.DrawRectangle(mypen, rect);
- //设置文字的字体样式
- Font star_Font = new Font("Arial", 12, FontStyle.Regular);
- //对字符串进行宽度和长度测量
- SizeF var_Size = g.MeasureString(name, star_Font);
- float CircleZjW = rect.Width + 2 * Circle_Brush;
- float CircleZJH = rect.Height + 2 * Circle_Brush;
- float x = (CircleZjW - var_Size.Width) / 2F + rect.X;
- float y = (CircleZJH - var_Size.Height) / 2F + rect.Y;
- //在指定的位置绘制文字
- g.DrawString(name, star_Font, mypen.Brush, new PointF(x, y));
- if (IsRotate)
- bitmap = Rotate(bitmap, angle);
- return bitmap;
- }
- /// <summary>
- /// 签名章旋转
- /// </summary>
- /// <param name="b">Bitmap图章</param>
- /// <param name="angle">旋转度</param>
- /// <returns></returns>
- static Bitmap Rotate(Bitmap b, int angle)
- {
- angle = angle % 360;
- //弧度转换
- double radian = angle * Math.PI / 180.0;
- double cos = Math.Cos(radian);
- double sin = Math.Sin(radian);
- //原图的宽和高
- int w = b.Width;
- int h = b.Height;
- int W = (int)(Math.Max(Math.Abs(w * cos - h * sin), Math.Abs(w * cos + h * sin)));
- int H = (int)(Math.Max(Math.Abs(w * sin - h * cos), Math.Abs(w * sin + h * cos)));
- //目标位图
- Bitmap dsImage = new Bitmap(W, H);
- System.Drawing.Graphics g = System.Drawing.Graphics.FromImage(dsImage);
- g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.Bilinear;
- g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
- //计算偏移量
- Point Offset = new Point((W - w) / 2, (H - h) / 2);
- //构造图像显示区域:让图像的中心与窗口的中心点一致
- Rectangle rect = new Rectangle(Offset.X, Offset.Y, w, h);
- Point center = new Point(rect.X + rect.Width / 2, rect.Y + rect.Height / 2);
- g.TranslateTransform(center.X, center.Y);
- g.RotateTransform(360 - angle);
- //恢复图像在水平和垂直方向的平移
- g.TranslateTransform(-center.X, -center.Y);
- g.DrawImage(b, rect);
- //重至绘图的所有变换
- g.ResetTransform();
- g.Save();
- g.Dispose();
- //dsImage.Save("yuancd.jpg", System.Drawing.Imaging.ImageFormat.Jpeg);
- return dsImage;
- }
- }
- }
希望本文所述对大家的C#程序设计有所帮助。
新闻热点
疑难解答