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如何为CheckBoxList和RadioButtonList添加滚动条

2024-07-10 13:31:01
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如何给CheckBoxList和RadioButtonList添加滚动条?
继承基类CheckBoxListRadioButtonList,添加滚动属性,重写Render方法即可。
属性列表:

#region 滚动控制    private bool _ShowScrollBar = false;    /// <summary>    /// 显示滚动条    /// </summary>    [    System.ComponentModel.Description("是否显示显示滚动条")    , System.ComponentModel.DefaultValue(false)    , System.ComponentModel.Category("滚动条设置")    , System.ComponentModel.Bindable(System.ComponentModel.BindableSupport.Yes)    ]    public bool ShowScrollBar    {      get { return _ShowScrollBar; }      set { _ShowScrollBar = value; }    }    private Overflow _OverflowY = Overflow.auto;    /// <summary>    /// 竖直滚动条    /// </summary>    [    System.ComponentModel.Description("竖直滚动条")    , System.ComponentModel.DefaultValue(Overflow.auto)    , System.ComponentModel.Category("滚动条设置")    , System.ComponentModel.Bindable(System.ComponentModel.BindableSupport.Yes)    ]    public Overflow OverflowY    {      get { return _OverflowY; }      set { _OverflowY = value; }    }    private Overflow _OverflowX = Overflow.auto;    /// <summary>    /// 水平滚动条    /// </summary>    [    System.ComponentModel.Description("水平滚动条")    , System.ComponentModel.DefaultValue(Overflow.auto)    , System.ComponentModel.Category("滚动条设置")    , System.ComponentModel.Bindable(System.ComponentModel.BindableSupport.Yes)    ]    public Overflow OverflowX    {      get { return _OverflowX; }      set { _OverflowX = value; }    }    private Unit _ScrollHeight = Unit.Parse("0px");    /// <summary>    /// 滚动高度    /// </summary>    [    System.ComponentModel.Description("滚动高度")    , System.ComponentModel.Category("滚动条设置")     , DefaultValue("0px")    , System.ComponentModel.Bindable(System.ComponentModel.BindableSupport.Yes)    ]    public Unit ScrollHeight    {      get { return _ScrollHeight; }      set { _ScrollHeight = value; }    }    private Unit _ScrollWidth = Unit.Parse("0px");    /// <summary>    /// 滚动宽度    /// </summary>    [    System.ComponentModel.Description("滚动宽度")    , System.ComponentModel.Category("滚动条设置")    , DefaultValue("0px")    , System.ComponentModel.Bindable(System.ComponentModel.BindableSupport.Yes)    ]    public Unit ScrollWidth    {      get { return _ScrollWidth; }      set { _ScrollWidth = value; }    }    private string _ScrollCssClass = "";    /// <summary>    /// 滚动样式设置    /// </summary>    [    System.ComponentModel.Description("滚动样式设置")    , System.ComponentModel.Category("滚动条设置")    , System.ComponentModel.DefaultValue("")    , System.ComponentModel.Bindable(System.ComponentModel.BindableSupport.Yes)    ]    public string ScrollCssClass    {      get { return _ScrollCssClass; }      set { _ScrollCssClass = value; }    }    #region 书写标签    void WriteBeginSpan(HtmlTextWriter writer)    {      if (this._ShowScrollBar)      {        StringBuilder strSpan = new StringBuilder();        strSpan.Append("<span ");        strSpan.Append(string.Format("style='overflow-y:{0};overflow-x:{1};",          System.Enum.GetName(typeof(Overflow), this._OverflowY),          System.Enum.GetName(typeof(Overflow), this._OverflowX)));        if (this._ScrollHeight.ToString() != "0px")        {          strSpan.Append(string.Format("height:{0};", this._ScrollHeight));        }        if (this._ScrollWidth.ToString() != "0px")        {          strSpan.Append(string.Format("width:{0};", this._ScrollWidth));        }        strSpan.Append("';");        if (!string.IsNullOrEmpty(_ScrollCssClass))        {          strSpan.Append(string.Format(" class='{0}'", _ScrollCssClass));        }        strSpan.Append(">");        writer.Write(strSpan.ToString());      }    }    void WriteEndSpan(HtmlTextWriter writer)    {      if (this._ShowScrollBar)      {        writer.Write("</span>");      }    }    #endregion    #endregion

重写Render方法: 

 protected override void Render(HtmlTextWriter writer)    {      this.WriteBeginSpan(writer);      base.Render(writer);      this.WriteEndSpan(writer);    } 

就这样就可以了。
还要定义一个枚举:

public enum Overflow  {    auto = 0,    hidden = 1,    scroll = 2,    visible = 3,    inherit = 4  }

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持VeVb武林网。


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