#include <stdio.h>#include <stdlib.h>#include<conio.h>#include "interface.h"char interf[M][N] = {{ 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35 }, { 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35 }, { 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35 }, { 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35 }, { 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35 }, { 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35 }, { 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35 }, { 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35 }, { 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,32,32 }, { 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,32,32 }, { 38,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32 }, { 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32 }, { 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,35,35 }, { 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,35,35 }, { 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35 }, { 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35 }, { 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35 }, { 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35 }, { 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35 }, { 32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35,32,32,32,32,32,32,32,32,32,32,35,35 }, };//初始界面矩阵,ASCII码中“ ”是32,“&”是38表示小鸟,“#”是35用来画柱子int num = 0;//用于计数输出并排两列黑柱子同一位置int black;//黑方块位置int p= M/2 ;//小鸟初始位置int score = 0;//分数/*初始化界面*/void InitialInterface(void){ printf("/n 作者:xhyang,博客地址:http://blog.csdn.net/weixin_39449570/n"); printf(" 按/"w/"使小鸟跳起来,别落地,顺利穿过尽可能多的柱子!/n"); for (int i = 0; i < M; i++) { printf(" "); for (int j = 0; j < N; j++) { printf("%c", interf[i][j]); } printf("/n"); }}/*更新界面各个柱子*/void newinterface(void){ if (interf[0][1] == 35 && num==0)//当矩阵第二列为黑色方块时,计算出下一次黑柱子上半部分的位置 { black = 5 + rand() % 5; num = 2;//黑柱子是两列#组成,第二列与第一列位置一样,用num保证两列位置一致 } for (int i = 0; i < M; i++) { for (int j = 0; j < N - 1; j++) { interf[i][j] = interf[i][j + 1]; } if (interf[0][0] == 35 && (i < black || i>(black + 5)))//此时上面的第二列变成了第一列,更新下一个黑柱子,有了黑柱子上半部分位置+5即是下半部分的起始位置 { interf[i][N-1] = 35; } else { interf[i][N-1] = 32; } } if (num > 0) num--;}/*更新小鸟位置*/void birdmove(void){ for (int a = 0; a < 3; a++) { if (a == 2 && p > 0)//减缓鸟的速度,使按键上跳速度是下落的4倍 { p = p + 1; } if (_kbhit()) { if (_getch() == 'w' || _getch() == 'W') { p = p - 3; } } }}/*计分*/void scoring(void){ if (p > 20 || interf[p][0] == 35) { system("cls"); printf("/n/n 游戏结束!/n/n"); printf(" 最终得分:%d/n/n/n", score); system("pause"); } if (interf[0][0] == 35 && interf[0][1] == 32 ) score++;}/*重画界面*/void draw(void){ system("cls"); printf("/n 作者:xhyang,博客地址:http://blog.csdn.net/weixin_39449570/n"); printf(" 按/"w/"使小鸟跳起来,别落地,顺利穿过尽可能多的柱子!/n"); for (int i = 0; i < M; i++) { printf(" "); for (int j = 0; j < N; j++) { if (i == p && j == 0 && interf[p][0] != 35) printf("%c", 38); else printf("%c", interf[i][j]); } printf("/n"); } printf(" 得分:%d /n", score);}