这篇文章主要介绍了JS基于面向对象实现的放烟花效果,涉及javascript面向对象技术的使用技巧,需要的朋友可以参考下
本文实例讲述了JS基于面向对象实现的放烟花效果。分享给大家供大家参考。具体实现方法如下:
- <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
- "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
- <html xmlns="http://www.w3.org/1999/xhtml">
- <head>
- <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
- <title>js放烟花效果(面向对象版)</title>
- <style type="text/css">
- html,body{overflow:hidden;}
- body,div,p{margin:0;padding:0;}
- body{background:#000;font:12px/1.5 arial;color:#7A7A7A;}
- a{text-decoration:none;outline:none;}
- #tips,#copyright{position:absolute;width:100%;height:50px;text-align:center;background:#171717;border:2px solid #484848;}
- #tips{top:0;border-width:0 0 2px;}
- #tips a{font:14px/30px arial;color:#FFF;background:#F06;display:inline-block;margin:10px 5px 0;padding:0 15px;border-radius:15px;}
- #tips a.active{background:#FE0000;}
- #copyright{bottom:0;line-height:50px;border-width:2px 0 0;}
- #copyright a{color:#FFF;background:#7A7A7A;padding:2px 5px;border-radius:10px;}
- #copyright a:hover{background:#F90;}
- p{position:absolute;top:55px;width:100%;text-align:center;}
- </style>
- <script type="text/javascript">
- var fgm = {
- on: function(element, type, handler) {
- return element.addEventListener ? element.addEventListener(type, handler, false) : element.attachEvent("on" + type, handler)
- },
- un: function(element, type, handler) {
- return element.removeEventListener ? element.removeEventListener(type, handler, false) : element.detachEvent("on" + type, handler)
- },
- bind: function(object, handler) {
- return function() {
- return handler.apply(object, arguments)
- }
- },
- randomRange: function(lower, upper) {
- return Math.floor(Math.random() * (upper - lower + 1) + lower)
- },
- getRanColor: function() {
- var str = this.randomRange(0, 0xFFFFFF).toString(16);
- while(str.length < 6) str = "0" + str;
- return "#" + str
- }
- };
- //初始化对象
- function FireWorks() {
- this.type = 0;
- this.timer = null;
- this.fnManual = fgm.bind(this, this.manual)
- }
- FireWorks.prototype = {
- initialize: function() {
- clearTimeout(this.timer);
- fgm.un(document, "click", this.fnManual);
- switch(this.type) {
- case 1:
- fgm.on(document, "click", this.fnManual);
- break;
- case 2:
- this.auto();
- break;
- };
- },
- manual: function(event) {
- event = event || window.event;
- this.__create__({
- x: event.clientX,
- y: event.clientY
- });
- },
- auto: function ()
- {
- var that = this;
- that.timer = setTimeout(function() {
- that.__create__({
- x: fgm.randomRange(50, document.documentElement.clientWidth - 50),
- y: fgm.randomRange(50, document.documentElement.clientHeight - 150)
- })
- that.auto();
- }, fgm.randomRange(900, 1100))
- },
- __create__: function (param)
- {
- var that = this;
- var oEntity = null;
- var oChip = null;
- var aChip = [];
- var timer = null;
- var oFrag = document.createDocumentFragment();
- oEntity = document.createElement("div");
- with(oEntity.style) {
- position = "absolute";
- top = document.documentElement.clientHeight + "px";
- left = param.x + "px";
- width = "4px";
- height = "30px";
- borderRadius = "4px";
- background = fgm.getRanColor();
- };
- document.body.appendChild(oEntity);
- oEntity.timer = setInterval(function() {
- oEntity.style.top = oEntity.offsetTop - 20 + "px";
- if(oEntity.offsetTop <= param.y) {
- clearInterval(oEntity.timer);
- document.body.removeChild(oEntity);
- (function() {
- //在50-100之间随机生成碎片
- //由于IE浏览器处理效率低, 随机范围缩小至20-30
- //自动放烟花时, 随机范围缩小至20-30
- var len = (/msie/i.test(navigator.userAgent) || that.type == 2) ? fgm.randomRange(20, 30) : fgm.randomRange(50, 100)
- for (i = 0; i < len; i++) {
- oChip = document.createElement("div");
- with(oChip.style) {
- position = "absolute";
- top = param.y + "px";
- left = param.x + "px";
- width = "4px";
- height = "4px";
- overflow = "hidden";
- borderRadius = "4px";
- background = fgm.getRanColor();
- };
- oChip.speedX = fgm.randomRange(-20, 20);
- oChip.speedY = fgm.randomRange(-20, 20);
- oFrag.appendChild(oChip);
- aChip[i] = oChip
- };
- document.body.appendChild(oFrag);
- timer = setInterval(function() {
- for(i = 0; i < aChip.length; i++) {
- var obj = aChip[i];
- with(obj.style) {
- top = obj.offsetTop + obj.speedY + "px";
- left = obj.offsetLeft + obj.speedX + "px";
- };
- obj.speedY++;
- (obj.offsetTop < 0 || obj.offsetLeft < 0 || obj.offsetTop > document.documentElement.clientHeight || obj.offsetLeft > document.documentElement.clientWidth) && (document.body.removeChild(obj), aChip.splice(i, 1))
- };
- !aChip[0] && clearInterval(timer);
- }, 30)
- })()
- }
- }, 30)
- }
- };
- fgm.on(window, "load", function() {
- var oTips = document.getElementById("tips");
- var aBtn = oTips.getElementsByTagName("a");
- var oFireWorks = new FireWorks();
- fgm.on(oTips, "click", function(event) {
- var oEvent = event || window.event;
- var oTarget = oEvent.target || oEvent.srcElement;
- var i = 0;
- if(oTarget.tagName.toUpperCase() == "A") {
- for(i = 0; i < aBtn.length; i++) aBtn[i].className = "";
- switch(oTarget.id) {
- case "manual":
- oFireWorks.type = 1;
- break;
- case "auto":
- oFireWorks.type = 2;
- break;
- case "stop":
- oFireWorks.type = 0;
- break;
- }
- oFireWorks.initialize();
- oTarget.className = "active";
- oEvent.stopPropagation ? oEvent.stopPropagation() : oEvent.cancelBubble = true
- }
- });
- });
- fgm.on(document, "contextmenu", function(event) {
- var oEvent = event || window.event;
- oEvent.preventDefault ? oEvent.preventDefault() : oEvent.returnValue = false
- });
- </script>
- </head>
- <body>
- <div id="tips"><a id="manual" href="javascript:;">手动放烟花</a><a id="auto" href="javascript:;">自动放烟花</a><a id="stop" href="javascript:;">停止放烟花</a></div>
- <p>由于浏览器渲染能力有限, 当浏览器为IE或选择自动放烟花时, 随机生成的烟花碎片范围自动调整至20-30</p>
- <div id="copyright">建议使用Firefox, Chrome浏览器预览效果. By — Ferris, QQ:21314130</div>
- </body>
- </html>
希望本文所述对大家的javascript程序设计有所帮助。
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