元素跟随鼠标在指定区域运动通常是用在商城图片的放大镜中,下面是完整的Demo:
<!DOCTYPE html><html lang="en"><head><meta charset="UTF-8"><title>鼠标区域</title><style type="text/CSS">*{margin:0;padding:0;}.area{width:400px;height:400px;margin:30px auto;background: #ccc;overflow: hidden;position: relative;}.hover{border:1px dashed #000;width:100px;height:100px;background: rgba(0,0,0,0.25);position: absolute;display: none;cursor: move;}</style></head><body><div id="area" class="area"><div class="hover" id="hover"></div><script type="text/Javascript">var $box = document.getElementById("area");var $hover = document.getElementById("hover");var boxW=$box.offsetWidth,boxH=$box.offsetHeight,boxLeft=$box.offsetLeft,boxTop=$box.offsetTop;var startX,startY,hoverW,hoverH;$box.onmouSEOver=function(event){var event=event||window.event;$hover.style.display="block";hoverW=$hover.offsetWidth,hoverH=$hover.offsetHeight;var x = event.clientX;var y = event.clientY;$hover.style.left=(x-boxLeft-hoverW/2)+"px";$hover.style.top=(y-boxTop-hoverH/2)+"px";console.log(boxW+"<br/>"+hoverW)}$box.onmousemove=function(event){var event=event||window.event;var x = event.clientX;var y = event.clientY;var resultX,resultY;if(x-boxLeft-50<0){resultX=0;}else if(x-boxLeft-50>=boxW-hoverW){resultX=boxW-hoverW;}else{resultX=x-boxLeft-50;}if(y-boxTop-50<0){resultY=0}else if(y-boxTop-50>=boxH-hoverH){resultY=boxH-hoverH;}else{resultY=y-boxTop-50;}$hover.style.left=resultX+"px";$hover.style.top=resultY+"px";}$box.onmouseout = function(event) {var event=event||window.event;var x = event.clientX;var y = event.clientY;var divx1 = $box.offsetLeft;var divy1 = $box.offsetTop;var divx2 = $box.offsetLeft + $box.offsetWidth;var divy2 = $box.offsetTop + $box.offsetHeight;if (x < divx1 || x > divx2 || y < divy1 || y > divy2) {$hover.style.display="none";}}</script></body></html>
主要是两个关键点:
1、获取鼠标当前位置,然后设置运动元素的当前位置为鼠标位置;
2、判断元素是否靠近父级元素的边界,设置临界值;
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