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原生js实现的移动端可拖动进度条插件功能详解

2024-05-06 16:54:15
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本文实例讲述了原生js实现的移动端可拖动进度条插件功能。分享给大家供大家参考,具体如下:

该插件最初的想法来自网上的一篇文章,直达链接:http://www.vevb.com/kaifa/javascript/352204.html

笔者因为业务需要寻找到这个插件,然后拿来用之,发现各种不方便,然后便开始了改造之路。

上代码:

<script>    function dragSlide(id) {      this.minDiv =document.getElementById(id); //小方块       this.width = parseInt(window.getComputedStyle(this.minDiv, null).width); //小方块的宽度      this.lineDiv = this.minDiv.parentNode; //长线条      //滑动的数值呈现      this.vals = this.minDiv.children[0];      var that=this;      var move = function(e) {        var x = e.touches[0].pageX;        var lineDiv_left = that.getPosition(that.lineDiv).left; //长线条的横坐标        var minDiv_left = x - lineDiv_left; //小方块相对于父元素(长线条)的left值        if (minDiv_left >= that.lineDiv.offsetWidth - that.width) {          minDiv_left = that.lineDiv.offsetWidth - that.width;        }        if (minDiv_left <0 ) {          minDiv_left = 0;        }        //设置拖动后小方块的left值        that.minDiv.style.left = minDiv_left + "px";        //percent百分比改为如下所示,解决开始和最后滑动的体验不好问题        var percent = (minDiv_left / (that.lineDiv.offsetWidth - that.width)) * 100;        if (percent > 0 && percent < 0.5) {          percent = Math.ceil(percent);        } else {          percent = Math.floor(percent);        }        that.vals.innerText = percent;      }      //获取元素的绝对位置,工具函数      this.getPosition = function(node) {        var left = node.offsetLeft; //获取元素相对于其父元素的left值var left        var top = node.offsetTop;        current = node.offsetParent; // 取得元素的offsetParent          // 一直循环直到根元素                  while (current != null) {            left += current.offsetLeft;            top += current.offsetTop;            current = current.offsetParent;          }        return {          "left": left,          "top": top        };      }      this.minDiv.addEventListener("touchmove", move);    }    var drag0 = new dragSlide("minDiv");    var drag1 = new dragSlide("minDiv1");    //取消移动端手势长按弹出提示框的操作    document.addEventListener('contextmenu', function(e) {      e.preventDefault();    });</script>

html和css部分没有改动,而js改动还是很大的,比较原来作者的文章,改动点如下

1)整体上,原来不是插件,改造之后成为一个可以复用的插件,虽然简单了点

2)只是将其改造为适用于移动端的插件

3)通过对开始滑动和结束滑动比例的处理,优化了开始滑动和结束滑动的体验

4)移动端加了防止长按弹出提示框的代码

5)小滑块的宽度改为动态

改造之后的整体案例,需要指出:笔者主要用在微信端,至于其他浏览器滑块的体验不是很好,还有滑块滑动体验跟小块的尺寸有直接关系。

<!DOCTYPE html><html lang="zh-cn"><head>  <meta http-equiv="Content-Type" content="text/html; charset=utf-8">  <meta name="viewport" content="width=device-width,initial-scale=1,maximum-scale=1,user-scalable=no" />  <title>鼠标拖动小方块</title>  <style type="text/css">  .lineDiv {    position: relative;    height: 5px;    background: red;    width: 300px;    margin: 50px auto;  }  .lineDiv .minDiv {    position: absolute;    top: -12.5px;    left: 0;    width: 30px;    height: 30px;    background: green;    cursor: pointer  }  .lineDiv .minDiv .vals {    position: absolute;    font-size: 20px;    top: -45px;    left: -2.5px;    width: 35px;    height: 35px;    line-height: 35px;    text-align: center;    background: blue;  }  .lineDiv .minDiv .vals:after {    content: "";    width: 0px;    height: 0px;    border-top: 6px solid blue;    border-left: 6px solid transparent;    border-right: 6px solid transparent;    border-bottom: 6px solid transparent;    display: block;    margin-left: 11px;  }  * {    -webkit-user-select: none;    -moz-user-select: none;    -ms-user-select: none;    user-select: none;  }  </style></head><body>  <center>    <h3>用鼠标拖动小方块<span id="msg">0</span>%</h3>  </center>  <div id="lineDiv" class="lineDiv">    <div id="minDiv" class="minDiv">      <div id="vals" class="vals">0</div>    </div>  </div>  <div style="height: 20px;"></div>  <div id="lineDiv" class="lineDiv">    <div id="minDiv1" class="minDiv">      <div id="vals" class="vals">0</div>    </div>  </div>  <script>  //避免默认事件 2018.7.10 更新 优化uc浏览器左右滑动时候页面被拖动  document.addEventListener('touchmove', function(e) {    e.preventDefault();  }, { passive: false });  function dragSlide(id) {    this.minDiv = document.getElementById(id); //小方块     this.width = parseInt(window.getComputedStyle(this.minDiv, null).width); //小方块的宽度    this.lineDiv = this.minDiv.parentNode; //长线条    //滑动的数值呈现    this.vals = this.minDiv.children[0];    var that = this;    var lastX = null; //判断鼠标移动方向,解决向左侧滑动时候的bug    var move = function(e) {      var x = e.touches[0].pageX,        direction = '';      if (lastX == null) {        lastX = x;        return;      }      if (x > lastX) {        direction = 'right';      } else if (x < lastX) {        direction = 'left';      } else {        direction = '';      }      var lineDiv_left = that.getPosition(that.lineDiv).left; //长线条的横坐标      var minDiv_left = x - lineDiv_left; //小方块相对于父元素(长线条)的left值      if (minDiv_left >= that.lineDiv.offsetWidth - that.width) {        minDiv_left = that.lineDiv.offsetWidth - that.width;      }      if (minDiv_left < 0) {        minDiv_left = 0;      }      //设置拖动后小方块的left值      that.minDiv.style.left = minDiv_left + "px";      //percent百分比改为如下所示,解决开始和最后滑动的体验不好问题      var percent = (minDiv_left / (that.lineDiv.offsetWidth - that.width)) * 100;      if (percent < 0.5 && direction == 'right') {        percent = Math.ceil(percent);      } else if (percent > 0.5 && direction == 'right') {        percent = Math.floor(percent);      } else {        percent = Math.ceil(percent);      }      that.vals.innerText = percent;    }    //获取元素的绝对位置,工具函数    this.getPosition = function(node) {      var left = node.offsetLeft; //获取元素相对于其父元素的left值var left      var top = node.offsetTop;      current = node.offsetParent; // 取得元素的offsetParent        // 一直循环直到根元素              while (current != null) {          left += current.offsetLeft;          top += current.offsetTop;          current = current.offsetParent;        }      return {        "left": left,        "top": top      };    }    this.minDiv.addEventListener("touchmove", move);  }  var drag0 = new dragSlide("minDiv");  var drag1 = new dragSlide("minDiv1");  //取消移动端手势长按弹出提示框的操作  document.addEventListener('contextmenu', function(e) {    e.preventDefault();  });  </script></body></html>

 

希望本文所述对大家JavaScript程序设计有所帮助。


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