这篇文章主要介绍了C#中Socket通信用法,以实例形式较为详细的分析了UDP及TCP两种通信方式的具体实现技巧,具有一定参考借鉴价值,需要的朋友可以参考下
本文实例讲述了C#中Socket通信用法。分享给大家供大家参考。具体如下:
一、UDP方式:
服务器端代码:
- static void Main(string[] args)
- {
- int recv;
- byte[] data = new byte[1024];
- IPEndPoint ipep = new IPEndPoint(IPAddress.Any, 9050);//定义一网络端点
- Socket newsock = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);//定义一个Socket
- newsock.Bind(ipep);//Socket与本地的一个终结点相关联
- Console.WriteLine("Waiting for a client..");
- IPEndPoint sender = new IPEndPoint(IPAddress.Any, 0);//定义要发送的计算机的地址
- EndPoint Remote = (EndPoint)(sender);//
- recv = newsock.ReceiveFrom(data, ref Remote);//接受数据
- Console.WriteLine("Message received from{0}:", Remote.ToString());
- Console.WriteLine(Encoding.ASCII.GetString(data, 0, recv));
- string welcome = "Welcome to my test server!";
- data = Encoding.ASCII.GetBytes(welcome);
- newsock.SendTo(data, data.Length, SocketFlags.None, Remote);
- while (true)
- {
- data = new byte[1024];
- recv = newsock.ReceiveFrom(data, ref Remote);
- Console.WriteLine(Encoding.ASCII.GetString(data, 0, recv));
- newsock.SendTo(data, recv, SocketFlags.None, Remote);
- }
- }
客户端代码:
- void MainInfo()
- {
- byte[] data = new byte[1024];//定义一个数组用来做数据的缓冲区
- string input, stringData;
- IPEndPoint ipep = new IPEndPoint(IPAddress.Parse("192.168.1.21"), 9050);
- Socket server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
- string welcome = "Hello,are you there?";
- data = Encoding.ASCII.GetBytes(welcome);
- server.SendTo(data, data.Length, SocketFlags.None, ipep);//将数据发送到指定的终结点
- IPEndPoint sender = new IPEndPoint(IPAddress.Any, 0);
- EndPoint Remote = (EndPoint)sender;
- data = new byte[1024];
- int recv = server.ReceiveFrom(data, ref Remote);//接受来自服务器的数据
- Console.WriteLine("Message received from{0}:", Remote.ToString());
- Console.WriteLine(Encoding.ASCII.GetString(data, 0, recv));
- while (true)//读取数据
- {
- input = richTextBox1.Text;//从键盘读取数据
- if (input == "text")//结束标记
- {
- break;
- }
- server.SendTo(Encoding.ASCII.GetBytes(input), Remote);//将数据发送到指定的终结点Remote
- data = new byte[1024];
- recv = server.ReceiveFrom(data, ref Remote);//从Remote接受数据
- stringData = Encoding.ASCII.GetString(data, 0, recv);
- Console.WriteLine(stringData);
- }
- Console.WriteLine("Stopping client");
- server.Close();
- }
二、TCP方式:
服务器端代码:
- Socket serverSocket = null;
- Thread clientThread = null;
- Socket clientSocket = null;
- Thread thread = null;
- IPAddress ips = null;
- PEndPoint ipep = null;
- void ServerStart()
- {
- ips = Dns.GetHostAddresses(Dns.GetHostName())[0];
- //创建IPEndPoint实例
- ipep = new IPEndPoint(ips, 9050);
- //创建一个套接字
- serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
- serverSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
- //将所创建的套接字与IPEndPoint绑定
- serverSocket.Bind(ipep);
- //设置套接字为收听模式
- serverSocket.Listen(20);
- while (listenalive)
- {
- try
- {
- //在套接字上接收接入的连接
- clientSocket = serverSocket.Accept();
- clientThread = new Thread(new ParameterizedThreadStart(ReceiveData));
- clientThread.Start(clientSocket);
- }
- catch (Exception ex)
- {
- WriteErrorLog(ex.Message);
- serverSocket.Close();
- serverSocket = null;
- }
- }
- }
- static void ReceiveData(object obj)
- {
- bool keepalive = true;
- Socket s = obj as Socket;
- Byte[] buffer = new Byte[1024];
- //根据收听到的客户端套接字向客户端发送信息
- IPEndPoint clientep = (IPEndPoint)s.RemoteEndPoint;
- Console.WriteLine("客户端ip:" + clientep.Address + " 端口:" + clientep.Port);
- string welcome = "连接服务器成功";
- buffer = System.Text.Encoding.Unicode.GetBytes(welcome);
- //向客户端发送“连接服务器成功”消息
- s.Send(buffer, buffer.Length, SocketFlags.None);
- buffer = new Byte[1024];
- int bufLen = 0;
- string content = string.Empty;
- while (true)
- {
- //在套接字上接收客户端发送的信息
- bufLen = 0;
- try
- {
- bufLen = s.Receive(buffer);
- if (bufLen == 0)
- {
- break;
- }
- content += System.Text.Encoding.Unicode.GetString(buffer, 0, bufLen);
- }
- catch (Exception ex)
- {
- break; ;
- }
- }
- Send(s, content);
- s = null;
- buffer = null;
- clientep = null;
- Thread.CurrentThread.Abort();
- }
客户端代码:
- void Send(string content)
- {
- byte[] data = new byte[1024];
- newclient = new System.Net.Sockets.Socket(System.Net.Sockets.AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Stream, System.Net.Sockets.ProtocolType.Tcp);
- ie = new System.Net.IPEndPoint(System.Net.IPAddress.Parse(ipadd), port);//服务器的IP和端口
- try
- {
- //因为客户端只是用来向特定的服务器发送信息,所以不需要绑定本机的IP和端口。不需要监听。
- newclient.Connect(ie);
- }
- catch (System.Net.Sockets.SocketException e)
- {
- Console.WriteLine(e.ToString());
- return;
- }
- int recv = newclient.Receive(data);
- //连接服务器成功
- string stringdata = System.Text.Encoding.Unicode.GetString(data, 0, recv);
- if (stringdata == "连接服务器成功")
- {
- newclient.Send(System.Text.Encoding.Unicode.GetBytes(content));
- newclient.Shutdown(System.Net.Sockets.SocketShutdown.Send);
- data = new byte[1024];
- recv = newclient.Receive(data);
- string result = System.Text.Encoding.Unicode.GetString(data, 0, recv);
- newclient.Shutdown(System.Net.Sockets.SocketShutdown.Receive);
- newclient.Close();
- MessageBox.Show(result);
- }
- else
- {
- MessageBox.Show("连接服务器失败", "友情提示");
- }
- }
希望本文所述对大家的C#程序设计有所帮助。
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