这次在项目中,用到了大文件上传,要上传的文件有100多m,于是研究现在国内使用的大文件上传的
组件发现用的比较多的有两个控件AspnetUpload 2.0和Lion.Web.UpLoadModule,另外还有思归在它的博客
堂中所说的办法 http://blog.joycode.com/saucer/archive/2004/03/16/16225.aspx
两个控件的方法是:利用隐含的HttpWorkerRequest,用它的GetPreloadedEntityBody 和 ReadEntityBody方法从IIS为ASP.NET建立的pipe里分块读取数据。Chris Hynes为我们提供了这样的一个方案(用HttpModule),该方案除了允许你上传大文件外,还能实时显示上传进度。
Lion.Web.UpLoadModule和AspnetUpload 两个.NET组件都是利用的这个方案。
当上传单文件时,两个软件的方法是一样的,继承HttpModule
HttpApplication application1 = sender as HttpApplication;
HttpWorkerRequest request1 = (HttpWorkerRequest) ((IServiceProvider) HttpContext.Current).GetService(typeof(HttpWorkerRequest));
try
{
if (application1.Context.Request.ContentType.IndexOf("multipart/form-data") <= -1)
{
return;
}
//Check The HasEntityBody
if (!request1.HasEntityBody())
{
return;
}
int num1 = 0;
TimeSpan span1 = DateTime.Now.Subtract(this.beginTime);
string text1 = application1.Context.Request.ContentType.ToLower();
byte[] buffer1 = Encoding.ASCII.GetBytes(("/r/n--" + text1.Substring(text1.IndexOf("boundary=") + 9)).ToCharArray());
int num2 = Convert.ToInt32(request1.GetKnownRequestHeader(11));
Progress progress1 = new Progress();
application1.Context.Items.Add("FileList", new Hashtable());
byte[] buffer2 = request1.GetPreloadedEntityBody();
num1 += buffer2.Length;
string text2 = this.AnalysePreloadedEntityBody(buffer2, "UploadGUID");
if (text2 != string.Empty)
{
application1.Context.Items.Add("LionSky_UpLoadModule_UploadGUID", text2);
}
bool flag1 = true;
if ((num2 > this.UpLoadFileLength()) && ((0 > span1.TotalHours) || (span1.TotalHours > 3)))
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