目的:记录 Zepto.js touch模块 源码阅读
源码:
// Zepto.js// (c) 2010-2015 Thomas Fuchs// Zepto.js may be freely distributed under the MIT license.;(function($) { var touch = {}, touchTimeout, tapTimeout, swipeTimeout, longTapTimeout, longTapDelay = 750, gesture function swipeDirection(x1, x2, y1, y2) { return Math.abs(x1 - x2) >= Math.abs(y1 - y2) ? (x1 - x2 > 0 ? 'Left' : 'Right') : (y1 - y2 > 0 ? 'Up' : 'Down') } function longTap() { longTapTimeout = null if (touch.last) { touch.el.trigger('longTap') touch = {} } } function cancelLongTap() { if (longTapTimeout) clearTimeout(longTapTimeout) longTapTimeout = null } function cancelAll() { if (touchTimeout) clearTimeout(touchTimeout) if (tapTimeout) clearTimeout(tapTimeout) if (swipeTimeout) clearTimeout(swipeTimeout) if (longTapTimeout) clearTimeout(longTapTimeout) touchTimeout = tapTimeout = swipeTimeout = longTapTimeout = null touch = {} } function isPRimaryTouch(event) { return (event.pointerType == 'touch' || event.pointerType == event.MSPOINTER_TYPE_TOUCH) && event.isPrimary } function isPointerEventType(e, type) { return (e.type == 'pointer' + type || e.type.toLowerCase() == 'mspointer' + type) } $(document).ready(function() { var now, delta, deltaX = 0, deltaY = 0, firstTouch, _isPointerType if ('MSGesture' in window) { gesture = new MSGesture() gesture.target = document.body } $(document) .bind('MSGestureEnd', function(e) { var swipeDirectionFromVelocity = e.velocityX > 1 ? 'Right' : e.velocityX < -1 ? 'Left' : e.velocityY > 1 ? 'Down' : e.velocityY < -1 ? 'Up' : null; if (swipeDirectionFromVelocity) { touch.el.trigger('swipe') touch.el.trigger('swipe' + swipeDirectionFromVelocity) } }) .on('touchstart MSPointerDown pointerdown', function(e) { if ((_isPointerType = isPointerEventType(e, 'down')) && !isPrimaryTouch(e)) return firstTouch = _isPointerType ? e : e.touches[0] if (e.touches && e.touches.length === 1 && touch.x2) { // Clear out touch movement data if we have it sticking around // This can occur if touchcancel doesn't fire due to preventDefault, etc. touch.x2 = undefined touch.y2 = undefined } now = Date.now() delta = now - (touch.last || now) touch.el = $('tagName' in firstTouch.target ? firstTouch.target : firstTouch.target.parentNode) touchTimeout && clearTimeout(touchTimeout) touch.x1 = firstTouch.pageX touch.y1 = firstTouch.pageY if (delta > 0 && delta <= 250) touch.isDoubleTap = true touch.last = now longTapTimeout = setTimeout(longTap, longTapDelay) // adds the current touch contact for IE gesture recognition if (gesture && _isPointerType) gesture.addPointer(e.pointerId); }) .on('touchmove MSPointerMove pointermove', function(e) { if ((_isPointerType = isPointerEventType(e, 'move')) && !isPrimaryTouch(e)) return firstTouch = _isPointerType ? e : e.touches[0] cancelLongTap() touch.x2 = firstTouch.pageX touch.y2 = firstTouch.pageY deltaX += Math.abs(touch.x1 - touch.x2) deltaY += Math.abs(touch.y1 - touch.y2) }) .on('touchend MSPointerUp pointerup', function(e) { if ((_isPointerType = isPointerEventType(e, 'up')) && !isPrimaryTouch(e)) return cancelLongTap() // swipe if ((touch.x2 && Math.abs(touch.x1 - touch.x2) > 30) || (touch.y2 && Math.abs(touch.y1 - touch.y2) > 30)) swipeTimeout = setTimeout(function() { touch.el.trigger('swipe') touch.el.trigger('swipe' + (swipeDirection(touch.x1, touch.x2, touch.y1, touch.y2))) touch = {} }, 0) // normal tap else if ('last' in touch) // don't fire tap when delta position changed by more than 30 pixels, // for instance when moving to a point and back to origin if (deltaX < 30 && deltaY < 30) { // delay by one tick so we can cancel the 'tap' event if 'scroll' fires // ('tap' fires before 'scroll') tapTimeout = setTimeout(function() { // trigger universal 'tap' with the option to cancelTouch() // (cancelTouch cancels processing of single vs double taps for faster 'tap' response) var event = $.Event('tap') event.cancelTouch = cancelAll touch.el.trigger(event) // trigger double tap immediately if (touch.isDoubleTap) { if (touch.el) touch.el.trigger('doubleTap') touch = {} } // trigger single tap after 250ms of inactivity else { touchTimeout = setTimeout(function() { touchTimeout = null if (touch.el) touch.el.trigger('singleTap') touch = {} }, 250) } }, 0) } else { touch = {} } deltaX = deltaY = 0 }) // when the browser window loses focus, // for example when a modal dialog is shown, // cancel all ongoing events .on('touchcancel MSPointerCancel pointercancel', cancelAll) // scrolling the window indicates intention of the user // to scroll, not tap or swipe, so cancel all ongoing events $(window).on('scroll', cancelAll) }) ; ['swipe', 'swipeLeft', 'swipeRight', 'swipeUp', 'swipeDown', 'doubleTap', 'tap', 'singleTap', 'longTap' ].forEach(function(eventName) { $.fn[eventName] = function(callback) { return this.on(eventName, callback) } })})(Zepto)View Code
分析:
var now, delta, touch = {};$(document) .on('touchstart', startListener) .on('touchmove', moveListener) .on('touchend', endListener);
1、是单击还是双击
function startListener(e){ now = Date.now(); delta = now - (touch.last || now); // 手指连续轻触两次,时间间隔大于0,小于等于.25s,则为双击,反之单击 if ( delta > 0 && delta <= 250 ) { touch.isDoubleTap = true; } touch.last = now;}
2、处理手指长按
var longTapTimeout, longTapDelay = 750;function longTap() { longTapTimeout = null if (touch.last) { touch.el.trigger('longTap')
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